Player Matchup

Chaac
Chaac
Ajgarnizzle
Chaac
Level 127
God Stats
7W - 2L
1,814 SR
Queue Stats
203W - 217L
1,381 Elo+
Party 2
Serqet
Serqet
doublen3
Serqet
Level 66
God Stats
11W - 8L
1,382 SR
Queue Stats
163W - 150L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
eLm0 BagginZ
Baron Samedi
Level 106
God Stats
10W - 5L
1,606 SR
Queue Stats
141W - 143L
1,367 Elo+
Party 2
Team Averages
Level 100
1,601 SR
1,369 Elo+

VS

Team Averages
Level 127
1,503 SR
1,473 Elo+
Baron Samedi
Baron Samedi
LostDok105
Baron Samedi
Level 146
God Stats
1W - 3L
1,404 SR
Queue Stats
172W - 189L
1,447 Elo+
Party 1
Geb
Geb
YoursDADDY7
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,523 Elo+
Solo
Neith
Neith
xVladisio
Neith
Level 128
God Stats
54W - 39L
1,606 SR
Queue Stats
159W - 177L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 7
11,561
889
15,928
14,336
13,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
doublen3
Serqet
16
4 / 1 / 8
10,417
801
6,696
7,107
2,559
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
eLm0 BagginZ
Baron Samedi
18
3 / 1 / 9
10,979
845
10,771
10,012
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LostDok105
Baron Samedi
15
1 / 4 / 1
9,904
762
7,412
9,534
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 1
8,823
679
5,834
18,537
15,550
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
xVladisio
Neith
17
2 / 4 / 1
10,960
843
10,685
11,752
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Baron Samedi
LostDok105
Baron Samedi
1
4
1
0.38
L
0
6
1
0.08
W
Serqet
doublen3
Serqet
4
1
8
8
W
Baron Samedi
eLm0 BagginZ
Baron Samedi
3
1
9
7.5
L
Neith
xVladisio
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
23,931
31,455
Taken
39,823
20,422
Mitigated
24,292
14,168
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,928
1,541
0
8,212
14,336
13,729
633
5,667
8,605
0
46,062
L
Baron Samedi
LostDok105
Baron Samedi
7,412
335
354
1,160
9,534
4,626
0
2,076
6,729
33,798
0
L
5,834
520
74
2,041
18,537
15,550
15
2,912
14,039
20,905
0
W
Serqet
doublen3
Serqet
6,696
872
0
302
7,107
2,559
504
3,359
3,728
0
19,294
W
Baron Samedi
eLm0 BagginZ
Baron Samedi
10,771
311
1,992
3,662
10,012
4,134
709
4,169
5,843
35,027
977
L
Neith
xVladisio
Neith
10,685
3,795
0
4,534
11,752
4,116
816
4,731
6,150
0
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
29,687
149
Minions Killed
148
0
Camps Cleared
0
759,643
Distance Traveled
658,809
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,561
889
48
4
0
272,803
0
L
Baron Samedi
9,904
762
56
4
0
213,690
3
L
Geb
8,823
679
20
2
0
221,626
4
W
Serqet
10,417
801
24
2
0
260,108
0
W
Baron Samedi
10,979
845
77
6
0
226,732
1
L
Neith
10,960
843
72
6
0
223,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role