Player Matchup

Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Birdiccus
Artemis
Gold II
Level 207
God Stats
8W - 5L
1,710 SR
Queue Stats
106W - 103L
1,612 MMR
Solo
Thanatos
Thanatos
Gold II
KingSonny901
Thanatos
Gold II
Level 253
God Stats
7W - 7L
1,537 SR
Queue Stats
564W - 585L
1,624 MMR
Solo
Cerberus
Cerberus
Gold II
M4DR1D
Cerberus
Gold II
Level 85
God Stats
4W - 3L
1,592 SR
Queue Stats
235W - 237L
1,591 MMR
Solo
Sobek
Sobek
Platinum V
martinseb7
Sobek
Platinum V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,574 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 186
1,568 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,687 SR
1,603 MMR
Arachne
Arachne
Gold II
Legan2001
Arachne
Gold II
Level 67
God Stats
10W - 4L
1,897 SR
Queue Stats
59W - 62L
1,605 MMR
Solo
The Morrigan
The Morrigan
Gold III
RookieMain
The Morrigan
Gold III
Level 92
God Stats
2W - 2L
1,652 SR
Queue Stats
73W - 75L
1,521 MMR
Party 1
Skadi
Skadi
Gold II
ToxicGrandmaster
Skadi
Gold II
Level 97
God Stats
5W - 6L
1,562 SR
Queue Stats
453W - 469L
1,572 MMR
Solo
Geb
Geb
Gold I
report-akaFalqo
Geb
Gold I
Level 128
God Stats
25W - 21L
1,594 SR
Queue Stats
348W - 351L
1,735 MMR
Party 1
Fenrir
Fenrir
Gold II
tw1chWizardarg
Fenrir
Gold II
Level 124
God Stats
1W - 1L
1,729 SR
Queue Stats
317W - 343L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 0 / 2
4,464
744
2,156
1,927
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Birdiccus
Artemis
8
1 / 0 / 1
4,290
715
2,308
2,316
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
KingSonny901
Thanatos
9
3 / 0 / 0
4,526
754
1,621
4,500
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
M4DR1D
Cerberus
7
1 / 1 / 1
4,150
692
2,538
3,903
1,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
8
0 / 1 / 0
4,220
703
2,016
3,894
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeBacchus

VS

Bans
ArtioNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Legan2001
Arachne
5
0 / 0 / 0
3,340
557
498
2,211
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
RookieMain
The Morrigan
8
0 / 3 / 0
3,942
657
517
3,976
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 0
3,904
651
1,769
2,724
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
0 / 2 / 1
3,956
659
1,013
5,389
1,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,224
704
1,814
4,134
2,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
2
1
W
Artemis
Birdiccus
Artemis
1
0
1
1.5
W
Thanatos
KingSonny901
Thanatos
3
0
0
3
L
Arachne
Legan2001
Arachne
0
0
0
0
W
Cerberus
M4DR1D
Cerberus
1
1
1
1.5
L
The Morrigan
RookieMain
The Morrigan
0
3
0
0
L
1
0
0
1
W
Sobek
0
1
0
0
L
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,639
Damage
5,611
16,540
Taken
18,434
5,858
Mitigated
6,170
11,018
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,156
132
0
1,035
1,927
528
0
332
1,595
26,005
882
W
Artemis
Birdiccus
Artemis
2,308
1,020
0
787
2,316
611
600
530
1,786
0
22,632
W
Thanatos
KingSonny901
Thanatos
1,621
0
0
4,630
4,500
1,260
0
185
4,315
0
28,360
L
Arachne
Legan2001
Arachne
498
290
0
748
2,211
606
0
307
1,863
0
10,410
W
Cerberus
M4DR1D
Cerberus
2,538
231
0
2,061
3,903
1,276
0
483
3,420
20,424
2,224
L
The Morrigan
RookieMain
The Morrigan
517
196
0
1,000
3,976
943
0
1,566
1,986
20,172
0
L
1,769
517
0
344
2,724
655
0
658
2,066
0
26,985
W
Sobek
2,016
239
0
2,505
3,894
2,183
0
234
3,660
17,633
1,703
L
1,013
169
761
1,196
5,389
1,598
0
1,725
3,664
9,798
0
L
1,814
505
0
2,244
4,134
2,368
0
1,670
2,118
939
17,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,650
Gold Earned
19,366
265
Minions Killed
175
0
Camps Cleared
0
658,927
Distance Traveled
639,755
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,464
744
57
10
0
141,426
1
W
Artemis
4,290
715
47
8
0
106,062
0
W
Thanatos
4,526
754
54
9
0
147,928
0
L
Arachne
3,340
557
32
5
0
101,621
0
W
Cerberus
4,150
692
67
11
0
119,572
0
L
The Morrigan
3,942
657
41
7
0
133,360
2
L
Skadi
3,904
651
56
9
0
135,833
0
W
Sobek
4,220
703
40
7
0
143,939
2
L
Geb
3,956
659
12
2
0
131,567
0
L
Fenrir
4,224
704
34
6
0
137,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role