Player Matchup

Fenrir
Fenrir
BALOMYT
Fenrir
Level 86
God Stats
1W - 1L
1,695 SR
Queue Stats
27W - 34L
1,432 Elo+
Party 2
Cerberus
Cerberus
F2CGameWorld
Cerberus
Level 99
God Stats
6W - 4L
1,714 SR
Queue Stats
134W - 159L
1,432 Elo+
Solo
Izanami
Izanami
Fat Flaps3593
Izanami
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 106L
1,381 Elo+
Solo
Skadi
Skadi
GELIOS13
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,397 Elo+
Party 2
Janus
Janus
xXdl0olbXx
Janus
Level 181
God Stats
3W - 10L
1,265 SR
Queue Stats
1,074W - 1,147L
1,455 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,419 Elo+

VS

Team Averages
Level 92
1,546 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
Ghostlymma
Cu Chulainn
Level 86
God Stats
18W - 15L
1,575 SR
Queue Stats
632W - 681L
1,428 Elo+
Party 1
Vulcan
Vulcan
PhatPoupeeh
Vulcan
Level 129
God Stats
8W - 6L
1,547 SR
Queue Stats
393W - 395L
1,425 Elo+
Party 1
Surtr
Surtr
eQ-Mikomii
Surtr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,495 Elo+
Solo
Sobek
Sobek
subsailor
Sobek
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,406 Elo+
Solo
Danzaburou
Danzaburou
xXCanesyyXx
Danzaburou
Level 68
God Stats
8W - 6L
1,607 SR
Queue Stats
419W - 441L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BALOMYT
Fenrir
17
4 / 5 / 10
9,267
713
10,572
13,490
11,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
F2CGameWorld
Cerberus
18
3 / 3 / 15
9,479
729
9,956
18,755
23,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
1
0 / 1 / 0
3,300
254
0
527
99
Skadi
GELIOS13
Skadi
15
4 / 6 / 7
8,684
668
11,996
11,108
4,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
19
8 / 3 / 8
10,803
831
16,296
9,740
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghostlymma
Cu Chulainn
16
5 / 5 / 6
10,890
838
8,472
18,999
10,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
19
5 / 3 / 8
11,453
881
15,307
7,427
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
17
3 / 3 / 10
10,315
793
9,071
13,859
10,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
subsailor
Sobek
16
1 / 5 / 10
9,862
759
3,929
20,534
18,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
xXCanesyyXx
Danzaburou
18
4 / 5 / 6
11,200
862
8,591
10,300
3,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
19
Kills
18
18
Deaths
21
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BALOMYT
Fenrir
4
5
10
1.8
L
Cerberus
F2CGameWorld
Cerberus
3
3
15
3.5
L
Izanami
0
1
0
0
L
Skadi
GELIOS13
Skadi
4
6
7
1.25
W
Cu Chulainn
Ghostlymma
Cu Chulainn
5
5
6
1.6
W
Vulcan
5
3
8
3
W
Surtr
3
3
10
2.67
W
Sobek
subsailor
Sobek
1
5
10
1.2
W
Danzaburou
xXCanesyyXx
Danzaburou
4
5
6
1.4
L
Janus
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,820
Damage
45,370
53,620
Taken
71,119
44,597
Mitigated
45,719
13,947
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BALOMYT
Fenrir
10,572
1,844
343
535
13,490
11,576
0
4,154
9,336
242
19,890
L
Cerberus
F2CGameWorld
Cerberus
9,956
597
1,234
7,435
18,755
23,439
48
6,673
12,082
18,480
1,075
L
Izanami
0
0
0
0
527
99
0
527
0
0
0
L
Skadi
GELIOS13
Skadi
11,996
3,037
1,044
951
11,108
4,863
20
5,143
5,965
0
25,069
W
Cu Chulainn
Ghostlymma
Cu Chulainn
8,472
1,169
984
4,841
18,999
10,703
251
5,983
12,741
0
17,438
W
Vulcan
15,307
102
536
1,383
7,427
2,802
1,144
3,617
3,810
43,389
136
W
Surtr
9,071
2,702
525
3,700
13,859
10,273
161
5,446
8,191
373
22,097
W
Sobek
subsailor
Sobek
3,929
467
1,245
3,494
20,534
18,042
306
5,350
14,844
12,142
153
W
Danzaburou
xXCanesyyXx
Danzaburou
8,591
2,483
815
1,152
10,300
3,899
5,349
4,751
5,449
0
19,919
L
Janus
16,296
1,167
1,017
1,388
9,740
4,620
0
3,028
6,712
45,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
53,720
134
Minions Killed
143
0
Camps Cleared
0
766,099
Distance Traveled
1,084,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,267
713
18
1
0
207,012
0
L
Cerberus
9,479
729
29
2
0
214,840
0
L
Izanami
3,300
254
0
0
0
0
0
L
Skadi
8,684
668
28
2
0
152,432
0
W
Cu Chulainn
10,890
838
23
2
0
208,777
0
W
Vulcan
11,453
881
57
4
0
233,740
0
W
Surtr
10,315
793
31
2
0
212,316
0
W
Sobek
9,862
759
19
1
0
247,331
0
W
Danzaburou
11,200
862
13
1
0
182,569
0
L
Janus
10,803
831
59
5
0
191,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role