Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Keebsler
Xing Tian
Level 159
God Stats
9W - 10L
1,579 SR
Queue Stats
460W - 427L
1,546 Elo+
Solo
Susano
Susano
TemplarTyrant
Susano
Level 129
God Stats
27W - 38L
1,544 SR
Queue Stats
412W - 365L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
URLOCALTHUGGUTTA
Cu Chulainn
Level 124
God Stats
1W - 3L
1,421 SR
Queue Stats
330W - 380L
1,427 Elo+
Party 2
Yu Huang
Yu Huang
Yafam
Yu Huang
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 216L
1,459 Elo+
Party 2
Team Averages
Level 144
1,509 SR
1,486 Elo+

VS

Team Averages
Level 151
1,594 SR
1,565 Elo+
Ravana
Ravana
 
Ravana
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Inkstick
Ymir
Level 145
God Stats
7W - 3L
1,682 SR
Queue Stats
161W - 143L
1,552 Elo+
Solo
Scylla
Scylla
Raphclo
Scylla
Level 129
God Stats
2W - 1L
1,713 SR
Queue Stats
189W - 148L
1,584 Elo+
Party 1
Nemesis
Nemesis
sixtybow
Nemesis
Level 147
God Stats
2W - 2L
1,588 SR
Queue Stats
36W - 21L
1,638 Elo+
Party 1
Neith
Neith
tomphoolery89
Neith
Level 281
God Stats
15W - 26L
1,487 SR
Queue Stats
795W - 762L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 3
8,508
500
7,279
11,129
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Keebsler
Xing Tian
12
0 / 1 / 3
7,310
430
5,097
15,274
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 6 / 1
8,871
522
7,273
15,347
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
URLOCALTHUGGUTTA
Cu Chulainn
16
1 / 4 / 0
8,941
526
4,881
14,395
12,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Yafam
Yu Huang
16
1 / 3 / 2
9,151
538
5,993
8,512
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
4 / 1 / 1
11,665
686
11,464
7,740
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
14
3 / 1 / 7
9,036
532
6,939
12,172
10,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Raphclo
Scylla
14
0 / 3 / 4
8,633
508
4,999
6,585
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
sixtybow
Nemesis
18
9 / 0 / 4
10,288
605
13,716
12,762
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 3
8,712
512
7,200
10,456
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
17
17
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
3
1.17
W
Ravana
 
Ravana
4
1
1
4.5
W
Ymir
3
1
7
6.5
L
Xing Tian
Keebsler
Xing Tian
0
1
3
1.5
W
Scylla
Raphclo
Scylla
0
3
4
0.67
L
5
6
1
0.92
L
Cu Chulainn
URLOCALTHUGGUTTA
Cu Chulainn
1
4
0
0.25
L
Yu Huang
Yafam
Yu Huang
1
3
2
0.67
W
Nemesis
sixtybow
Nemesis
9
0
4
11
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
44,318
64,657
Taken
49,715
36,237
Mitigated
27,899
15,471
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,279
2,515
0
3,178
11,129
3,522
448
1,600
9,489
0
55,988
W
Ravana
 
Ravana
11,464
4,362
0
4,746
7,740
6,543
263
1,209
6,531
683
107,065
W
Ymir
6,939
1,244
0
2,832
12,172
10,912
0
3,755
8,265
26,708
0
L
Xing Tian
Keebsler
Xing Tian
5,097
475
0
2,570
15,274
11,947
0
4,375
10,805
26,971
923
W
Scylla
Raphclo
Scylla
4,999
759
0
454
6,585
1,832
0
2,640
3,677
60,579
0
L
7,273
1,753
0
6,328
15,347
5,404
0
3,114
12,073
0
83,040
L
Cu Chulainn
URLOCALTHUGGUTTA
Cu Chulainn
4,881
894
0
2,347
14,395
12,539
0
172
14,223
11,233
57,694
L
Yu Huang
Yafam
Yu Huang
5,993
191
0
1,048
8,512
2,825
0
2,351
5,957
68,539
4,245
W
Nemesis
sixtybow
Nemesis
13,716
6,586
0
4,928
12,762
4,878
0
1,899
10,706
0
72,993
W
7,200
1,224
0
3,026
10,456
3,734
375
1,405
8,963
0
74,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
48,334
548
Minions Killed
570
0
Camps Cleared
0
1,661,195
Distance Traveled
1,768,360
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,508
500
98
6
0
324,847
10
W
Ravana
11,665
686
194
11
0
321,953
0
W
Ymir
9,036
532
36
2
0
350,795
1
L
Xing Tian
7,310
430
37
2
0
345,706
8
W
Scylla
8,633
508
116
7
0
330,301
2
L
Susano
8,871
522
117
7
0
363,487
0
L
Cu Chulainn
8,941
526
126
7
0
320,069
2
L
Yu Huang
9,151
538
170
10
0
307,086
2
W
Nemesis
10,288
605
103
6
0
440,368
0
W
Neith
8,712
512
121
7
0
324,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role