Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
Kemp2000
Vulcan
Gold II
Level 101
God Stats
7W - 3L
1,731 SR
Queue Stats
174W - 174L
1,401 MMR
Solo
Amaterasu
Amaterasu
Silver I
silver200543
Amaterasu
Silver I
Level 156
God Stats
5W - 1L
1,742 SR
Queue Stats
283W - 280L
1,323 MMR
Solo
Neith
Neith
Gold V
ultimatestorm34
Neith
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 98L
1,371 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,595 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,513 SR
1,384 MMR
Martichoras
Martichoras
Gold V
 
Martichoras
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
AllucadHell
Horus
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,328 MMR
Party 1
Loki
Loki
Gold V
Big Lardo
Loki
Gold V
Level 140
God Stats
83W - 108L
1,452 SR
Queue Stats
1,019W - 1,030L
1,301 MMR
Solo
Hades
Hades
Gold IV
Bronxxkid17
Hades
Gold IV
Level 145
God Stats
11W - 7L
1,610 SR
Queue Stats
53W - 68L
1,450 MMR
Solo
Athena
Athena
Silver I
Shaghetey
Athena
Silver I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 0 / 1
6,543
595
4,321
8,457
7,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
 
Geb
11
2 / 0 / 1
6,293
572
3,121
8,050
5,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Kemp2000
Vulcan
13
3 / 2 / 1
7,184
653
7,663
5,316
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
silver200543
Amaterasu
11
3 / 1 / 3
6,278
571
4,738
10,489
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
3 / 0 / 2
6,575
598
7,928
6,266
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosAo KuangJanusPoseidon

VS

Bans
AgniKumbhakarnaMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 4 / 1
5,184
471
5,714
9,901
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 1 / 0
6,363
578
5,955
8,964
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
1 / 3 / 1
5,753
523
4,323
8,527
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,258
569
4,008
8,466
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Shaghetey
Athena
9
0 / 0 / 1
5,477
498
3,368
8,696
4,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
1
1.5
W
Geb
 
Geb
2
0
1
2.5
L
Martichoras
 
Martichoras
0
4
1
0.13
L
0
1
0
0
L
Loki
1
3
1
0.5
L
2
4
0
0.5
W
Vulcan
Kemp2000
Vulcan
3
2
1
1.75
L
Athena
Shaghetey
Athena
0
0
1
0.5
W
Amaterasu
silver200543
Amaterasu
3
1
3
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
23,368
38,578
Taken
44,554
20,098
Mitigated
16,787
17,102
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,321
364
0
4,932
8,457
7,015
0
166
7,469
44,891
2,061
W
Geb
 
Geb
3,121
509
0
2,762
8,050
5,065
0
1,787
6,263
14,500
0
L
Martichoras
 
Martichoras
5,714
2,397
0
2,834
9,901
2,974
0
1,000
8,901
0
41,471
L
5,955
2,303
0
3,749
8,964
4,589
0
4,110
4,854
166
44,079
L
Loki
4,323
988
0
3,501
8,527
2,026
0
3,114
5,257
0
36,638
L
4,008
81
90
2,452
8,466
2,539
0
4,644
3,493
31,488
448
W
Vulcan
Kemp2000
Vulcan
7,663
424
0
990
5,316
1,630
0
2,117
3,199
48,378
116
L
Athena
Shaghetey
Athena
3,368
1,551
0
2,642
8,696
4,659
0
1,641
7,055
12,842
0
W
Amaterasu
silver200543
Amaterasu
4,738
2,183
0
6,053
10,489
4,391
0
2,181
8,274
0
41,810
W
7,928
2,936
0
2,365
6,266
1,997
0
1,078
5,188
0
62,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
29,035
422
Minions Killed
303
0
Camps Cleared
0
1,191,180
Distance Traveled
1,159,524
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,543
595
118
11
0
202,162
2
W
Geb
6,293
572
21
2
0
261,985
2
L
Martichoras
5,184
471
62
6
0
203,767
0
L
Horus
6,363
578
87
8
0
248,067
1
L
Loki
5,753
523
68
6
0
256,261
0
L
Hades
6,258
569
58
5
0
233,887
0
W
Vulcan
7,184
653
88
8
0
230,844
1
L
Athena
5,477
498
28
3
0
217,542
0
W
Amaterasu
6,278
571
74
7
0
281,626
0
W
Neith
6,575
598
121
11
0
214,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role