Player Matchup

Hun Batz
Hun Batz
NanoSkin10
Hun Batz
Level 44
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NanoSkin10
Kukulkan
Level 37
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 2
Cerberus
Cerberus
TheMainManESP-1
Cerberus
Level 17
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
izan_rm9
Izanami
Level 29
God Stats
0W - 2L
1,385 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
squirreljizz69
Bellona
Level 120
God Stats
138W - 142L
1,469 SR
Queue Stats
145W - 148L
1,426 Elo+
Solo
Team Averages
Level 49
1,369 SR
1,436 Elo+

VS

Team Averages
Level 117
1,506 SR
1,451 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aruca_H
Zhong Kui
Level 127
God Stats
3W - 7L
1,337 SR
Queue Stats
220W - 219L
1,427 Elo+
Solo
Hou Yi
Hou Yi
BBQ-Chicken-01
Hou Yi
Level 128
God Stats
6W - 2L
1,627 SR
Queue Stats
269W - 248L
1,466 Elo+
Party 1
Ymir
Ymir
Rogue_Killcam
Ymir
Level 117
God Stats
12W - 10L
1,535 SR
Queue Stats
387W - 389L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
sgtcaimo
Cthulhu
Level 107
God Stats
49W - 48L
1,534 SR
Queue Stats
981W - 989L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NanoSkin10
Hun Batz
8
0 / 4 / 0
4,903
446
4,198
9,533
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
NanoSkin10
Kukulkan
10
2 / 6 / 1
6,215
565
5,897
6,695
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
9
1 / 8 / 2
5,581
507
5,246
11,721
3,867
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
izan_rm9
Izanami
8
1 / 6 / 1
5,157
469
2,873
7,001
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,115
556
4,493
10,095
8,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
7 / 1 / 3
6,576
598
5,326
8,420
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Aruca_H
Zhong Kui
12
3 / 0 / 6
6,515
592
7,531
9,277
6,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
8 / 1 / 8
7,496
681
7,697
5,293
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 1
7,001
636
6,241
9,647
8,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
sgtcaimo
Cthulhu
11
6 / 2 / 11
6,785
617
7,529
12,950
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
28
28
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
7
1
3
8.5
W
Zhong Kui
Aruca_H
Zhong Kui
3
0
6
6
W
8
1
8
12
L
Hun Batz
NanoSkin10
Hun Batz
0
4
0
0
L
Kukulkan
NanoSkin10
Kukulkan
2
6
1
0.42
W
4
1
1
4.5
L
Cerberus
1
8
2
0.25
L
Izanami
izan_rm9
Izanami
1
6
1
0.25
W
Cthulhu
sgtcaimo
Cthulhu
6
2
11
5.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
34,324
45,045
Taken
45,587
19,792
Mitigated
23,467
7,185
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
5,326
554
0
4,037
8,420
2,524
0
2,127
6,293
47,009
0
W
Zhong Kui
Aruca_H
Zhong Kui
7,531
950
0
5,502
9,277
6,093
0
2,752
6,525
42,876
2,008
W
7,697
3,960
0
2,456
5,293
1,483
1,614
2,131
3,162
0
39,757
L
Hun Batz
NanoSkin10
Hun Batz
4,198
622
0
709
9,533
3,018
0
3,096
6,309
0
30,336
L
Kukulkan
NanoSkin10
Kukulkan
5,897
553
0
730
6,695
2,087
0
5,826
789
35,034
632
W
6,241
1,805
0
2,490
9,647
8,613
0
0
9,647
36,825
1,886
L
Cerberus
5,246
701
72
1,881
11,721
3,867
0
6,326
4,809
11,495
492
L
Izanami
izan_rm9
Izanami
2,873
2,497
0
922
7,001
1,825
0
3,802
2,829
0
23,514
W
Cthulhu
sgtcaimo
Cthulhu
7,529
648
91
3,893
12,950
4,754
132
4,033
8,917
24,093
1,399
L
4,493
1,340
0
2,871
10,095
8,995
0
5,020
4,323
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
34,373
246
Minions Killed
338
0
Camps Cleared
0
1,170,158
Distance Traveled
1,116,550
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,576
598
86
8
0
264,629
0
W
Zhong Kui
6,515
592
74
7
0
201,802
3
W
Hou Yi
7,496
681
54
5
0
208,280
0
L
Hun Batz
4,903
446
49
4
0
264,394
1
L
Kukulkan
6,215
565
61
6
0
227,186
0
W
Ymir
7,001
636
77
7
0
198,594
0
L
Cerberus
5,581
507
17
2
0
231,269
0
L
Izanami
5,157
469
49
4
0
224,078
0
W
Cthulhu
6,785
617
47
4
0
243,245
0
L
Bellona
6,115
556
70
6
0
223,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role