Player Matchup

Hercules
Hercules
BigBoxMan
Hercules
Level 23
God Stats
4W - 2L
1,592 SR
Queue Stats
75W - 48L
1,530 Elo+
Solo
Atlas
Atlas
Jayb24
Atlas
Level 118
God Stats
15W - 7L
1,687 SR
Queue Stats
156W - 142L
1,505 Elo+
Party 1
Loki
Loki
LigmaNads
Loki
Level 14
God Stats
30W - 52L
1,388 SR
Queue Stats
35W - 53L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TeGanesha
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,594 SR
Queue Stats
64W - 76L
1,449 Elo+
Party 1
Xbalanque
Xbalanque
pinelljr985
Xbalanque
Level 175
God Stats
3W - 3L
1,434 SR
Queue Stats
107W - 97L
1,518 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,469 Elo+

VS

Team Averages
Level 105
1,489 SR
1,448 Elo+
Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HerbApproach420
Sylvanus
Level 43
God Stats
29W - 49L
1,396 SR
Queue Stats
217W - 260L
1,446 Elo+
Solo
Arachne
Arachne
WhiterFish626
Arachne
Level 194
God Stats
3W - 4L
1,580 SR
Queue Stats
319W - 354L
1,394 Elo+
Solo
Vulcan
Vulcan
slayerson71
Vulcan
Level 22
God Stats
68W - 76L
1,470 SR
Queue Stats
72W - 89L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBoxMan
Hercules
14
4 / 1 / 7
8,367
1,046
6,755
8,717
5,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Jayb24
Atlas
13
1 / 1 / 9
7,812
977
5,686
7,890
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
13
0 / 0 / 9
7,896
987
3,952
3,854
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TeGanesha
Morgan Le Fay
14
2 / 3 / 4
8,367
1,046
4,135
5,648
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
pinelljr985
Xbalanque
15
7 / 0 / 4
9,258
1,157
9,119
7,057
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 2
7,147
893
6,600
5,651
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
13
1 / 2 / 2
7,064
883
2,979
7,772
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
13
2 / 5 / 1
7,581
948
5,155
14,868
11,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
9
0 / 1 / 0
6,286
786
367
1,231
455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
10
1 / 4 / 0
6,699
837
2,214
3,782
1,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
14
Kills
5
5
Deaths
14
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
L
Cupid
 
Cupid
1
2
2
1
W
Hercules
BigBoxMan
Hercules
4
1
7
7.5
L
Sylvanus
2
5
1
0.5
W
Atlas
Jayb24
Atlas
1
1
9
5.5
W
Loki
0
0
9
4.5
W
Morgan Le Fay
TeGanesha
Morgan Le Fay
2
3
4
1.33
L
Arachne
0
1
0
0
W
Xbalanque
pinelljr985
Xbalanque
7
0
4
9
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
17,315
33,166
Taken
33,304
16,923
Mitigated
17,198
8,455
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,600
0
0
307
5,651
1,762
0
1,529
3,975
19,526
0
L
Cupid
 
Cupid
2,979
1,676
99
2,778
7,772
2,476
410
2,132
5,504
0
8,765
W
Hercules
BigBoxMan
Hercules
6,755
2,195
0
3,398
8,717
5,576
126
2,977
5,540
0
11,888
L
Sylvanus
5,155
886
801
3,890
14,868
11,384
0
3,496
11,174
11,717
0
W
Atlas
Jayb24
Atlas
5,686
1,458
0
2,130
7,890
5,978
601
2,878
4,892
10,637
0
W
Loki
3,952
576
0
1,292
3,854
1,268
224
1,273
2,545
0
21,511
W
Morgan Le Fay
TeGanesha
Morgan Le Fay
4,135
391
0
862
5,648
1,789
2,257
2,619
2,859
26,955
0
L
Arachne
367
203
0
247
1,231
455
0
479
752
0
1,377
W
Xbalanque
pinelljr985
Xbalanque
9,119
5,026
0
773
7,057
2,312
2,181
3,552
3,361
0
26,628
L
Vulcan
2,214
33
0
0
3,782
1,121
0
1,576
2,078
7,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
34,777
173
Minions Killed
79
0
Camps Cleared
0
913,858
Distance Traveled
635,606
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,147
893
39
5
0
161,974
0
L
Cupid
7,064
883
14
2
0
166,629
0
W
Hercules
8,367
1,046
24
3
0
177,050
0
L
Sylvanus
7,581
948
13
2
0
147,808
0
W
Atlas
7,812
977
10
1
0
173,391
0
W
Loki
7,896
987
37
5
0
213,784
3
W
Morgan Le Fay
8,367
1,046
57
7
0
174,732
0
L
Arachne
6,286
786
3
0
0
68,752
0
W
Xbalanque
9,258
1,157
45
6
0
174,901
0
L
Vulcan
6,699
837
10
1
0
90,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role