Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Diplessbachus29
Baron Samedi
Silver II
Level 86
God Stats
1W - 2L
1,397 SR
Queue Stats
25W - 33L
1,199 MMR
Solo
Artemis
Artemis
Silver III
FearDaBeard502
Artemis
Silver III
Level 153
God Stats
198W - 203L
1,529 SR
Queue Stats
250W - 286L
1,079 MMR
Solo
Medusa
Medusa
Silver II
HareSage ROG
Medusa
Silver II
Level 156
God Stats
36W - 30L
1,508 SR
Queue Stats
715W - 751L
1,079 MMR
Solo
Ne Zha
Ne Zha
Silver II
XShaman6
Ne Zha
Silver II
Level 158
God Stats
2W - 3L
1,288 SR
Queue Stats
188W - 220L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,444 SR
1,179 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,584 SR
1,240 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
JustGravyR6
Nike
Silver II
Level 58
God Stats
5W - 2L
1,755 SR
Queue Stats
101W - 107L
1,008 MMR
Solo
Raijin
Raijin
Silver II
TJY15
Raijin
Silver II
Level 62
God Stats
16W - 13L
1,519 SR
Queue Stats
43W - 46L
1,197 MMR
Solo
Skadi
Skadi
Silver III
The231 Joker
Skadi
Silver III
Level 129
God Stats
8W - 4L
1,648 SR
Queue Stats
144W - 185L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,098
510
2,436
2,712
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Diplessbachus29
Baron Samedi
10
2 / 4 / 0
5,697
570
4,934
9,140
2,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 3 / 2
4,848
485
5,321
7,231
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
9
1 / 4 / 1
5,060
506
3,557
7,200
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
XShaman6
Ne Zha
10
1 / 4 / 1
5,441
544
1,136
8,438
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Zhong KuiAresHeraLoki

VS

Bans
ThanatosBake KujiraNu WaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 0 / 3
7,137
714
4,252
7,575
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 8
5,702
570
2,895
7,828
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
6,750
675
6,341
8,789
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
TJY15
Raijin
12
4 / 0 / 3
7,155
716
3,830
4,865
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
5,827
583
5,040
5,295
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Da Ji
 
Da Ji
8
0
3
9.5
W
Kumbhakarna
 
Kumbhakarna
0
1
8
4
L
Baron Samedi
Diplessbachus29
Baron Samedi
2
4
0
0.5
L
0
3
2
0.33
L
Medusa
1
4
1
0.38
W
2
2
1
1.25
W
Raijin
TJY15
Raijin
4
0
3
5.5
W
3
1
2
4
L
Ne Zha
XShaman6
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,384
Damage
22,358
34,721
Taken
34,352
9,695
Mitigated
13,712
8,180
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,436
143
0
250
2,712
555
0
1,672
1,040
26,690
365
W
Da Ji
 
Da Ji
4,252
1,518
0
1,192
7,575
2,920
891
934
6,521
0
45,469
W
Kumbhakarna
 
Kumbhakarna
2,895
540
0
2,728
7,828
3,620
0
297
7,491
12,854
0
L
Baron Samedi
Diplessbachus29
Baron Samedi
4,934
422
116
4,120
9,140
2,959
0
0
8,605
32,910
0
L
5,321
905
0
1,016
7,231
1,680
40
1,650
5,581
0
25,899
L
Medusa
3,557
1,375
101
1,094
7,200
1,952
0
1,245
5,955
0
28,396
W
6,341
554
0
1,516
8,789
4,371
269
4,570
4,219
0
45,344
W
Raijin
TJY15
Raijin
3,830
187
0
1,469
4,865
1,385
488
1,231
3,476
49,939
293
W
5,040
1,772
0
1,460
5,295
1,416
333
0
5,295
0
37,039
L
Ne Zha
XShaman6
Ne Zha
1,136
339
0
1,483
8,438
2,549
0
2,054
6,384
0
39,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
32,571
276
Minions Killed
350
0
Camps Cleared
0
908,683
Distance Traveled
1,033,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,098
510
61
6
0
143,668
2
W
Da Ji
7,137
714
78
8
0
231,422
2
W
Kumbhakarna
5,702
570
19
2
0
195,559
1
L
Baron Samedi
5,697
570
50
5
0
177,416
1
L
Artemis
4,848
485
45
5
0
162,994
0
L
Medusa
5,060
506
44
4
0
181,857
4
W
Nike
6,750
675
82
8
0
192,621
1
W
Raijin
7,155
716
109
11
0
215,837
3
W
Skadi
5,827
583
62
6
0
197,676
4
L
Ne Zha
5,441
544
76
8
0
242,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role