Player Matchup

Vulcan
Vulcan
Addywat
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Party 1
Neith
Neith
CuriousMatt
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Party 1
Bellona
Bellona
Mochna
Bellona
Level 158
God Stats
26W - 30L
1,504 SR
Queue Stats
779W - 794L
1,472 Elo+
Solo
He Bo
He Bo
SanchoPanchoo
He Bo
Level 147
God Stats
5W - 1L
1,745 SR
Queue Stats
716W - 756L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
solomon63
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,325 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,380 Elo+

VS

Team Averages
Level 101
1,425 SR
1,404 Elo+
Nu Wa
Nu Wa
ChepoYogui
Nu Wa
Level 147
God Stats
267W - 280L
1,542 SR
Queue Stats
338W - 364L
1,505 Elo+
Solo
Mercury
Mercury
Marekon
Mercury
Level 42
God Stats
1W - 5L
1,219 SR
Queue Stats
7W - 13L
1,257 Elo+
Party 2
Maui
Maui
Masquerader69
Maui
Level 143
God Stats
23W - 30L
1,497 SR
Queue Stats
272W - 248L
1,528 Elo+
Solo
Danzaburou
Danzaburou
TheCrazyDonky
Danzaburou
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 2
Hades
Hades
mathiasbg1606
Hades
Level 155
God Stats
8W - 7L
1,578 SR
Queue Stats
938W - 956L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Addywat
Vulcan
10
0 / 1 / 2
5,506
1,101
3,393
2,841
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,342
1,068
2,141
3,308
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Mochna
Bellona
10
0 / 0 / 2
5,442
1,088
2,247
3,512
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 0 / 0
6,027
1,205
1,736
1,322
418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
solomon63
Baron Samedi
10
0 / 1 / 2
5,588
1,118
2,712
3,144
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

403

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 2 / 3
5,970
1,194
4,545
3,859
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Marekon
Mercury
9
0 / 0 / 0
4,921
984
0
0
0
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 3
6,479
1,296
3,671
6,816
5,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TheCrazyDonky
Danzaburou
9
0 / 0 / 1
5,003
1,001
0
384
99
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 2
6,240
1,248
3,286
3,088
1,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
2
Kills
4
4
Deaths
2
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Addywat
Vulcan
0
1
2
1
L
Nu Wa
1
2
3
1.25
W
0
2
1
0.25
L
Mercury
Marekon
Mercury
0
0
0
0
L
1
0
3
2.5
W
Bellona
Mochna
Bellona
0
0
2
1
W
2
0
0
2
L
Danzaburou
TheCrazyDonky
Danzaburou
0
0
1
0.5
L
2
0
2
3
W
Baron Samedi
solomon63
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
11,502
14,127
Taken
14,147
6,658
Mitigated
8,540
1,304
Healing
1,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Addywat
Vulcan
3,393
261
0
230
2,841
793
0
2,732
109
16,709
0
L
Nu Wa
4,545
1,840
0
0
3,859
1,315
0
2,485
1,255
23,002
419
W
2,141
975
0
170
3,308
949
0
2,811
497
0
6,999
L
Mercury
Marekon
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
3,671
491
0
464
6,816
5,964
0
3,773
2,800
14,325
0
W
Bellona
Mochna
Bellona
2,247
247
0
247
3,512
2,890
0
2,649
863
0
10,777
W
1,736
0
0
0
1,322
418
0
583
739
11,724
626
L
Danzaburou
TheCrazyDonky
Danzaburou
0
0
0
0
384
99
0
0
384
0
0
L
3,286
105
70
981
3,088
1,162
0
1,359
1,615
6,973
328
W
Baron Samedi
solomon63
Baron Samedi
2,712
0
137
520
3,144
1,608
0
2,627
517
17,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
28,613
127
Minions Killed
66
6
Camps Cleared
2
522,793
Distance Traveled
297,909
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,506
1,101
38
8
1
114,994
0
L
Nu Wa
5,970
1,194
32
6
0
87,632
0
W
Neith
5,342
1,068
12
2
1
75,560
0
L
Mercury
4,921
984
0
0
0
3,470
0
L
Maui
6,479
1,296
15
3
0
103,810
0
W
Bellona
5,442
1,088
15
3
1
108,491
0
W
He Bo
6,027
1,205
33
7
1
118,439
3
L
Danzaburou
5,003
1,001
0
0
0
4,214
0
L
Hades
6,240
1,248
19
4
2
98,783
0
W
Baron Samedi
5,588
1,118
29
6
2
105,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role