Player Matchup

Baron Samedi
Baron Samedi
RiseLord7
Baron Samedi
Level 108
God Stats
31W - 15L
1,669 SR
Queue Stats
445W - 459L
1,495 Elo+
Party 2
Nut
Nut
ShadowCasta D
Nut
Level 127
God Stats
22W - 19L
1,525 SR
Queue Stats
25W - 23L
1,459 Elo+
Solo
Odin
Odin
Wilsam1352
Odin
Level 100
God Stats
16W - 11L
1,597 SR
Queue Stats
400W - 410L
1,496 Elo+
Party 2
Team Averages
Level 112
1,597 SR
1,483 Elo+

VS

Team Averages
Level 96
1,610 SR
1,475 Elo+
Artemis
Artemis
Bunz-Busta
Artemis
Level 63
God Stats
3W - 1L
1,547 SR
Queue Stats
18W - 14L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
KidTrunksz
Baron Samedi
Level 156
God Stats
1W - 0L
1,645 SR
Queue Stats
100W - 106L
1,497 Elo+
Party 1
King Arthur
King Arthur
Ritrozark
King Arthur
Level 69
God Stats
5W - 4L
1,638 SR
Queue Stats
24W - 21L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RiseLord7
Baron Samedi
15
1 / 2 / 2
8,599
782
9,130
8,529
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 6 / 0
8,779
798
6,362
10,054
3,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 1
7,365
670
6,698
14,620
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bunz-Busta
Artemis
15
3 / 1 / 9
9,780
889
7,741
8,145
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KidTrunksz
Baron Samedi
16
5 / 2 / 8
10,350
941
12,336
11,324
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Ritrozark
King Arthur
16
6 / 0 / 4
9,799
891
7,711
12,835
11,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
14
14
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bunz-Busta
Artemis
3
1
9
7.5
W
Baron Samedi
KidTrunksz
Baron Samedi
5
2
8
4.5
L
Baron Samedi
RiseLord7
Baron Samedi
1
2
2
1
W
King Arthur
Ritrozark
King Arthur
6
0
4
8
L
2
6
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
27,788
33,203
Taken
32,304
18,891
Mitigated
23,141
4,737
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bunz-Busta
Artemis
7,741
3,654
0
861
8,145
2,890
954
2,680
5,303
0
31,626
W
Baron Samedi
KidTrunksz
Baron Samedi
12,336
752
1,392
3,346
11,324
8,566
488
3,947
7,040
40,422
575
L
Baron Samedi
RiseLord7
Baron Samedi
9,130
243
811
1,793
8,529
4,328
342
3,938
4,354
26,574
575
W
King Arthur
Ritrozark
King Arthur
7,711
1,049
0
1,311
12,835
11,685
0
3,837
8,734
0
15,358
L
6,362
2,473
133
1,122
10,054
3,071
555
2,944
6,915
0
30,046
L
6,698
541
0
878
14,620
11,492
0
4,596
9,593
2,695
11,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
29,929
102
Minions Killed
141
0
Camps Cleared
0
551,381
Distance Traveled
625,332
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,780
889
52
5
0
201,703
0
W
Baron Samedi
10,350
941
74
7
0
188,474
0
L
Baron Samedi
8,599
782
44
4
0
197,576
0
W
King Arthur
9,799
891
15
1
0
235,155
5
L
Nut
8,779
798
44
4
0
148,611
0
L
Odin
7,365
670
14
1
0
205,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role