Player Matchup

Baron Samedi
Baron Samedi
McnerneyJ
Baron Samedi
Level 147
God Stats
1W - 2L
1,562 SR
Queue Stats
147W - 138L
1,521 Elo+
Solo
Bellona
Bellona
Romanda1
Bellona
Level 149
God Stats
2W - 1L
1,721 SR
Queue Stats
204W - 190L
1,487 Elo+
Solo
Surtr
Surtr
TTVXOBO1987
Surtr
Level 116
God Stats
10W - 8L
1,565 SR
Queue Stats
917W - 940L
1,495 Elo+
Solo
Ishtar
Ishtar
ZzRaiZzPainz
Ishtar
Level 154
God Stats
3W - 3L
1,363 SR
Queue Stats
1,120W - 1,057L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
xPANDA_TANGA_HDx
Ah Puch
Level 163
God Stats
3W - 9L
1,317 SR
Queue Stats
647W - 614L
1,509 Elo+
Party 1
Team Averages
Level 146
1,505 SR
1,507 Elo+

VS

Team Averages
Level 124
1,669 SR
1,514 Elo+
Hun Batz
Hun Batz
Demuirge
Hun Batz
Level 157
God Stats
10W - 7L
1,721 SR
Queue Stats
562W - 531L
1,491 Elo+
Solo
Izanami
Izanami
Noxordia
Izanami
Level 152
God Stats
0W - 1L
1,716 SR
Queue Stats
22W - 21L
1,484 Elo+
Solo
Chronos
Chronos
khagnaer
Chronos
Level 106
God Stats
84W - 36L
1,783 SR
Queue Stats
150W - 108L
1,608 Elo+
Solo
Hades
Hades
lgndrry
Hades
Level 90
God Stats
23W - 17L
1,622 SR
Queue Stats
523W - 550L
1,540 Elo+
Party 2
Horus
Horus
qsniperp
Horus
Level 114
God Stats
9W - 5L
1,505 SR
Queue Stats
916W - 950L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McnerneyJ
Baron Samedi
8
0 / 2 / 8
5,358
536
3,598
7,250
5,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Romanda1
Bellona
11
2 / 1 / 0
6,309
631
2,182
5,569
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 2 / 2
5,549
555
2,190
5,801
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
11
6 / 2 / 1
6,605
661
7,515
7,785
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 2 / 3
5,979
598
5,409
5,822
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Demuirge
Hun Batz
11
6 / 2 / 1
6,395
640
7,359
8,556
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Noxordia
Izanami
10
1 / 2 / 3
5,531
553
2,672
6,017
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
khagnaer
Chronos
1
0 / 0 / 0
3,673
367
0
0
0
Hades
lgndrry
Hades
10
1 / 3 / 2
5,561
556
4,852
7,158
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
qsniperp
Horus
7
0 / 5 / 2
4,831
483
2,070
8,921
5,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Demuirge
Hun Batz
6
2
1
3.25
W
Baron Samedi
McnerneyJ
Baron Samedi
0
2
8
2
L
Izanami
Noxordia
Izanami
1
2
3
1.25
W
Bellona
Romanda1
Bellona
2
1
0
2
W
2
2
2
1.5
W
Ishtar
6
2
1
3.25
L
Chronos
khagnaer
Chronos
0
0
0
0
L
Hades
lgndrry
Hades
1
3
2
0.67
L
Horus
qsniperp
Horus
0
5
2
0.2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
16,953
32,227
Taken
30,652
15,237
Mitigated
12,705
13,715
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Demuirge
Hun Batz
7,359
2,114
0
2,464
8,556
2,434
0
2,452
5,882
0
38,345
W
Baron Samedi
McnerneyJ
Baron Samedi
3,598
448
778
2,728
7,250
5,357
5
1,258
5,992
11,987
961
L
Izanami
Noxordia
Izanami
2,672
1,718
0
1,681
6,017
1,744
0
604
5,413
0
32,813
W
Bellona
Romanda1
Bellona
2,182
593
0
2,758
5,569
3,173
0
1,470
4,099
0
34,717
W
2,190
882
0
1,028
5,801
2,412
6
330
5,471
1,617
39,354
W
Ishtar
7,515
5,360
0
3,737
7,785
2,568
67
398
7,387
0
48,872
L
Chronos
khagnaer
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Hades
lgndrry
Hades
4,852
245
229
3,279
7,158
2,759
0
2,885
4,029
26,451
395
L
Horus
qsniperp
Horus
2,070
1,079
240
2,623
8,921
5,768
0
2,398
6,467
0
12,654
W
5,409
139
0
2,686
5,822
1,727
72
1,288
4,534
30,282
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
25,991
303
Minions Killed
239
0
Camps Cleared
0
969,140
Distance Traveled
812,572
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,395
640
75
8
0
237,974
0
W
Baron Samedi
5,358
536
16
2
0
193,111
4
L
Izanami
5,531
553
59
6
0
194,862
0
W
Bellona
6,309
631
79
8
0
168,360
0
W
Surtr
5,549
555
63
6
0
228,411
0
W
Ishtar
6,605
661
84
8
0
184,674
2
L
Chronos
3,673
367
0
0
0
0
0
L
Hades
5,561
556
81
8
0
187,811
0
L
Horus
4,831
483
24
2
0
191,925
2
W
Ah Puch
5,979
598
61
6
0
194,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role