Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Yyyyyyyuan
Atlas
Level 160
God Stats
40W - 3L
2,032 SR
Queue Stats
505W - 55L
2,100 Elo+
Party 1
Ao Kuang
Ao Kuang
人影烛火跃婆娑
Ao Kuang
Level 159
God Stats
538W - 30L
2,169 SR
Queue Stats
1,833W - 147L
2,072 Elo+
Party 1
Poseidon
Poseidon
白白胖胖四川分胖
Poseidon
Level 155
God Stats
40W - 4L
2,088 SR
Queue Stats
1,099W - 95L
2,040 Elo+
Party 1
Team Averages
Level 155
1,858 SR
1,842 Elo+

VS

Team Averages
Level 117
1,516 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HoneyBagderXP
Geb
Level 155
God Stats
34W - 22L
1,667 SR
Queue Stats
378W - 251L
1,684 Elo+
Solo
Martichoras
Martichoras
Horndogger
Martichoras
Level 62
God Stats
4W - 11L
1,342 SR
Queue Stats
89W - 95L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Miamber
Kukulkan
Level 112
God Stats
24W - 30L
1,468 SR
Queue Stats
80W - 95L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
SeaChins
Baron Samedi
Level 189
God Stats
18W - 16L
1,603 SR
Queue Stats
213W - 260L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 0 / 4
6,640
1,328
3,281
2,916
1,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
 
Heimdallr
11
1 / 0 / 6
5,836
1,167
4,035
2,016
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
11
1 / 0 / 7
5,891
1,178
2,916
4,026
2,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 0 / 4
7,312
1,462
4,447
3,699
1,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 7
5,844
1,169
1,922
2,136
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

456

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
5,274
1,055
2,253
1,732
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,097
1,019
1,078
2,140
1,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Horndogger
Martichoras
9
0 / 5 / 0
5,153
1,031
3,242
7,013
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Miamber
Kukulkan
9
0 / 2 / 0
5,076
1,015
3,328
3,807
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SeaChins
Baron Samedi
9
0 / 3 / 0
5,075
1,015
1,384
2,936
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
10
Kills
0
0
Deaths
10
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
4
5
W
Heimdallr
 
Heimdallr
1
0
6
4
L
Merlin
 
Merlin
0
0
0
0
L
0
0
0
0
L
Martichoras
Horndogger
Martichoras
0
5
0
0
L
Kukulkan
Miamber
Kukulkan
0
2
0
0
L
Baron Samedi
SeaChins
Baron Samedi
0
3
0
0
W
Atlas
1
0
7
4.5
W
5
0
4
7
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
11,285
14,793
Taken
17,628
7,140
Mitigated
6,263
4,445
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,281
1,433
268
1,792
2,916
1,246
0
1,511
1,405
0
12,124
W
Heimdallr
 
Heimdallr
4,035
496
0
380
2,016
689
0
844
1,172
0
10,140
L
Merlin
 
Merlin
2,253
62
0
0
1,732
498
0
972
760
9,082
0
L
1,078
0
0
81
2,140
1,335
0
1,555
585
1,101
0
L
Martichoras
Horndogger
Martichoras
3,242
480
0
14
7,013
2,148
0
3,074
3,787
0
9,568
L
Kukulkan
Miamber
Kukulkan
3,328
312
0
0
3,807
1,024
0
1,674
2,133
6,565
0
L
Baron Samedi
SeaChins
Baron Samedi
1,384
149
115
290
2,936
1,258
0
1,777
1,159
3,361
0
W
Atlas
2,916
1,165
0
648
4,026
2,921
0
2,050
1,976
6,624
0
W
4,447
1,142
0
1,147
3,699
1,688
0
2,314
1,385
12,044
395
W
1,922
580
0
210
2,136
596
0
1,324
812
17,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
25,675
103
Minions Killed
42
6
Camps Cleared
3
544,973
Distance Traveled
426,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,640
1,328
19
4
0
105,887
0
W
Heimdallr
5,836
1,167
12
2
1
104,797
0
L
Merlin
5,274
1,055
15
3
0
93,814
0
L
Geb
5,097
1,019
1
0
0
77,877
0
L
Martichoras
5,153
1,031
13
3
1
95,596
0
L
Kukulkan
5,076
1,015
8
2
1
96,375
0
L
Baron Samedi
5,075
1,015
5
1
1
62,342
0
W
Atlas
5,891
1,178
9
2
1
105,903
0
W
Ao Kuang
7,312
1,462
22
4
1
114,844
0
W
Poseidon
5,844
1,169
41
8
3
113,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role