Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
KDangelo77
Anubis
Silver V
Level 202
God Stats
18W - 19L
1,514 SR
Queue Stats
342W - 375L
563 MMR
Solo
Surtr
Surtr
Bronze II
MisterWizard543
Surtr
Bronze II
Level 315
God Stats
0W - 1L
1,496 SR
Queue Stats
196W - 265L
408 MMR
Solo
Cthulhu
Cthulhu
Silver III
VooiidWasTaken
Cthulhu
Silver III
Level 101
God Stats
3W - 4L
1,448 SR
Queue Stats
32W - 49L
1,118 MMR
Party 1
Loki
Loki
Silver I
mcdonald_curley
Loki
Silver I
Level 125
God Stats
6W - 7L
1,593 SR
Queue Stats
81W - 110L
1,284 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 180
1,510 SR
974 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,414 SR
915 MMR
Mulan
Mulan
Silver V
MrZcavenger
Mulan
Silver V
Level 67
God Stats
10W - 11L
1,457 SR
Queue Stats
211W - 239L
647 MMR
Solo
Raijin
Raijin
Silver II
TJY15
Raijin
Silver II
Level 62
God Stats
16W - 13L
1,503 SR
Queue Stats
43W - 46L
1,150 MMR
Solo
Cliodhna
Cliodhna
Bronze I
caII me Iock
Cliodhna
Bronze I
Level 106
God Stats
1W - 9L
1,123 SR
Queue Stats
146W - 181L
670 MMR
Solo
Hades
Hades
Gold V
positivity_happy
Hades
Gold V
Level 43
God Stats
8W - 6L
1,396 SR
Queue Stats
49W - 55L
1,229 MMR
Solo
Chiron
Chiron
Silver IV
xTNTxCARLOS
Chiron
Silver IV
Level 192
God Stats
10W - 8L
1,590 SR
Queue Stats
126W - 162L
881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 3 / 5
9,728
608
8,198
10,363
3,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
KDangelo77
Anubis
13
2 / 9 / 2
7,687
480
8,493
13,269
4,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 9 / 3
8,498
531
8,405
18,518
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 2 / 2
7,313
457
7,645
10,666
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 5 / 3
7,929
496
7,372
11,597
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AchillesDanzaburouAthenaThanatos

VS

Bans
Cu ChulainnArachneNoxAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
9,730
608
10,482
15,686
8,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
TJY15
Raijin
17
11 / 5 / 5
10,555
660
12,354
10,634
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
caII me Iock
Cliodhna
18
6 / 0 / 4
10,453
653
6,733
10,921
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 10
9,516
595
11,260
14,611
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
16
1 / 3 / 3
9,017
564
5,629
12,252
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
28
28
Deaths
18
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
5
1.83
L
Anubis
KDangelo77
Anubis
2
9
2
0.33
L
2
9
3
0.39
W
7
5
5
1.9
W
Raijin
TJY15
Raijin
11
5
5
2.7
L
4
2
2
2.5
W
Cliodhna
caII me Iock
Cliodhna
6
0
4
8
L
6
5
3
1.5
W
3
5
10
1.6
W
Chiron
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
46,458
64,413
Taken
64,104
28,822
Mitigated
25,933
11,039
Healing
25,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,198
3,681
0
1,346
10,363
3,051
2,360
3,125
7,132
0
72,815
L
Anubis
KDangelo77
Anubis
8,493
378
0
2,234
13,269
4,399
0
8,862
4,189
42,970
0
L
8,405
2,418
0
3,587
18,518
8,700
0
3,948
14,364
646
38,942
W
10,482
2,492
0
5,230
15,686
8,244
632
3,300
12,271
0
61,753
W
Raijin
TJY15
Raijin
12,354
725
0
2,031
10,634
3,150
412
3,893
6,741
65,514
0
L
7,645
580
0
910
10,666
9,290
0
2,631
7,822
22,343
1,218
W
Cliodhna
caII me Iock
Cliodhna
6,733
1,478
0
7,353
10,921
3,973
2,040
1,690
9,157
0
75,081
L
7,372
2,460
0
2,962
11,597
3,382
0
3,727
7,757
0
45,040
W
11,260
172
188
4,674
14,611
6,737
2,670
4,248
10,006
58,314
2,043
W
Chiron
5,629
1,736
329
5,430
12,252
3,829
2,916
2,777
9,355
0
66,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
49,271
357
Minions Killed
572
0
Camps Cleared
0
1,297,157
Distance Traveled
1,481,287
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,728
608
134
8
0
276,584
4
L
Anubis
7,687
480
58
4
0
241,650
5
L
Surtr
8,498
531
66
4
0
238,339
0
W
Mulan
9,730
608
120
8
0
257,936
0
W
Raijin
10,555
660
112
7
0
300,269
4
L
Cthulhu
7,313
457
29
2
0
275,588
2
W
Cliodhna
10,453
653
130
8
0
339,120
0
L
Loki
7,929
496
70
4
0
264,996
0
W
Hades
9,516
595
114
7
0
298,118
0
W
Chiron
9,017
564
96
6
0
285,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role