Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BRUMOTTE
Kumbhakarna
Level 127
God Stats
35W - 28L
1,570 SR
Queue Stats
69W - 81L
1,447 Elo+
Party 1
King Arthur
King Arthur
GrosFaisan3
King Arthur
Level 67
God Stats
6W - 5L
1,561 SR
Queue Stats
58W - 75L
1,437 Elo+
Party 1
Ra
Ra
ninoalex858
Ra
Level 81
God Stats
9W - 8L
1,433 SR
Queue Stats
325W - 349L
1,440 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,465 Elo+

VS

Team Averages
Level 42
1,558 SR
1,438 Elo+
Ratatoskr
Ratatoskr
Cubaaaaaa
Ratatoskr
Level 100
God Stats
40W - 34L
1,539 SR
Queue Stats
217W - 211L
1,453 Elo+
Party 2
Ymir
Ymir
Muyayit
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Party 2
Izanami
Izanami
PanDiStell
Izanami
Level 77
God Stats
14W - 18L
1,525 SR
Queue Stats
256W - 218L
1,432 Elo+
Solo
Anubis
Anubis
SirKekoo
Anubis
Level 29
God Stats
5W - 9L
1,374 SR
Queue Stats
32W - 37L
1,388 Elo+
Party 2
Bellona
Bellona
ianhdnzz
Bellona
Level 3
God Stats
3W - 2L
1,853 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 1 / 2
6,855
527
8,812
9,618
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
 
Neith
12
1 / 0 / 1
6,733
518
8,505
6,195
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
BRUMOTTE
Kumbhakarna
11
1 / 2 / 2
6,741
519
2,832
11,781
4,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
GrosFaisan3
King Arthur
13
2 / 0 / 1
8,482
652
7,449
10,677
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
7,503
577
4,544
6,458
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cubaaaaaa
Ratatoskr
11
2 / 1 / 1
6,099
469
5,250
11,417
3,852
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
Muyayit
Ymir
10
1 / 1 / 2
6,099
469
5,285
8,690
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
PanDiStell
Izanami
12
0 / 2 / 0
6,509
501
6,004
7,537
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SirKekoo
Anubis
12
2 / 3 / 1
6,924
533
6,625
8,961
3,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
ianhdnzz
Bellona
11
0 / 1 / 3
5,448
419
3,417
9,996
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
5
5
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
2
4
W
Neith
 
Neith
1
0
1
1.5
W
Kumbhakarna
BRUMOTTE
Kumbhakarna
1
2
2
1
L
Ratatoskr
Cubaaaaaa
Ratatoskr
2
1
1
2.5
W
King Arthur
GrosFaisan3
King Arthur
2
0
1
2.5
L
Ymir
Muyayit
Ymir
1
1
2
2
L
Izanami
PanDiStell
Izanami
0
2
0
0
L
Anubis
SirKekoo
Anubis
2
3
1
0.83
L
Bellona
ianhdnzz
Bellona
0
1
3
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
26,581
44,729
Taken
46,601
20,580
Mitigated
24,565
12,642
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,812
1,600
0
500
9,618
4,242
0
2,794
6,824
0
59,454
W
Neith
 
Neith
8,505
2,438
0
2,786
6,195
1,959
0
682
5,513
0
57,927
W
Kumbhakarna
BRUMOTTE
Kumbhakarna
2,832
107
1,902
2,919
11,781
4,450
0
4,825
6,956
18,664
1,777
L
Ratatoskr
Cubaaaaaa
Ratatoskr
5,250
1,456
0
5,203
11,417
3,852
0
1,080
10,183
0
42,387
W
King Arthur
GrosFaisan3
King Arthur
7,449
272
0
2,889
10,677
7,470
151
442
10,235
0
64,463
L
Ymir
Muyayit
Ymir
5,285
1,307
0
1,786
8,690
5,931
0
536
8,154
11,826
17
L
Izanami
PanDiStell
Izanami
6,004
3,143
0
2,296
7,537
2,640
0
1,431
6,106
0
60,849
L
Anubis
SirKekoo
Anubis
6,625
87
0
3,610
8,961
3,550
0
3,007
5,461
41,923
0
L
Bellona
ianhdnzz
Bellona
3,417
749
0
1,796
9,996
8,592
0
494
9,490
0
23,288
W
4,544
561
170
1,476
6,458
2,459
29
3,162
3,296
49,973
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
31,079
438
Minions Killed
336
0
Camps Cleared
0
1,359,732
Distance Traveled
1,259,130
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,855
527
85
7
0
328,393
0
W
Neith
6,733
518
103
8
0
245,866
0
W
Kumbhakarna
6,741
519
27
2
0
273,904
3
L
Ratatoskr
6,099
469
78
6
0
307,840
0
W
King Arthur
8,482
652
118
9
0
266,859
6
L
Ymir
6,099
469
12
1
0
230,373
0
L
Izanami
6,509
501
119
9
0
239,597
0
L
Anubis
6,924
533
77
6
0
242,525
4
L
Bellona
5,448
419
50
4
0
238,795
0
W
Ra
7,503
577
105
8
0
244,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role