Player Matchup

Janus
Janus
Gold III
CaPiT4N_K4MiK4Z3
Janus
Gold III
Level 148
God Stats
30W - 31L
1,520 SR
Queue Stats
267W - 271L
1,402 MMR
Solo
Hercules
Hercules
Silver IV
ELBUSTEADO
Hercules
Silver IV
Level 124
God Stats
5W - 2L
1,497 SR
Queue Stats
23W - 26L
1,157 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver III
carloselvaliente
Maman Brigitte
Silver III
Level 105
God Stats
1W - 1L
1,413 SR
Queue Stats
17W - 19L
1,410 MMR
Solo
Neith
Neith
Gold V
kkqe20
Neith
Gold V
Level 167
God Stats
14W - 17L
1,469 SR
Queue Stats
233W - 253L
1,173 MMR
Solo
Mulan
Mulan
Gold V
thelarg
Mulan
Gold V
Level 152
God Stats
2W - 1L
1,475 SR
Queue Stats
75W - 78L
1,194 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,475 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,536 SR
1,402 MMR
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
EdgeInside
Serqet
Bronze III
Level 125
God Stats
0W - 1L
1,794 SR
Queue Stats
5W - 8L
1,429 MMR
Solo
Ares
Ares
Gold V
ShomA1985
Ares
Gold V
Level 185
God Stats
18W - 24L
1,456 SR
Queue Stats
871W - 864L
1,431 MMR
Solo
Hou Yi
Hou Yi
Silver I
VEGBeans
Hou Yi
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 286L
1,199 MMR
Solo
Kukulkan
Kukulkan
Gold III
oldsk0oL
Kukulkan
Gold III
Level 156
God Stats
4W - 9L
1,430 SR
Queue Stats
261W - 254L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,506
682
5,949
6,905
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
ELBUSTEADO
Hercules
11
4 / 1 / 4
6,140
558
6,536
9,187
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
carloselvaliente
Maman Brigitte
12
3 / 2 / 4
6,338
576
2,752
7,025
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
kkqe20
Neith
11
4 / 1 / 2
6,944
631
6,971
6,050
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
thelarg
Mulan
13
7 / 3 / 0
8,225
748
7,761
12,476
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArachneThorMedusaAnubis

VS

Bans
Sun WukongLokiSusanoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 5 / 1
4,893
445
2,010
9,933
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
EdgeInside
Serqet
10
2 / 2 / 2
5,887
535
4,060
8,690
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
10
3 / 7 / 0
5,823
529
6,856
12,190
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
VEGBeans
Hou Yi
9
0 / 3 / 1
5,025
457
4,543
7,822
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
oldsk0oL
Kukulkan
11
2 / 4 / 1
6,576
598
5,741
6,155
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
7
7
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
1
0.1
W
3
0
4
5
W
Hercules
ELBUSTEADO
Hercules
4
1
4
6
L
Serqet
EdgeInside
Serqet
2
2
2
1.5
L
Ares
3
7
0
0.43
L
Hou Yi
VEGBeans
Hou Yi
0
3
1
0.17
W
Maman Brigitte
carloselvaliente
Maman Brigitte
3
2
4
2.5
W
Neith
kkqe20
Neith
4
1
2
5
L
Kukulkan
oldsk0oL
Kukulkan
2
4
1
0.63
W
Mulan
thelarg
Mulan
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
23,210
41,643
Taken
44,790
17,396
Mitigated
18,618
17,277
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,010
366
0
3,062
9,933
6,308
0
2,211
7,362
0
12,100
W
5,949
239
0
2,920
6,905
1,807
0
2,052
4,069
55,140
1,412
W
Hercules
ELBUSTEADO
Hercules
6,536
1,271
0
1,908
9,187
5,750
0
1,159
7,612
0
24,691
L
Serqet
EdgeInside
Serqet
4,060
469
0
730
8,690
3,052
0
1,804
6,547
0
39,584
L
Ares
6,856
401
0
2,590
12,190
5,321
0
498
11,692
26,339
1,941
L
Hou Yi
VEGBeans
Hou Yi
4,543
1,838
0
1,957
7,822
2,022
0
309
7,351
0
32,342
W
Maman Brigitte
carloselvaliente
Maman Brigitte
2,752
122
0
3,928
7,025
2,068
52
1,696
5,203
30,537
0
W
Neith
kkqe20
Neith
6,971
3,141
0
3,867
6,050
1,974
632
0
6,050
0
48,285
L
Kukulkan
oldsk0oL
Kukulkan
5,741
286
0
972
6,155
1,915
0
3,379
2,460
37,659
978
W
Mulan
thelarg
Mulan
7,761
1,445
0
4,654
12,476
5,797
28
5,845
5,959
586
53,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
28,204
363
Minions Killed
267
0
Camps Cleared
0
1,198,159
Distance Traveled
1,107,081
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,893
445
16
1
0
204,714
0
W
Janus
7,506
682
98
9
0
247,861
5
W
Hercules
6,140
558
35
3
0
256,231
5
L
Serqet
5,887
535
68
6
0
262,290
0
L
Ares
5,823
529
45
4
0
200,017
0
L
Hou Yi
5,025
457
42
4
0
207,034
0
W
Maman Brigitte
6,338
576
65
6
0
286,653
0
W
Neith
6,944
631
67
6
0
188,847
1
L
Kukulkan
6,576
598
96
9
0
233,026
2
W
Mulan
8,225
748
98
9
0
218,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role