Player Matchup

Zhong Kui
Zhong Kui
JAGAIMO9047
Zhong Kui
Level 153
God Stats
2W - 4L
1,415 SR
Queue Stats
91W - 100L
1,447 Elo+
Party 2
Skadi
Skadi
LYB CERBERUS
Skadi
Level 111
God Stats
2W - 1L
1,595 SR
Queue Stats
167W - 172L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
LYB LEVIATHAN
Baron Samedi
Level 104
God Stats
2W - 2L
1,481 SR
Queue Stats
243W - 230L
1,521 Elo+
Party 1
Chronos
Chronos
The Show005
Chronos
Level 119
God Stats
11W - 7L
1,605 SR
Queue Stats
198W - 197L
1,508 Elo+
Party 1
Mercury
Mercury
edeer2367
Mercury
Level 158
God Stats
2W - 0L
1,726 SR
Queue Stats
100W - 114L
1,442 Elo+
Party 2
Team Averages
Level 129
1,564 SR
1,482 Elo+

VS

Team Averages
Level 118
1,493 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BrujoSK
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
OhYeahItsJosh
Arachne
Level 149
God Stats
9W - 7L
1,562 SR
Queue Stats
665W - 612L
1,479 Elo+
Solo
Persephone
Persephone
Ronyrolds
Persephone
Level 129
God Stats
0W - 3L
1,334 SR
Queue Stats
288W - 259L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Sad Eyes xx
Nu Wa
Level 58
God Stats
15W - 17L
1,569 SR
Queue Stats
94W - 96L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JAGAIMO9047
Zhong Kui
11
3 / 0 / 2
6,600
660
4,473
7,127
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 2
5,509
551
3,440
4,809
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LYB LEVIATHAN
Baron Samedi
10
0 / 3 / 2
5,449
545
4,117
6,764
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
The Show005
Chronos
10
1 / 3 / 2
5,625
563
4,196
6,976
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
edeer2367
Mercury
13
8 / 1 / 0
6,972
697
3,882
7,346
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 1
5,840
584
4,375
5,843
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
BrujoSK
Heimdallr
7
0 / 4 / 0
4,297
430
1,119
4,575
1,376
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
9
4 / 4 / 1
5,762
576
6,345
11,452
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
Ronyrolds
Persephone
11
2 / 2 / 2
6,572
657
4,563
6,178
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 0
5,095
510
3,426
2,610
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
8
8
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Heimdallr
BrujoSK
Heimdallr
0
4
0
0
W
Zhong Kui
JAGAIMO9047
Zhong Kui
3
0
2
4
W
0
1
2
1
W
Baron Samedi
LYB LEVIATHAN
Baron Samedi
0
3
2
0.33
L
Arachne
4
4
1
1.13
L
Persephone
Ronyrolds
Persephone
2
2
2
1.5
L
1
1
0
1
W
Chronos
The Show005
Chronos
1
3
2
0.67
W
Mercury
edeer2367
Mercury
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
19,828
33,022
Taken
30,658
14,955
Mitigated
11,849
8,710
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,375
0
0
1,250
5,843
3,667
0
961
4,882
36,424
2,912
L
Heimdallr
BrujoSK
Heimdallr
1,119
490
0
0
4,575
1,376
0
2,965
1,610
0
8,535
W
Zhong Kui
JAGAIMO9047
Zhong Kui
4,473
1,100
0
3,753
7,127
5,809
0
2,521
4,354
44,373
6,405
W
3,440
1,267
0
1,179
4,809
1,285
0
1,774
2,743
0
37,486
W
Baron Samedi
LYB LEVIATHAN
Baron Samedi
4,117
0
0
1,375
6,764
3,131
0
2,603
4,121
23,947
1,807
L
Arachne
6,345
4,163
0
3,720
11,452
4,273
0
3,991
7,297
0
34,772
L
Persephone
Ronyrolds
Persephone
4,563
269
0
2,482
6,178
1,838
28
2,479
3,250
39,560
0
L
3,426
1,606
35
990
2,610
695
0
1,134
1,476
28,003
834
W
Chronos
The Show005
Chronos
4,196
1,734
0
1,251
6,976
2,148
561
2,390
4,205
27,480
2,846
W
Mercury
edeer2367
Mercury
3,882
1,816
0
1,152
7,346
2,582
0
1,819
5,503
0
43,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
27,566
356
Minions Killed
254
0
Camps Cleared
0
1,047,495
Distance Traveled
988,285
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,840
584
64
6
0
226,878
0
L
Heimdallr
4,297
430
20
2
0
167,448
0
W
Zhong Kui
6,600
660
110
11
0
201,755
0
W
Skadi
5,509
551
43
4
0
187,861
1
W
Baron Samedi
5,449
545
54
5
0
210,040
0
L
Arachne
5,762
576
51
5
0
235,736
0
L
Persephone
6,572
657
67
7
0
192,198
0
L
Nu Wa
5,095
510
52
5
0
166,025
0
W
Chronos
5,625
563
65
7
0
190,187
0
W
Mercury
6,972
697
84
8
0
257,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role