Player Matchup

Nu Wa
Nu Wa
DumbGameIsDumb
Nu Wa
Level 27
God Stats
1W - 3L
1,148 SR
Queue Stats
18W - 23L
1,424 Elo+
Party 2
Izanami
Izanami
JHerbie
Izanami
Level 108
God Stats
18W - 15L
1,503 SR
Queue Stats
707W - 736L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Olαf
Cabrakan
Level 126
God Stats
8W - 2L
1,861 SR
Queue Stats
40W - 23L
1,653 Elo+
Party 2
Bakasura
Bakasura
Pitekpit
Bakasura
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 130L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
ebhaistoris
Kumbhakarna
Level 189
God Stats
4W - 2L
1,628 SR
Queue Stats
209W - 217L
1,486 Elo+
Party 2
Team Averages
Level 112
1,528 SR
1,517 Elo+

VS

Team Averages
Level 143
1,511 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Ak3mys
Cupid
Level 243
God Stats
18W - 22L
1,533 SR
Queue Stats
287W - 394L
1,506 Elo+
Party 1
Fafnir
Fafnir
Domzzyy
Fafnir
Level 139
God Stats
43W - 36L
1,563 SR
Queue Stats
294W - 273L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
MLxre
Erlang Shen
Level 96
God Stats
6W - 7L
1,429 SR
Queue Stats
48W - 53L
1,443 Elo+
Solo
Janus
Janus
Pеpper
Janus
Level 109
God Stats
17W - 20L
1,531 SR
Queue Stats
120W - 144L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
10,325
574
9,675
8,014
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
JHerbie
Izanami
18
5 / 2 / 6
11,331
630
12,035
10,856
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Olαf
Cabrakan
16
8 / 1 / 8
10,280
571
12,654
13,828
8,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
Pitekpit
Bakasura
18
5 / 1 / 4
11,903
661
8,826
15,632
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ebhaistoris
Kumbhakarna
15
4 / 0 / 10
10,207
567
8,715
13,520
13,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 7 / 2
7,363
409
7,007
17,843
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Ak3mys
Cupid
16
2 / 1 / 1
9,987
555
8,342
8,937
3,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Domzzyy
Fafnir
15
1 / 3 / 1
9,321
518
8,788
14,489
9,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
MLxre
Erlang Shen
13
0 / 8 / 0
8,048
447
3,816
16,187
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Pеpper
Janus
17
2 / 3 / 1
9,113
506
8,913
11,622
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
6
6
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
2
0.29
L
Cupid
Ak3mys
Cupid
2
1
1
2.5
L
Fafnir
Domzzyy
Fafnir
1
3
1
0.5
W
0
2
9
2.25
W
Izanami
JHerbie
Izanami
5
2
6
4
L
Erlang Shen
MLxre
Erlang Shen
0
8
0
0
W
Cabrakan
Olαf
Cabrakan
8
1
8
12
W
Bakasura
Pitekpit
Bakasura
5
1
4
7
L
Janus
Pеpper
Janus
2
3
1
0.83
W
Kumbhakarna
ebhaistoris
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
36,866
61,850
Taken
69,078
43,123
Mitigated
41,876
19,522
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,007
1,013
0
1,628
17,843
13,412
0
7,383
9,800
25,048
0
L
Cupid
Ak3mys
Cupid
8,342
4,727
581
4,682
8,937
3,325
0
2,491
6,306
0
88,581
L
Fafnir
Domzzyy
Fafnir
8,788
909
0
4,163
14,489
9,975
0
8,475
5,893
65,290
2,293
W
9,675
2,256
0
608
8,014
2,622
0
5,204
2,337
88,771
393
W
Izanami
JHerbie
Izanami
12,035
8,868
0
4,927
10,856
4,634
758
3,631
7,003
0
111,823
L
Erlang Shen
MLxre
Erlang Shen
3,816
1,858
0
3,156
16,187
11,413
0
4,867
9,409
0
47,957
W
Cabrakan
Olαf
Cabrakan
12,654
2,768
0
6,177
13,828
8,964
0
5,838
7,623
78,981
1,541
W
Bakasura
Pitekpit
Bakasura
8,826
5,355
0
5,076
15,632
13,108
596
2,341
13,209
0
68,765
L
Janus
Pеpper
Janus
8,913
154
0
6,525
11,622
3,751
0
6,355
5,068
97,889
1,096
W
Kumbhakarna
ebhaistoris
Kumbhakarna
8,715
1,707
0
2,734
13,520
13,795
9
6,022
6,943
32,084
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
43,832
650
Minions Killed
596
0
Camps Cleared
0
1,881,085
Distance Traveled
1,843,199
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,363
409
31
2
0
353,115
1
L
Cupid
9,987
555
170
9
0
353,277
4
L
Fafnir
9,321
518
154
9
0
357,314
5
W
Nu Wa
10,325
574
143
8
0
384,210
8
W
Izanami
11,331
630
191
11
0
354,740
2
L
Erlang Shen
8,048
447
83
5
0
347,915
1
W
Cabrakan
10,280
571
113
6
0
393,069
4
W
Bakasura
11,903
661
156
9
0
366,187
2
L
Janus
9,113
506
158
9
0
431,578
0
W
Kumbhakarna
10,207
567
47
3
0
382,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role