Player Matchup

Khepri
Khepri
AsagaoLaca
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,416 Elo+
Party 1
Izanami
Izanami
manufdez0802
Izanami
Level 46
God Stats
21W - 18L
1,522 SR
Queue Stats
102W - 117L
1,457 Elo+
Solo
King Arthur
King Arthur
mzareula
King Arthur
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,443 Elo+
Party 1
Zeus
Zeus
shinnoka
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
zlLoveYxmiro-
Ao Kuang
Level 87
God Stats
2W - 4L
1,321 SR
Queue Stats
68W - 60L
1,415 Elo+
Solo
Team Averages
Level 65
1,469 SR
1,429 Elo+

VS

Team Averages
Level 106
1,433 SR
1,449 Elo+
Arachne
Arachne
Boorzik_71
Arachne
Level 121
God Stats
66W - 61L
1,527 SR
Queue Stats
499W - 488L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Pietonu
Xing Tian
Level 87
God Stats
1W - 2L
1,221 SR
Queue Stats
26W - 24L
1,295 Elo+
Party 2
Kuzenbo
Kuzenbo
SANDMAN--73
Kuzenbo
Level 124
God Stats
1W - 1L
1,337 SR
Queue Stats
183W - 173L
1,514 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 126
God Stats
127W - 106L
1,557 SR
Queue Stats
154W - 145L
1,493 Elo+
Solo
Danzaburou
Danzaburou
weaKypedia
Danzaburou
Level 74
God Stats
3W - 2L
1,522 SR
Queue Stats
290W - 283L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AsagaoLaca
Khepri
14
2 / 8 / 2
8,932
496
6,079
23,421
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
manufdez0802
Izanami
6
0 / 6 / 0
6,039
336
1,160
6,837
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
mzareula
King Arthur
13
1 / 5 / 1
7,901
439
8,303
22,151
12,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
7 / 8 / 3
10,206
567
12,517
12,919
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
zlLoveYxmiro-
Ao Kuang
8
2 / 8 / 1
6,750
375
4,034
12,709
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boorzik_71
Arachne
17
6 / 3 / 6
10,602
589
8,750
15,768
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
Pietonu
Xing Tian
16
2 / 1 / 16
11,054
614
6,581
18,437
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
SANDMAN--73
Kuzenbo
16
4 / 2 / 7
10,370
576
7,668
15,443
12,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
wargfromcave
Ah Puch
15
5 / 7 / 6
9,977
554
15,296
11,549
3,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
weaKypedia
Danzaburou
19
18 / 0 / 5
12,975
721
28,777
11,596
4,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
12
Kills
35
35
Deaths
13
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Khepri
AsagaoLaca
Khepri
2
8
2
0.38
W
Arachne
Boorzik_71
Arachne
6
3
6
3
W
Xing Tian
Pietonu
Xing Tian
2
1
16
10
W
Kuzenbo
SANDMAN--73
Kuzenbo
4
2
7
3.75
L
Izanami
manufdez0802
Izanami
0
6
0
0
L
King Arthur
mzareula
King Arthur
1
5
1
0.3
L
Zeus
7
8
3
1.06
W
Ah Puch
wargfromcave
Ah Puch
5
7
6
1.14
W
Danzaburou
weaKypedia
Danzaburou
18
0
5
20.5
L
Ao Kuang
zlLoveYxmiro-
Ao Kuang
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
67,072
78,037
Taken
72,793
42,723
Mitigated
46,551
8,745
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AsagaoLaca
Khepri
6,079
494
0
3,882
23,421
21,586
0
6,678
16,655
32,703
1,022
W
Arachne
Boorzik_71
Arachne
8,750
6,497
0
5,403
15,768
5,728
2,536
7,199
8,321
0
81,331
W
Xing Tian
Pietonu
Xing Tian
6,581
681
0
4,335
18,437
20,060
556
3,035
15,334
40,506
0
W
Kuzenbo
SANDMAN--73
Kuzenbo
7,668
1,968
0
2,807
15,443
12,563
60
3,730
11,525
57,705
2,857
L
Izanami
manufdez0802
Izanami
1,160
1,049
0
833
6,837
1,204
0
1,329
5,508
0
14,327
L
King Arthur
mzareula
King Arthur
8,303
987
0
2,357
22,151
12,863
107
10,109
11,499
0
50,491
L
Zeus
12,517
1,082
0
410
12,919
3,465
116
6,880
6,039
65,559
121
W
Ah Puch
wargfromcave
Ah Puch
15,296
153
401
1,710
11,549
3,450
0
7,516
3,717
69,481
0
W
Danzaburou
weaKypedia
Danzaburou
28,777
19,205
0
7,752
11,596
4,750
5,632
4,526
6,990
0
130,267
L
Ao Kuang
zlLoveYxmiro-
Ao Kuang
4,034
1,117
0
1,263
12,709
3,605
0
3,449
9,260
26,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
54,978
338
Minions Killed
536
0
Camps Cleared
0
1,262,495
Distance Traveled
1,713,334
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,932
496
34
2
0
328,069
0
W
Arachne
10,602
589
110
6
0
373,707
0
W
Xing Tian
11,054
614
63
4
0
374,486
0
W
Kuzenbo
10,370
576
116
6
0
351,021
0
L
Izanami
6,039
336
29
2
0
128,659
0
L
King Arthur
7,901
439
81
5
0
327,430
0
L
Zeus
10,206
567
154
9
0
287,321
4
W
Ah Puch
9,977
554
85
5
0
289,346
6
W
Danzaburou
12,975
721
162
9
0
324,774
0
L
Ao Kuang
6,750
375
40
2
0
191,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role