Player Matchup

Achilles
Achilles
Gold V
Big Lardo
Achilles
Gold V
Level 140
God Stats
170W - 145L
1,542 SR
Queue Stats
1,019W - 1,030L
1,253 MMR
Solo
Nut
Nut
Silver I
BuddhaandFerb
Nut
Silver I
Level 108
God Stats
1W - 2L
1,282 SR
Queue Stats
55W - 61L
1,291 MMR
Party 1
Mercury
Mercury
Silver I
GrimGlizzzzy
Mercury
Silver I
Level 67
God Stats
2W - 3L
1,305 SR
Queue Stats
62W - 68L
1,291 MMR
Party 1
Sol
Sol
Gold IV
INDIGOCRAY
Sol
Gold IV
Level 207
God Stats
21W - 17L
1,608 SR
Queue Stats
97W - 114L
1,354 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
Muletas Z8
Bake Kujira
Gold V
Level 125
God Stats
5W - 1L
1,625 SR
Queue Stats
117W - 134L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,472 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,453 SR
1,314 MMR
Cerberus
Cerberus
Silver I
Alexf0508
Cerberus
Silver I
Level 141
God Stats
5W - 5L
1,521 SR
Queue Stats
88W - 106L
1,215 MMR
Solo
Danzaburou
Danzaburou
Silver III
Alexischido
Danzaburou
Silver III
Level 113
God Stats
3W - 5L
1,506 SR
Queue Stats
31W - 49L
1,121 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
I_Lil-DRIP_I
Cu Chulainn
Silver IV
Level 122
God Stats
0W - 1L
1,382 SR
Queue Stats
2W - 9L
1,318 MMR
Solo
Odin
Odin
Silver I
Killa-Joule
Odin
Silver I
Level 144
God Stats
0W - 2L
1,329 SR
Queue Stats
49W - 66L
1,338 MMR
Solo
Poseidon
Poseidon
Silver II
guapo123
Poseidon
Silver II
Level 134
God Stats
1W - 3L
1,527 SR
Queue Stats
4W - 10L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big Lardo
Achilles
12
2 / 4 / 5
8,052
537
9,595
18,182
16,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 1
9,690
646
10,848
6,521
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
GrimGlizzzzy
Mercury
16
5 / 1 / 4
8,695
580
6,244
10,541
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 8
8,307
554
9,826
11,429
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
Muletas Z8
Bake Kujira
15
2 / 1 / 3
8,848
590
4,703
13,751
13,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
MulanHeraSurtr

VS

Bans
SkadiNeithChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexf0508
Cerberus
11
2 / 3 / 2
6,783
452
6,749
13,822
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Alexischido
Danzaburou
12
1 / 4 / 2
7,580
505
4,849
8,364
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
I_Lil-DRIP_I
Cu Chulainn
13
2 / 2 / 0
8,149
543
9,682
13,290
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,165
411
1,696
9,600
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
guapo123
Poseidon
13
1 / 5 / 1
7,272
485
8,476
12,439
3,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
6
7
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexf0508
Cerberus
2
3
2
1
L
Danzaburou
Alexischido
Danzaburou
1
4
2
0.5
W
Achilles
Big Lardo
Achilles
2
4
5
1.13
W
7
0
1
7.5
W
Mercury
GrimGlizzzzy
Mercury
5
1
4
7
W
1
1
8
5
L
Cu Chulainn
I_Lil-DRIP_I
Cu Chulainn
2
2
0
1
L
0
4
1
0.13
W
Bake Kujira
Muletas Z8
Bake Kujira
2
1
3
3.5
L
Poseidon
guapo123
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
31,452
60,424
Taken
57,515
39,213
Mitigated
30,583
13,530
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexf0508
Cerberus
6,749
318
0
3,566
13,822
10,476
156
3,358
10,464
27,677
1,368
L
Danzaburou
Alexischido
Danzaburou
4,849
1,856
0
2,925
8,364
2,706
813
0
8,364
0
45,011
W
Achilles
Big Lardo
Achilles
9,595
1,185
0
3,620
18,182
16,425
180
5,516
12,049
0
27,076
W
10,848
7,335
0
1,696
6,521
2,511
633
1,196
5,132
0
78,913
W
Mercury
GrimGlizzzzy
Mercury
6,244
2,297
0
690
10,541
4,218
0
995
9,476
0
80,774
W
9,826
3,655
0
6,774
11,429
3,054
1,718
4,493
6,816
57,129
1,056
L
Cu Chulainn
I_Lil-DRIP_I
Cu Chulainn
9,682
877
0
942
13,290
9,811
0
3,739
9,551
5,590
47,749
L
1,696
247
0
920
9,600
3,928
0
2,015
7,585
0
42,647
W
Bake Kujira
Muletas Z8
Bake Kujira
4,703
1,662
0
750
13,751
13,005
350
2,632
11,119
58,185
433
L
Poseidon
guapo123
Poseidon
8,476
1,971
68
5,152
12,439
3,662
0
4,925
7,514
59,630
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
35,949
517
Minions Killed
417
0
Camps Cleared
0
1,537,221
Distance Traveled
1,388,909
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,783
452
67
4
0
301,016
4
L
Danzaburou
7,580
505
81
5
0
278,754
4
W
Achilles
8,052
537
25
2
0
327,386
6
W
Nut
9,690
646
152
10
0
306,996
0
W
Mercury
8,695
580
121
8
0
364,426
1
W
Sol
8,307
554
99
7
0
234,727
2
L
Cu Chulainn
8,149
543
91
6
0
285,012
0
L
Odin
6,165
411
73
5
0
223,322
1
W
Bake Kujira
8,848
590
120
8
0
303,686
2
L
Poseidon
7,272
485
105
7
0
300,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role