Player Matchup

Sobek
Sobek
CristalXIII
Sobek
Level 181
God Stats
2W - 1L
1,689 SR
Queue Stats
35W - 20L
1,704 Elo+
Party 1
Raijin
Raijin
SuipzVaaga4bunda
Raijin
Level 27
God Stats
1W - 0L
1,770 SR
Queue Stats
16W - 3L
1,979 Elo+
Party 1
Mulan
Mulan
ViolletXIII
Mulan
Level 216
God Stats
3W - 0L
1,646 SR
Queue Stats
189W - 36L
1,976 Elo+
Party 1
Team Averages
Level 141
1,702 SR
1,886 Elo+

VS

Team Averages
Level 132
1,421 SR
1,464 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Mandrakado
Ratatoskr
Level 89
God Stats
2W - 7L
1,262 SR
Queue Stats
61W - 77L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,561
820
1,876
6,196
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 3
6,741
843
4,276
4,776
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
6,945
868
4,024
6,835
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 0
6,905
863
4,917
3,215
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cthulhu
 
Cthulhu
12
0 / 2 / 1
6,385
798
6,050
6,128
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Mandrakado
Ratatoskr
7
0 / 2 / 1
5,401
675
1,464
3,256
836
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
1
0
3
2.5
L
Ratatoskr
Mandrakado
Ratatoskr
0
2
1
0.25
W
1
0
3
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
12,431
17,807
Taken
12,599
11,212
Mitigated
7,290
8,699
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,917
415
0
1,274
3,215
1,041
675
1,338
1,808
27,057
502
L
Cthulhu
 
Cthulhu
6,050
29
0
677
6,128
5,413
0
3,084
2,869
20,090
184
W
1,876
176
0
3,853
6,196
4,815
519
4,211
1,843
11,377
0
L
Ratatoskr
Mandrakado
Ratatoskr
1,464
64
0
172
3,256
836
0
1,409
1,718
0
5,695
W
4,276
653
0
1,981
4,776
1,434
378
3,556
1,032
24,767
0
W
4,024
666
0
2,865
6,835
4,963
230
2,806
3,883
0
19,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,247
Gold Earned
18,691
99
Minions Killed
97
0
Camps Cleared
0
467,086
Distance Traveled
404,998
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,905
863
54
7
0
160,414
0
L
Cthulhu
6,385
798
32
4
0
159,072
2
W
Sobek
6,561
820
20
3
0
160,701
0
L
Ratatoskr
5,401
675
11
1
0
85,512
1
W
Raijin
6,741
843
44
6
0
139,364
0
W
Mulan
6,945
868
35
4
0
167,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role