Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold IV
ChileFake
Sol
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,478 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
TotalEnigma_
Zhong Kui
Gold II
Level 146
God Stats
9W - 7L
1,581 SR
Queue Stats
306W - 308L
1,573 MMR
Party 2
Fenrir
Fenrir
Gold IV
Truu-N
Fenrir
Gold IV
Level 128
God Stats
2W - 1L
1,841 SR
Queue Stats
52W - 52L
1,498 MMR
Solo
Agni
Agni
Gold V
drako123123
Agni
Gold V
Level 105
God Stats
2W - 3L
1,544 SR
Queue Stats
62W - 73L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,593 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,519 SR
1,455 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Facundolotic32
Cthulhu
Gold V
Level 146
God Stats
9W - 6L
1,635 SR
Queue Stats
129W - 137L
1,433 MMR
Solo
Loki
Loki
Gold III
ImNotToxicISwear
Loki
Gold III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,527 MMR
Solo
Athena
Athena
Gold V
LOVED0VE
Athena
Gold V
Level 147
God Stats
9W - 19L
1,519 SR
Queue Stats
55W - 65L
1,476 MMR
Solo
Ullr
Ullr
Gold IV
YamiYuh
Ullr
Gold IV
Level 171
God Stats
18W - 27L
1,439 SR
Queue Stats
83W - 77L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 1 / 0
3,296
659
1,672
3,607
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,719
744
2,078
1,957
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
TotalEnigma_
Zhong Kui
7
0 / 0 / 1
4,260
852
800
2,653
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Truu-N
Fenrir
7
4 / 1 / 1
4,283
857
1,911
2,876
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,926
785
959
1,470
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSurtrMulanHel

VS

Bans
Ah PuchAphroditeThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
3,807
761
1,121
2,049
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,320
664
1,325
2,808
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

2
0 / 2 / 0
2,627
525
311
2,062
378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
LOVED0VE
Athena
5
0 / 1 / 1
3,060
612
791
3,568
1,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
YamiYuh
Ullr
6
1 / 0 / 0
3,175
635
1,252
3,185
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
0
0
L
Janus
 
Janus
1
1
0
1
W
1
0
0
1
L
0
1
0
0
L
0
2
0
0
L
Athena
LOVED0VE
Athena
0
1
1
0.5
W
Zhong Kui
TotalEnigma_
Zhong Kui
0
0
1
0.5
W
Fenrir
Truu-N
Fenrir
4
1
1
4.5
L
Ullr
YamiYuh
Ullr
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,420
Damage
4,800
12,563
Taken
13,672
4,667
Mitigated
4,478
5,546
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,672
299
0
960
3,607
1,845
0
443
3,164
605
15,564
L
Janus
 
Janus
1,121
43
0
808
2,049
421
0
633
1,416
16,654
0
W
2,078
1,100
0
1,334
1,957
427
63
348
1,609
19,651
0
L
1,325
28
0
1,125
2,808
1,028
0
696
2,112
14,996
234
L
311
214
0
759
2,062
378
0
326
1,736
0
4,744
L
Athena
LOVED0VE
Athena
791
302
0
1,312
3,568
1,832
0
1,158
2,410
4,446
0
W
Zhong Kui
TotalEnigma_
Zhong Kui
800
249
0
1,625
2,653
1,281
0
1,023
1,334
19,917
6,490
W
Fenrir
Truu-N
Fenrir
1,911
561
0
1,147
2,876
767
129
399
2,437
0
16,742
L
Ullr
YamiYuh
Ullr
1,252
485
0
1,219
3,185
819
0
1,171
2,014
0
13,870
W
959
45
0
480
1,470
347
0
598
788
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
15,989
198
Minions Killed
114
0
Camps Cleared
0
526,629
Distance Traveled
448,067
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,296
659
20
4
0
106,561
0
L
Janus
3,807
761
45
9
0
106,748
0
W
Sol
3,719
744
45
9
0
97,222
0
L
Cthulhu
3,320
664
33
7
0
99,949
0
L
Loki
2,627
525
8
2
0
55,956
0
L
Athena
3,060
612
2
0
0
84,024
2
W
Zhong Kui
4,260
852
54
11
0
84,643
2
W
Fenrir
4,283
857
33
7
0
115,148
2
L
Ullr
3,175
635
26
5
0
101,390
0
W
Agni
3,926
785
46
9
0
123,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role