Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RESURECTION2014
Poseidon
Level 133
God Stats
2W - 4L
1,431 SR
Queue Stats
179W - 196L
1,512 Elo+
Solo
Xbalanque
Xbalanque
RagingJiggles
Xbalanque
Level 116
God Stats
1W - 4L
1,309 SR
Queue Stats
234W - 242L
1,432 Elo+
Solo
Terra
Terra
SpenserBreezy
Terra
Level 148
God Stats
0W - 4L
1,121 SR
Queue Stats
117W - 115L
1,494 Elo+
Solo
Maui
Maui
ceraphic
Maui
Level 189
God Stats
3W - 1L
1,861 SR
Queue Stats
326W - 293L
1,525 Elo+
Solo
Team Averages
Level 148
1,445 SR
1,493 Elo+

VS

Team Averages
Level 115
1,569 SR
1,481 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DONT C ME COMIN
Sol
Level 102
God Stats
6W - 4L
1,694 SR
Queue Stats
418W - 456L
1,460 Elo+
Party 2
Hera
Hera
MX 1179
Hera
Level 143
God Stats
6W - 6L
1,365 SR
Queue Stats
380W - 415L
1,483 Elo+
Party 2
Achilles
Achilles
xRyznn
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,482 Elo+
Party 1
Janus
Janus
xRyznnJr
Janus
Level 67
God Stats
3W - 0L
1,788 SR
Queue Stats
51W - 51L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 0
5,470
1,094
2,988
4,988
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
9
1 / 4 / 3
5,171
1,034
2,500
3,797
1,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RagingJiggles
Xbalanque
11
1 / 3 / 3
5,619
1,124
3,769
6,332
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,408
282
0
0
0
Maui
12
1 / 2 / 5
6,056
1,211
3,863
7,934
5,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 3
5,686
1,137
1,520
4,400
1,682
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 5
6,656
1,331
5,707
4,598
1,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
MX 1179
Hera
12
2 / 1 / 5
6,712
1,342
5,099
3,418
1,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
xRyznn
Achilles
12
5 / 1 / 4
7,059
1,412
5,449
7,183
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
xRyznnJr
Janus
11
1 / 2 / 3
6,121
1,224
2,907
3,246
1,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
12
12
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
0
1
W
Horus
 
Horus
1
1
3
2.5
W
3
1
5
5.5
W
Hera
MX 1179
Hera
2
1
5
4.5
L
Poseidon
1
4
3
0.63
L
Xbalanque
RagingJiggles
Xbalanque
1
3
3
0.83
L
0
0
0
0
L
Maui
1
2
5
1.75
W
Achilles
xRyznn
Achilles
5
1
4
7
W
Janus
xRyznnJr
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
20,682
23,051
Taken
22,845
13,811
Mitigated
11,863
6,207
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,988
160
179
165
4,988
2,375
0
3,466
1,453
0
4,626
W
Horus
 
Horus
1,520
849
2,112
1,851
4,400
1,682
0
1,348
3,043
0
4,035
W
5,707
763
154
992
4,598
1,417
48
1,064
3,484
9,834
543
W
Hera
MX 1179
Hera
5,099
801
239
455
3,418
1,229
581
1,348
1,923
15,628
506
L
Poseidon
2,500
275
156
375
3,797
1,378
0
2,990
745
6,834
219
L
Xbalanque
RagingJiggles
Xbalanque
3,769
182
311
1,033
6,332
4,376
0
3,220
3,042
0
11,535
L
0
0
0
0
0
0
0
0
0
0
0
L
Maui
3,863
848
1,455
2,533
7,934
5,682
0
3,489
4,180
7,855
0
W
Achilles
xRyznn
Achilles
5,449
649
716
1,845
7,183
5,896
0
1,638
5,339
0
8,755
W
Janus
xRyznnJr
Janus
2,907
135
485
280
3,246
1,639
436
827
2,369
9,849
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
32,234
28
Minions Killed
63
0
Camps Cleared
0
391,299
Distance Traveled
577,611
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,470
1,094
1
0
0
89,392
0
W
Horus
5,686
1,137
3
1
0
88,202
2
W
Sol
6,656
1,331
11
2
0
122,932
0
W
Hera
6,712
1,342
19
4
0
118,678
0
L
Poseidon
5,171
1,034
3
1
0
68,874
0
L
Xbalanque
5,619
1,124
16
3
0
112,619
0
L
Terra
1,408
282
0
0
0
0
0
L
Maui
6,056
1,211
8
2
0
120,414
0
W
Achilles
7,059
1,412
12
2
0
130,014
0
W
Janus
6,121
1,224
18
4
0
117,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role