Player Matchup

Lancelot
Lancelot
Chadthegamer2000
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,444 Elo+
Party 2
Yemoja
Yemoja
Iprm
Yemoja
Level 60
God Stats
9W - 6L
1,518 SR
Queue Stats
15W - 25L
1,338 Elo+
Party 2
Vulcan
Vulcan
Ninouschka
Vulcan
Level 187
God Stats
21W - 21L
1,502 SR
Queue Stats
749W - 757L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Peetrez2cul
Zhong Kui
Level 97
God Stats
8W - 3L
1,621 SR
Queue Stats
65W - 51L
1,580 Elo+
Solo
Neith
Neith
sumbudy7
Neith
Level 129
God Stats
2W - 0L
1,683 SR
Queue Stats
21W - 25L
1,421 Elo+
Party 2
Team Averages
Level 98
1,565 SR
1,466 Elo+

VS

Team Averages
Level 122
1,572 SR
1,493 Elo+
Discordia
Discordia
FerranXD
Discordia
Level 121
God Stats
1W - 1L
1,735 SR
Queue Stats
142W - 142L
1,496 Elo+
Party 1
Da Ji
Da Ji
Markitos5456
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
TheScults
Hou Yi
Level 146
God Stats
1W - 2L
1,581 SR
Queue Stats
84W - 73L
1,491 Elo+
Solo
Sylvanus
Sylvanus
abo-_-awad77
Sylvanus
Level 173
God Stats
8W - 8L
1,563 SR
Queue Stats
767W - 764L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
biggsy32123
Cu Chulainn
Level 105
God Stats
1W - 2L
1,483 SR
Queue Stats
305W - 308L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
9,547
562
14,128
14,385
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Iprm
Yemoja
15
4 / 0 / 10
9,615
566
7,189
13,420
11,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
Ninouschka
Vulcan
16
7 / 1 / 2
10,066
592
11,971
7,039
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Peetrez2cul
Zhong Kui
17
7 / 1 / 5
11,173
657
14,214
13,263
11,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
sumbudy7
Neith
15
2 / 5 / 3
9,094
535
6,630
11,580
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FerranXD
Discordia
13
0 / 4 / 1
7,716
454
11,621
8,223
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 1
7,334
431
4,242
15,267
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
TheScults
Hou Yi
14
6 / 5 / 0
9,168
539
14,887
13,844
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
abo-_-awad77
Sylvanus
12
1 / 5 / 1
7,606
447
4,379
20,580
15,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
biggsy32123
Cu Chulainn
13
1 / 6 / 1
8,046
473
5,894
16,367
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
8
8
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Discordia
FerranXD
Discordia
0
4
1
0.13
W
Yemoja
Iprm
Yemoja
4
0
10
9
L
0
6
1
0.08
W
Vulcan
Ninouschka
Vulcan
7
1
2
8
W
Zhong Kui
Peetrez2cul
Zhong Kui
7
1
5
9.5
L
Hou Yi
TheScults
Hou Yi
6
5
0
1.2
L
Sylvanus
abo-_-awad77
Sylvanus
1
5
1
0.3
L
Cu Chulainn
biggsy32123
Cu Chulainn
1
6
1
0.25
W
Neith
sumbudy7
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,132
Damage
41,023
59,687
Taken
74,281
36,659
Mitigated
40,011
26,818
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,128
2,585
0
3,778
14,385
6,685
243
4,749
9,594
0
75,438
L
Discordia
FerranXD
Discordia
11,621
394
0
860
8,223
2,669
232
4,094
3,873
72,354
1,270
W
Yemoja
Iprm
Yemoja
7,189
1,425
5,248
2,997
13,420
11,109
181
5,486
7,934
26,935
0
L
4,242
284
0
2,448
15,267
5,453
0
4,518
10,657
0
55,287
W
Vulcan
Ninouschka
Vulcan
11,971
137
0
1,726
7,039
2,479
280
4,724
2,270
69,880
206
W
Zhong Kui
Peetrez2cul
Zhong Kui
14,214
3,150
0
9,406
13,263
11,679
649
597
12,126
84,459
3,444
L
Hou Yi
TheScults
Hou Yi
14,887
7,048
0
4,317
13,844
5,010
605
2,169
11,658
0
62,914
L
Sylvanus
abo-_-awad77
Sylvanus
4,379
893
2,470
6,071
20,580
15,236
30
10,390
9,689
24,883
2,762
L
Cu Chulainn
biggsy32123
Cu Chulainn
5,894
1,095
0
3,797
16,367
11,643
0
10,494
5,871
0
51,977
W
Neith
sumbudy7
Neith
6,630
2,620
0
3,663
11,580
4,707
2,312
457
11,123
0
68,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,495
Gold Earned
39,870
517
Minions Killed
446
0
Camps Cleared
0
1,714,040
Distance Traveled
1,595,850
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,547
562
106
6
0
409,033
0
L
Discordia
7,716
454
133
8
0
327,345
0
W
Yemoja
9,615
566
49
3
0
323,926
0
L
Da Ji
7,334
431
95
6
0
365,902
0
W
Vulcan
10,066
592
124
7
0
384,032
7
W
Zhong Kui
11,173
657
125
7
0
289,591
1
L
Hou Yi
9,168
539
72
4
0
311,044
2
L
Sylvanus
7,606
447
49
3
0
259,133
2
L
Cu Chulainn
8,046
473
97
6
0
332,426
0
W
Neith
9,094
535
113
7
0
307,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role