Player Matchup

Hun Batz
Hun Batz
ByMedo
Hun Batz
Level 58
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 7L
1,571 Elo+
Solo
Charybdis
Charybdis
Rayyer-_-
Charybdis
Level 29
God Stats
3W - 1L
1,793 SR
Queue Stats
24W - 30L
1,398 Elo+
Party 2
Ymir
Ymir
TCO_King
Ymir
Level 29
God Stats
14W - 15L
1,469 SR
Queue Stats
16W - 24L
1,338 Elo+
Party 2
Chang'e
Chang'e
nicococ37
Chang'e
Level 45
God Stats
10W - 6L
1,631 SR
Queue Stats
25W - 32L
1,396 Elo+
Party 2
Apollo
Apollo
rirtime
Apollo
Level 76
God Stats
1W - 2L
1,451 SR
Queue Stats
39W - 50L
1,436 Elo+
Solo
Team Averages
Level 47
1,606 SR
1,428 Elo+

VS

Team Averages
Level 58
1,409 SR
1,431 Elo+
Danzaburou
Danzaburou
IGAN 82
Danzaburou
Level 99
God Stats
43W - 48L
1,448 SR
Queue Stats
223W - 223L
1,463 Elo+
Solo
Chaac
Chaac
Moёt
Chaac
Level 67
God Stats
4W - 3L
1,439 SR
Queue Stats
19W - 17L
1,435 Elo+
Party 1
Arachne
Arachne
RoYaLBoRoDa
Arachne
Level 29
God Stats
2W - 1L
1,299 SR
Queue Stats
20W - 22L
1,409 Elo+
Party 1
Anubis
Anubis
Slavanin
Anubis
Level 58
God Stats
8W - 12L
1,353 SR
Queue Stats
21W - 21L
1,410 Elo+
Party 1
Cupid
Cupid
ecpinthehouse
Cupid
Level 38
God Stats
6W - 6L
1,508 SR
Queue Stats
21W - 24L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ByMedo
Hun Batz
12
1 / 9 / 0
7,332
431
6,545
16,165
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Rayyer-_-
Charybdis
13
6 / 4 / 3
8,238
485
8,884
11,299
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
3 / 4 / 6
8,510
501
5,237
17,779
15,461
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
nicococ37
Chang'e
13
1 / 10 / 2
7,838
461
7,639
16,201
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
rirtime
Apollo
10
1 / 4 / 0
7,394
435
3,271
6,930
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IGAN 82
Danzaburou
15
0 / 5 / 3
9,378
552
6,114
10,674
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Moёt
Chaac
17
3 / 1 / 4
10,652
627
7,360
8,784
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
RoYaLBoRoDa
Arachne
18
19 / 0 / 1
11,777
693
16,765
11,945
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Slavanin
Anubis
14
2 / 3 / 7
8,850
521
7,615
11,219
3,475
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 6
9,942
585
13,088
9,604
2,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
30
31
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ByMedo
Hun Batz
1
9
0
0.11
W
Danzaburou
IGAN 82
Danzaburou
0
5
3
0.3
W
Chaac
Moёt
Chaac
3
1
4
5
L
Charybdis
Rayyer-_-
Charybdis
6
4
3
1.88
W
Arachne
RoYaLBoRoDa
Arachne
19
0
1
19.5
W
Anubis
Slavanin
Anubis
2
3
7
1.83
L
Ymir
3
4
6
1.5
W
6
3
6
3
L
Chang'e
nicococ37
Chang'e
1
10
2
0.2
L
Apollo
rirtime
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,576
Damage
50,942
68,374
Taken
52,226
32,020
Mitigated
21,826
13,422
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ByMedo
Hun Batz
6,545
1,825
0
514
16,165
5,912
0
1,323
14,626
0
55,868
W
Danzaburou
IGAN 82
Danzaburou
6,114
1,414
0
1,744
10,674
4,286
2,046
2,943
7,731
0
56,034
W
Chaac
Moёt
Chaac
7,360
1,374
0
4,720
8,784
6,723
884
0
8,513
0
69,016
L
Charybdis
Rayyer-_-
Charybdis
8,884
4,056
0
4,502
11,299
3,489
2,057
823
10,476
0
52,263
W
Arachne
RoYaLBoRoDa
Arachne
16,765
13,593
0
3,692
11,945
4,488
1,771
3,066
8,534
0
69,892
W
Anubis
Slavanin
Anubis
7,615
589
5
4,141
11,219
3,475
508
4,116
6,791
41,678
727
L
Ymir
5,237
861
0
2,751
17,779
15,461
500
0
17,779
36,230
1,513
W
13,088
8,154
82
3,379
9,604
2,854
1,297
1,953
7,603
0
59,149
L
Chang'e
nicococ37
Chang'e
7,639
922
202
3,137
16,201
4,277
0
5,395
10,806
52,863
713
L
Apollo
rirtime
Apollo
3,271
1,864
0
2,316
6,930
2,881
0
0
6,618
0
36,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
50,599
407
Minions Killed
451
0
Camps Cleared
0
1,432,478
Distance Traveled
1,644,820
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,332
431
79
5
0
322,845
0
W
Danzaburou
9,378
552
91
5
0
256,555
0
W
Chaac
10,652
627
124
7
0
354,728
0
L
Charybdis
8,238
485
84
5
0
305,162
0
W
Arachne
11,777
693
95
6
0
397,881
0
W
Anubis
8,850
521
61
4
0
295,120
0
L
Ymir
8,510
501
60
4
0
323,079
0
W
Cupid
9,942
585
80
5
0
340,536
0
L
Chang'e
7,838
461
104
6
0
309,351
2
L
Apollo
7,394
435
80
5
0
172,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role