Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Nhungerpains
Yemoja
Level 101
God Stats
48W - 53L
1,576 SR
Queue Stats
130W - 107L
1,516 Elo+
Solo
Danzaburou
Danzaburou
aLadNowDead
Danzaburou
Level 104
God Stats
100W - 71L
1,604 SR
Queue Stats
797W - 775L
1,416 Elo+
Solo
Anubis
Anubis
blazetv5154
Anubis
Level 43
God Stats
7W - 9L
1,465 SR
Queue Stats
125W - 142L
1,430 Elo+
Solo
Merlin
Merlin
generator_hex
Merlin
Level 69
God Stats
6W - 8L
1,505 SR
Queue Stats
45W - 37L
1,481 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,469 Elo+

VS

Team Averages
Level 101
1,445 SR
1,456 Elo+
Ymir
Ymir
GamerLG500
Ymir
Level 105
God Stats
7W - 10L
1,482 SR
Queue Stats
123W - 133L
1,457 Elo+
Party 1
Cupid
Cupid
ItJustSorrow
Cupid
Level 69
God Stats
4W - 2L
1,594 SR
Queue Stats
264W - 289L
1,448 Elo+
Solo
Tyr
Tyr
JEZTRIXPRO
Tyr
Level 164
God Stats
1W - 0L
1,291 SR
Queue Stats
100W - 84L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Paris8829
Cthulhu
Level 103
God Stats
56W - 52L
1,565 SR
Queue Stats
131W - 150L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
ThickAsOatmeal69
Danzaburou
Level 62
God Stats
1W - 2L
1,293 SR
Queue Stats
14W - 17L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
5
0 / 1 / 0
3,259
543
995
3,769
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
5
0 / 3 / 1
3,319
553
2,902
3,550
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
aLadNowDead
Danzaburou
7
1 / 4 / 0
3,921
654
2,970
5,504
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
6
0 / 1 / 0
3,718
620
568
2,088
654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,835
639
372
1,125
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,486
581
237
2,633
1,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
5 / 0 / 2
4,484
747
3,667
3,875
965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 4
4,051
675
1,908
3,660
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Paris8829
Cthulhu
7
2 / 0 / 4
4,507
751
3,250
6,159
2,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ThickAsOatmeal69
Danzaburou
6
0 / 0 / 0
3,540
590
146
1,379
301
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
W
0
0
0
0
W
5
0
2
6
W
2
1
4
4
L
Yemoja
0
3
1
0.17
W
Cthulhu
Paris8829
Cthulhu
2
0
4
4
W
Danzaburou
ThickAsOatmeal69
Danzaburou
0
0
0
0
L
Danzaburou
aLadNowDead
Danzaburou
1
4
0
0.25
L
Anubis
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,807
Damage
9,208
16,036
Taken
17,706
4,993
Mitigated
6,358
5,237
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
995
107
0
2,117
3,769
928
0
825
2,944
0
14,676
W
237
64
0
1,381
2,633
1,217
0
423
2,210
11,811
0
W
3,667
2,246
285
1,631
3,875
965
0
923
2,952
0
22,047
W
1,908
395
0
800
3,660
1,366
0
223
3,437
0
16,641
L
Yemoja
2,902
953
411
205
3,550
1,564
0
1,314
2,236
8,373
1,605
W
Cthulhu
Paris8829
Cthulhu
3,250
162
1,136
1,883
6,159
2,509
0
1,627
4,532
14,403
0
W
Danzaburou
ThickAsOatmeal69
Danzaburou
146
0
0
191
1,379
301
0
264
1,007
0
9,927
L
Danzaburou
aLadNowDead
Danzaburou
2,970
1,674
0
1,220
5,504
1,631
0
1,111
4,393
0
22,515
L
Anubis
568
0
0
943
2,088
654
0
237
1,851
16,394
1,317
L
372
42
0
341
1,125
216
0
0
1,125
15,747
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,052
Gold Earned
20,068
156
Minions Killed
139
0
Camps Cleared
0
522,381
Distance Traveled
576,644
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,259
543
33
6
0
150,015
0
W
Ymir
3,486
581
22
4
0
80,331
0
W
Cupid
4,484
747
42
7
0
109,262
0
W
Tyr
4,051
675
37
6
0
136,062
0
L
Yemoja
3,319
553
15
3
0
96,044
0
W
Cthulhu
4,507
751
15
3
0
127,631
0
W
Danzaburou
3,540
590
23
4
0
123,358
0
L
Danzaburou
3,921
654
36
6
0
102,660
0
L
Anubis
3,718
620
29
5
0
67,231
1
L
Merlin
3,835
639
43
7
0
106,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role