Player Matchup

Thanatos
Thanatos
ImFihn
Thanatos
Level 68
God Stats
5W - 8L
1,480 SR
Queue Stats
157W - 178L
1,526 Elo+
Party 1
Maui
Maui
WilliamRXN
Maui
Level 157
God Stats
0W - 4L
1,142 SR
Queue Stats
47W - 49L
1,431 Elo+
Solo
Discordia
Discordia
tazorface
Discordia
Level 142
God Stats
10W - 8L
1,591 SR
Queue Stats
51W - 56L
1,505 Elo+
Party 1
Hercules
Hercules
xMrJohnson
Hercules
Level 128
God Stats
5W - 2L
1,684 SR
Queue Stats
221W - 241L
1,526 Elo+
Party 1
Anhur
Anhur
xsadmonkey
Anhur
Level 143
God Stats
2W - 3L
1,612 SR
Queue Stats
25W - 22L
1,641 Elo+
Party 1
Team Averages
Level 128
1,502 SR
1,526 Elo+

VS

Team Averages
Level 140
1,520 SR
1,490 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ShambroSonic
Thanatos
Level 122
God Stats
6W - 9L
1,366 SR
Queue Stats
26W - 41L
1,434 Elo+
Solo
Jormungandr
Jormungandr
TLK_luistorrez12
Jormungandr
Level 120
God Stats
68W - 50L
1,595 SR
Queue Stats
126W - 119L
1,513 Elo+
Solo
Scylla
Scylla
julio154
Scylla
Level 159
God Stats
8W - 5L
1,641 SR
Queue Stats
174W - 149L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImFihn
Thanatos
10
3 / 3 / 1
5,620
511
5,501
9,196
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 2
5,866
533
3,665
9,233
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
tazorface
Discordia
12
3 / 4 / 1
6,583
598
6,900
5,614
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
xMrJohnson
Hercules
10
0 / 4 / 1
5,456
496
1,877
8,652
4,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
9
0 / 3 / 2
5,315
483
3,978
6,678
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 6
6,460
587
5,819
10,344
5,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
 
Chiron
11
4 / 1 / 4
6,359
578
6,927
7,104
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
ShambroSonic
Thanatos
12
4 / 1 / 2
6,469
588
4,444
9,249
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TLK_luistorrez12
Jormungandr
13
2 / 1 / 5
7,778
707
4,121
5,115
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
julio154
Scylla
12
5 / 4 / 4
7,780
707
6,465
7,155
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
16
16
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
W
Chiron
 
Chiron
4
1
4
6
L
Thanatos
ImFihn
Thanatos
3
3
1
1.17
W
Thanatos
ShambroSonic
Thanatos
4
1
2
5
W
Jormungandr
TLK_luistorrez12
Jormungandr
2
1
5
4.5
L
1
2
2
1
W
Scylla
julio154
Scylla
5
4
4
1.75
L
Discordia
tazorface
Discordia
3
4
1
0.88
L
Hercules
xMrJohnson
Hercules
0
4
1
0.13
L
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
27,776
39,373
Taken
38,967
17,809
Mitigated
15,912
12,490
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,819
3,010
990
4,464
10,344
5,825
0
2,937
7,333
0
20,936
W
Chiron
 
Chiron
6,927
2,469
510
2,151
7,104
2,159
0
1,878
5,208
0
44,650
L
Thanatos
ImFihn
Thanatos
5,501
1,189
0
4,740
9,196
3,237
0
2,165
6,797
0
36,212
W
Thanatos
ShambroSonic
Thanatos
4,444
776
0
9,846
9,249
2,777
0
478
8,674
0
33,916
W
Jormungandr
TLK_luistorrez12
Jormungandr
4,121
783
0
665
5,115
3,554
0
0
4,819
45,136
3,265
L
3,665
950
0
2,111
9,233
6,214
0
936
8,217
11,917
0
W
Scylla
julio154
Scylla
6,465
1,063
0
649
7,155
1,597
43
4,458
2,143
43,891
350
L
Discordia
tazorface
Discordia
6,900
45
0
185
5,614
1,467
0
2,413
2,909
41,778
269
L
Hercules
xMrJohnson
Hercules
1,877
168
0
3,209
8,652
4,934
0
3,295
4,665
0
24,836
L
Anhur
3,978
2,591
0
2,245
6,678
1,957
0
0
6,678
0
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
34,846
286
Minions Killed
358
0
Camps Cleared
0
1,150,690
Distance Traveled
1,215,492
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,460
587
30
3
0
270,233
4
W
Chiron
6,359
578
70
6
0
232,586
0
L
Thanatos
5,620
511
53
5
0
244,936
2
W
Thanatos
6,469
588
60
5
0
268,523
2
W
Jormungandr
7,778
707
109
10
0
218,143
0
L
Maui
5,866
533
18
2
0
234,715
4
W
Scylla
7,780
707
89
8
0
226,007
2
L
Discordia
6,583
598
90
8
0
219,914
0
L
Hercules
5,456
496
57
5
0
230,853
0
L
Anhur
5,315
483
68
6
0
220,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role