Player Matchup

Anubis
Anubis
Jonnytlb
Anubis
Level 134
God Stats
1W - 1L
1,707 SR
Queue Stats
37W - 35L
1,528 Elo+
Party 2
Maui
Maui
SGswift
Maui
Level 171
God Stats
45W - 50L
1,575 SR
Queue Stats
215W - 206L
1,580 Elo+
Party 2
Anhur
Anhur
ΕJ257
Anhur
Level 170
God Stats
26W - 9L
1,898 SR
Queue Stats
40W - 14L
1,844 Elo+
Solo
Team Averages
Level 158
1,727 SR
1,650 Elo+

VS

Team Averages
Level 113
1,670 SR
1,662 Elo+
Thoth
Thoth
Jаsper
Thoth
Level 65
God Stats
2W - 2L
1,779 SR
Queue Stats
31W - 6L
1,911 Elo+
Solo
Awilix
Awilix
Lkleeb04
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,531 Elo+
Party 1
Tyr
Tyr
Sky685
Tyr
Level 148
God Stats
21W - 11L
1,730 SR
Queue Stats
203W - 196L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jonnytlb
Anubis
16
8 / 2 / 5
10,249
1,025
10,668
6,841
1,998
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
SGswift
Maui
13
4 / 1 / 8
8,808
881
5,185
6,106
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
ΕJ257
Anhur
15
2 / 0 / 8
8,853
885
5,521
6,679
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jаsper
Thoth
14
3 / 3 / 0
8,939
894
9,519
5,844
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Lkleeb04
Awilix
11
0 / 7 / 2
6,881
688
2,635
10,708
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Sky685
Tyr
11
0 / 4 / 3
6,862
686
3,376
8,156
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jonnytlb
Anubis
8
2
5
5.25
L
Thoth
Jаsper
Thoth
3
3
0
1
L
Awilix
Lkleeb04
Awilix
0
7
2
0.14
W
Maui
SGswift
Maui
4
1
8
8
L
Tyr
Sky685
Tyr
0
4
3
0.38
W
Anhur
ΕJ257
Anhur
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
15,530
19,626
Taken
24,708
6,822
Mitigated
8,079
7,287
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jonnytlb
Anubis
10,668
424
0
3,310
6,841
1,998
306
3,742
3,060
26,522
354
L
Thoth
Jаsper
Thoth
9,519
228
0
400
5,844
1,456
0
3,593
2,184
44,566
569
L
Awilix
Lkleeb04
Awilix
2,635
529
0
0
10,708
2,159
0
6,961
3,318
14
10,320
W
Maui
SGswift
Maui
5,185
1,131
0
898
6,106
3,155
356
3,508
2,559
18,737
248
L
Tyr
Sky685
Tyr
3,376
611
0
1,276
8,156
4,464
0
4,407
3,488
0
8,740
W
Anhur
ΕJ257
Anhur
5,521
3,054
0
3,079
6,679
1,669
757
2,236
4,426
0
44,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
22,682
146
Minions Killed
110
0
Camps Cleared
0
540,634
Distance Traveled
510,500
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,249
1,025
43
4
0
172,183
0
L
Thoth
8,939
894
76
8
0
162,408
2
L
Awilix
6,881
688
18
2
0
171,831
0
W
Maui
8,808
881
29
3
0
186,156
0
L
Tyr
6,862
686
16
2
0
176,261
0
W
Anhur
8,853
885
74
7
0
182,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role