Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Haykezlind
Hera
Level 128
God Stats
2W - 2L
1,516 SR
Queue Stats
333W - 305L
1,523 Elo+
Solo
Arachne
Arachne
corpsefiesta
Arachne
Level 173
God Stats
11W - 8L
1,412 SR
Queue Stats
377W - 370L
1,465 Elo+
Solo
Chaac
Chaac
papaguap
Chaac
Level 144
God Stats
4W - 1L
1,744 SR
Queue Stats
140W - 122L
1,608 Elo+
Solo
Team Averages
Level 156
1,534 SR
1,519 Elo+

VS

Team Averages
Level 141
1,412 SR
1,524 Elo+
He Bo
He Bo
Il RICO Il
He Bo
Level 126
God Stats
0W - 2L
1,127 SR
Queue Stats
278W - 270L
1,504 Elo+
Solo
Sol
Sol
Mudd_Butt11
Sol
Level 128
God Stats
9W - 9L
1,507 SR
Queue Stats
406W - 393L
1,510 Elo+
Solo
Hades
Hades
PaVeL_aWeSoMe
Hades
Level 169
God Stats
4W - 2L
1,766 SR
Queue Stats
154W - 148L
1,524 Elo+
Solo
Chang'e
Chang'e
Tony Gibroni
Chang'e
Level 123
God Stats
2W - 8L
1,242 SR
Queue Stats
354W - 330L
1,532 Elo+
Solo
Neith
Neith
underdog83
Neith
Level 159
God Stats
6W - 11L
1,416 SR
Queue Stats
1,018W - 990L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 0
5,472
547
2,823
7,960
4,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
 
Chiron
11
1 / 0 / 1
5,377
538
4,709
7,379
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,257
526
5,215
4,470
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
corpsefiesta
Arachne
9
1 / 2 / 0
5,066
507
2,775
8,545
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
papaguap
Chaac
11
7 / 0 / 0
7,017
702
5,994
6,680
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 2 / 3
5,372
537
2,937
7,074
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,561
556
4,327
4,756
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,165
517
3,335
7,121
2,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chang'e
Tony Gibroni
Chang'e
6
0 / 6 / 0
4,284
428
1,085
6,357
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
12
4 / 0 / 1
6,813
681
6,153
6,803
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
9
Kills
5
5
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
W
Chiron
 
Chiron
1
0
1
1.5
W
0
3
1
0.17
L
He Bo
0
2
3
0.75
L
0
1
0
0
L
1
0
0
1
L
Chang'e
Tony Gibroni
Chang'e
0
6
0
0
W
Arachne
corpsefiesta
Arachne
1
2
0
0.5
W
Chaac
papaguap
Chaac
7
0
0
7
L
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
17,837
35,034
Taken
32,111
13,534
Mitigated
9,285
15,437
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,823
243
100
3,687
7,960
4,524
0
3,123
4,677
20,483
1,768
W
Chiron
 
Chiron
4,709
1,341
302
3,325
7,379
2,087
0
3,963
3,116
0
45,410
W
5,215
595
0
1,000
4,470
774
0
668
3,802
39,319
444
L
He Bo
2,937
316
0
2,659
7,074
1,834
0
1,430
5,644
38,312
0
L
4,327
1,150
0
2,325
4,756
1,405
691
349
4,407
36,260
2,625
L
3,335
503
644
3,757
7,121
2,346
0
2,791
4,330
25,948
599
L
Chang'e
Tony Gibroni
Chang'e
1,085
88
80
1,039
6,357
1,444
0
83
6,274
9,709
0
W
Arachne
corpsefiesta
Arachne
2,775
1,887
0
4,987
8,545
2,252
0
1,805
6,700
0
27,388
W
Chaac
papaguap
Chaac
5,994
1,803
0
2,036
6,680
3,897
0
1,592
5,088
424
41,950
L
Neith
6,153
1,664
0
2,496
6,803
2,256
0
3,217
3,586
0
50,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
27,195
309
Minions Killed
305
0
Camps Cleared
0
1,098,377
Distance Traveled
1,011,008
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,472
547
53
5
0
218,360
5
W
Chiron
5,377
538
54
5
0
205,775
0
W
Hera
5,257
526
64
6
0
219,791
0
L
He Bo
5,372
537
77
8
0
230,868
0
L
Sol
5,561
556
66
7
0
192,111
3
L
Hades
5,165
517
46
5
0
223,424
4
L
Chang'e
4,284
428
20
2
0
146,181
2
W
Arachne
5,066
507
56
6
0
248,633
0
W
Chaac
7,017
702
82
8
0
205,818
0
L
Neith
6,813
681
96
10
0
218,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role