Player Matchup

Tyr
Tyr
ASSASINx505
Tyr
Level 121
God Stats
3W - 0L
1,645 SR
Queue Stats
88W - 62L
1,536 Elo+
Party 2
Anhur
Anhur
Ornatewater
Anhur
Level 119
God Stats
4W - 1L
1,611 SR
Queue Stats
203W - 188L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
TXC MidKnigh
Kumbhakarna
Level 140
God Stats
12W - 13L
1,475 SR
Queue Stats
171W - 157L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
ZoZypher
Aphrodite
Level 108
God Stats
7W - 1L
1,859 SR
Queue Stats
159W - 135L
1,479 Elo+
Party 2
Horus
Horus
ztatic-
Horus
Level 177
God Stats
9W - 6L
1,627 SR
Queue Stats
474W - 473L
1,454 Elo+
Solo
Team Averages
Level 133
1,643 SR
1,490 Elo+

VS

Team Averages
Level 90
1,569 SR
1,484 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cho_chobi_
Thanatos
Level 136
God Stats
2W - 2L
1,748 SR
Queue Stats
56W - 68L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Redbull9912
Jormungandr
Level 100
God Stats
4W - 2L
1,733 SR
Queue Stats
21W - 19L
1,504 Elo+
Party 3
Maui
Maui
SWAGDOLLAZ42069
Maui
Level 27
God Stats
1W - 2L
1,447 SR
Queue Stats
8W - 11L
1,437 Elo+
Party 3
Ah Puch
Ah Puch
necrodragon972
Ah Puch
Level 29
God Stats
0W - 3L
1,417 SR
Queue Stats
75W - 78L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,559
540
5,452
12,752
9,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 4
7,210
515
8,393
8,334
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
TXC MidKnigh
Kumbhakarna
14
5 / 1 / 4
7,940
567
8,802
11,719
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ZoZypher
Aphrodite
16
3 / 2 / 3
8,769
626
4,897
8,663
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ztatic-
Horus
13
1 / 0 / 7
8,047
575
8,015
14,449
14,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 2
6,817
487
10,260
8,771
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Cho_chobi_
Thanatos
12
1 / 4 / 3
6,835
488
1,989
11,534
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Redbull9912
Jormungandr
14
2 / 5 / 1
9,041
646
13,169
13,161
8,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
6,861
490
2,634
11,982
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 1
8,592
614
8,829
7,659
2,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
9
9
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
2
1
W
3
3
4
1.67
L
Thanatos
Cho_chobi_
Thanatos
1
4
3
0.63
W
4
3
4
2
L
Jormungandr
Redbull9912
Jormungandr
2
5
1
0.5
L
1
2
4
1.5
W
Kumbhakarna
TXC MidKnigh
Kumbhakarna
5
1
4
7
W
Aphrodite
ZoZypher
Aphrodite
3
2
3
2.25
L
3
2
1
1.75
W
Horus
ztatic-
Horus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,559
Damage
36,881
55,917
Taken
53,107
34,992
Mitigated
23,672
23,794
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,260
3,260
0
250
8,771
2,633
0
1,245
7,526
0
55,269
W
5,452
786
0
3,327
12,752
9,748
0
7,640
5,112
0
44,871
L
Thanatos
Cho_chobi_
Thanatos
1,989
348
0
7,664
11,534
3,072
0
1,666
9,868
0
39,568
W
8,393
4,629
0
2,391
8,334
2,900
0
1,676
6,658
0
61,301
L
Jormungandr
Redbull9912
Jormungandr
13,169
3,657
0
2,919
13,161
8,331
0
4,781
8,380
66,206
3,040
L
2,634
740
0
3,764
11,982
7,432
0
1,386
10,596
14,232
0
W
Kumbhakarna
TXC MidKnigh
Kumbhakarna
8,802
1,893
0
4,680
11,719
5,008
0
4,568
7,151
49,153
0
W
Aphrodite
ZoZypher
Aphrodite
4,897
690
1,123
5,643
8,663
3,109
0
5,477
3,186
70,749
1,537
L
8,829
617
0
3,728
7,659
2,204
0
4,584
3,075
73,071
0
W
Horus
ztatic-
Horus
8,015
2,517
743
5,887
14,449
14,227
78
4,711
9,738
0
33,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
38,146
429
Minions Killed
436
0
Camps Cleared
0
1,477,505
Distance Traveled
1,346,972
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,817
487
75
5
0
260,331
6
W
Tyr
7,559
540
84
6
0
306,279
0
L
Thanatos
6,835
488
75
5
0
285,657
0
W
Anhur
7,210
515
87
6
0
266,050
2
L
Jormungandr
9,041
646
124
9
0
233,195
0
L
Maui
6,861
490
29
2
0
287,091
0
W
Kumbhakarna
7,940
567
76
5
0
329,232
0
W
Aphrodite
8,769
626
142
10
0
270,795
0
L
Ah Puch
8,592
614
133
10
0
280,698
0
W
Horus
8,047
575
40
3
0
305,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role