Player Matchup

Osiris
Osiris
JBrantley072896
Osiris
Level 123
God Stats
6W - 11L
1,292 SR
Queue Stats
271W - 285L
1,430 Elo+
Party 1
Hera
Hera
KaoticVibes
Hera
Level 87
God Stats
2W - 4L
1,166 SR
Queue Stats
233W - 271L
1,409 Elo+
Solo
Discordia
Discordia
SING DANTEZ
Discordia
Level 105
God Stats
4W - 2L
1,722 SR
Queue Stats
212W - 201L
1,453 Elo+
Solo
Vulcan
Vulcan
WILLy-WONka1996
Vulcan
Level 143
God Stats
8W - 11L
1,457 SR
Queue Stats
492W - 498L
1,453 Elo+
Party 1
Susano
Susano
ranzac420-69
Susano
Level 149
God Stats
12W - 10L
1,459 SR
Queue Stats
328W - 318L
1,498 Elo+
Party 1
Team Averages
Level 121
1,419 SR
1,449 Elo+

VS

Team Averages
Level 118
1,435 SR
1,471 Elo+
Nike
Nike
Cotonete92
Nike
Level 102
God Stats
1W - 10L
1,006 SR
Queue Stats
540W - 616L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr i832
Tsukuyomi
Level 140
God Stats
11W - 5L
1,590 SR
Queue Stats
427W - 439L
1,498 Elo+
Solo
Janus
Janus
Hugasaurus
Janus
Level 146
God Stats
2W - 5L
1,423 SR
Queue Stats
152W - 155L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Nephewfu08
Kuzenbo
Level 88
God Stats
1W - 1L
1,703 SR
Queue Stats
111W - 130L
1,431 Elo+
Solo
Mulan
Mulan
TwiningLoki8879
Mulan
Level 115
God Stats
6W - 7L
1,454 SR
Queue Stats
186W - 197L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 10
8,445
845
6,336
12,529
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 0 / 14
9,329
933
8,615
5,498
1,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SING DANTEZ
Discordia
13
4 / 1 / 10
8,590
859
8,304
4,989
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 11
9,946
995
12,345
6,210
2,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
13
4 / 4 / 10
8,465
847
8,806
7,998
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,876
788
5,135
14,744
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Dr i832
Tsukuyomi
7
0 / 3 / 1
6,060
606
1,724
3,708
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
18
6 / 3 / 3
9,677
968
10,988
7,220
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Nephewfu08
Kuzenbo
15
3 / 5 / 3
8,258
826
3,369
13,196
14,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 6 / 4
6,351
635
1,577
8,662
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
18
Kills
11
11
Deaths
19
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Tsukuyomi
Dr i832
Tsukuyomi
0
3
1
0.17
L
Janus
6
3
3
2.5
W
5
4
10
2.5
W
3
0
14
10
L
Kuzenbo
Nephewfu08
Kuzenbo
3
5
3
0.9
W
Discordia
SING DANTEZ
Discordia
4
1
10
9
L
0
6
4
0.33
W
2
2
11
3.75
W
Susano
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
22,793
37,224
Taken
47,530
20,211
Mitigated
28,896
10,710
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,135
195
46
5,203
14,744
6,231
0
8,898
5,688
980
13,140
L
Tsukuyomi
Dr i832
Tsukuyomi
1,724
282
0
216
3,708
1,018
0
1,593
2,043
0
4,438
L
Janus
10,988
105
1,238
2,220
7,220
2,602
0
3,627
3,435
36,277
0
W
6,336
1,728
469
3,308
12,529
11,446
244
3,962
8,113
0
11,548
W
8,615
2,101
556
845
5,498
1,841
1,553
2,433
2,917
17,840
0
L
Kuzenbo
Nephewfu08
Kuzenbo
3,369
1,281
1,849
2,187
13,196
14,870
0
9,545
3,430
8,104
0
W
Discordia
SING DANTEZ
Discordia
8,304
81
1,618
2,183
4,989
1,488
356
2,417
2,439
17,334
0
L
1,577
421
0
345
8,662
4,175
0
5,601
2,978
0
3,789
W
12,345
233
0
850
6,210
2,483
1,494
2,274
3,794
35,423
0
W
Susano
8,806
179
259
622
7,998
2,953
0
2,782
5,064
0
13,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
38,222
131
Minions Killed
97
0
Camps Cleared
0
1,003,415
Distance Traveled
783,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,876
788
19
2
0
154,051
0
L
Tsukuyomi
6,060
606
5
1
0
89,786
0
L
Janus
9,677
968
57
6
0
215,526
0
W
Osiris
8,445
845
13
1
0
211,004
0
W
Hera
9,329
933
13
1
0
196,890
0
L
Kuzenbo
8,258
826
9
1
0
181,799
0
W
Discordia
8,590
859
26
3
0
204,169
0
L
Mulan
6,351
635
7
1
0
142,317
0
W
Vulcan
9,946
995
67
7
0
190,159
0
W
Susano
8,465
847
12
1
0
201,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role