Player Matchup

Erlang Shen
Erlang Shen
GYMRATHoyle
Erlang Shen
Level 215
God Stats
14W - 21L
1,458 SR
Queue Stats
469W - 454L
1,557 Elo+
Party 2
Set
Set
Sir Brownnie
Set
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,533 Elo+
Party 1
Fafnir
Fafnir
Tr4shGamer
Fafnir
Level 154
God Stats
4W - 0L
1,889 SR
Queue Stats
131W - 148L
1,456 Elo+
Party 2
Apollo
Apollo
UniversalEnemy7
Apollo
Level 145
God Stats
8W - 6L
1,605 SR
Queue Stats
577W - 539L
1,507 Elo+
Solo
Fenrir
Fenrir
sanszchz
Fenrir
Level 27
God Stats
3W - 1L
1,697 SR
Queue Stats
78W - 57L
1,546 Elo+
Party 1
Team Averages
Level 139
1,630 SR
1,520 Elo+

VS

Team Averages
Level 148
1,600 SR
1,518 Elo+
Thor
Thor
Looozid
Thor
Level 205
God Stats
4W - 4L
1,599 SR
Queue Stats
592W - 612L
1,540 Elo+
Party 3
Discordia
Discordia
Smitten_Kitten0
Discordia
Level 63
God Stats
9W - 9L
1,825 SR
Queue Stats
27W - 24L
1,497 Elo+
Solo
Loki
Loki
SpatialLlama513
Loki
Level 148
God Stats
10W - 19L
1,401 SR
Queue Stats
515W - 482L
1,561 Elo+
Solo
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 193
God Stats
121W - 158L
1,458 SR
Queue Stats
736W - 818L
1,527 Elo+
Party 3
Ix Chel
Ix Chel
abcvo
Ix Chel
Level 129
God Stats
16W - 7L
1,719 SR
Queue Stats
273W - 251L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GYMRATHoyle
Erlang Shen
11
0 / 3 / 1
6,815
620
11,074
11,669
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 3
6,870
625
3,627
6,821
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Tr4shGamer
Fafnir
12
5 / 2 / 1
6,772
616
5,165
8,040
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 4 / 2
7,006
637
5,976
9,859
3,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
sanszchz
Fenrir
9
3 / 3 / 1
6,179
562
3,590
10,911
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Looozid
Thor
12
2 / 1 / 1
6,771
616
6,318
14,092
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Smitten_Kitten0
Discordia
6
1 / 3 / 4
4,975
452
4,043
3,247
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 4
6,440
585
3,228
9,726
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
VaniszH
Danzaburou
13
6 / 3 / 2
7,786
708
7,846
7,855
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
abcvo
Ix Chel
12
2 / 4 / 0
6,595
600
5,498
8,131
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
13
Kills
13
13
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GYMRATHoyle
Erlang Shen
0
3
1
0.17
L
Thor
Looozid
Thor
2
1
1
2.5
W
1
1
3
2.5
L
Discordia
Smitten_Kitten0
Discordia
1
3
4
1
L
2
2
4
2
W
Fafnir
Tr4shGamer
Fafnir
5
2
1
2.75
W
4
4
2
1.25
L
Danzaburou
VaniszH
Danzaburou
6
3
2
2.33
L
Ix Chel
abcvo
Ix Chel
2
4
0
0.5
W
Fenrir
sanszchz
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
26,933
47,300
Taken
43,051
22,278
Mitigated
17,260
22,385
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GYMRATHoyle
Erlang Shen
11,074
6,208
0
7,181
11,669
5,796
0
0
11,669
1,442
52,293
L
Thor
Looozid
Thor
6,318
1,796
0
4,291
14,092
8,488
0
1,409
12,683
0
44,928
W
3,627
1,425
0
3,480
6,821
2,676
694
2,454
4,367
0
48,440
L
Discordia
Smitten_Kitten0
Discordia
4,043
376
0
370
3,247
1,361
0
610
2,637
10,453
344
L
3,228
876
0
3,764
9,726
2,589
0
1,648
8,078
0
45,121
W
Fafnir
Tr4shGamer
Fafnir
5,165
1,857
0
4,038
8,040
4,949
0
1,329
6,631
29,597
7,299
W
5,976
2,578
0
2,930
9,859
3,518
36
2,521
6,850
0
46,148
L
Danzaburou
VaniszH
Danzaburou
7,846
3,375
0
3,488
7,855
2,212
0
815
7,040
0
43,586
L
Ix Chel
abcvo
Ix Chel
5,498
457
147
2,101
8,131
2,610
0
1,224
6,907
44,793
56
W
Fenrir
sanszchz
Fenrir
3,590
998
1,368
3,388
10,911
5,339
0
2,348
8,469
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
32,567
345
Minions Killed
339
0
Camps Cleared
0
1,175,819
Distance Traveled
985,873
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,815
620
87
8
0
244,621
0
L
Thor
6,771
616
88
8
0
195,377
0
W
Set
6,870
625
91
8
0
221,983
4
L
Discordia
4,975
452
13
1
0
105,534
1
L
Loki
6,440
585
80
7
0
259,451
0
W
Fafnir
6,772
616
62
6
0
231,555
0
W
Apollo
7,006
637
79
7
0
223,295
0
L
Danzaburou
7,786
708
86
8
0
223,361
0
L
Ix Chel
6,595
600
72
7
0
202,150
4
W
Fenrir
6,179
562
26
2
0
254,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role