Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bonkalium
Anubis
Level 92
God Stats
37W - 11L
1,750 SR
Queue Stats
410W - 404L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
Shiekz
Amaterasu
Level 46
God Stats
5W - 0L
1,774 SR
Queue Stats
108W - 94L
1,490 Elo+
Party 2
Ra
Ra
Zakk TG
Ra
Level 88
God Stats
23W - 19L
1,486 SR
Queue Stats
319W - 294L
1,504 Elo+
Party 2
Neith
Neith
imrame_z
Neith
Level 42
God Stats
21W - 32L
1,444 SR
Queue Stats
83W - 91L
1,501 Elo+
Party 3
Team Averages
Level 83
1,591 SR
1,503 Elo+

VS

Team Averages
Level 107
1,655 SR
1,429 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DukeOfKlain
Izanami
Level 25
God Stats
0W - 2L
1,415 SR
Queue Stats
0W - 4L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
Grimjow976814
Danzaburou
Level 127
God Stats
11W - 3L
1,924 SR
Queue Stats
163W - 161L
1,513 Elo+
Solo
Nu Wa
Nu Wa
KeepDyіng
Nu Wa
Level 107
God Stats
19W - 15L
1,613 SR
Queue Stats
171W - 159L
1,503 Elo+
Solo
Khepri
Khepri
Kostis21
Khepri
Level 153
God Stats
0W - 1L
1,821 SR
Queue Stats
13W - 15L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 0 / 3
6,373
490
3,624
9,435
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
Bonkalium
Anubis
14
10 / 1 / 3
8,699
669
12,653
7,046
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Shiekz
Amaterasu
11
1 / 2 / 0
6,530
502
3,466
10,659
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 6
7,377
567
6,307
8,130
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
imrame_z
Neith
12
0 / 0 / 2
6,797
523
2,500
5,181
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 2
6,623
509
6,842
7,694
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
DukeOfKlain
Izanami
11
0 / 0 / 0
6,133
472
2,212
2,807
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Grimjow976814
Danzaburou
10
1 / 6 / 2
5,823
448
5,263
11,221
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
1 / 4 / 1
6,498
500
4,890
9,521
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Kostis21
Khepri
9
0 / 2 / 0
5,624
433
3,153
8,297
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
3
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
3
2.5
L
Janus
 
Janus
1
3
2
0.67
W
Anubis
Bonkalium
Anubis
10
1
3
11.5
L
Izanami
DukeOfKlain
Izanami
0
0
0
0
L
Danzaburou
Grimjow976814
Danzaburou
1
6
2
0.33
L
Nu Wa
1
4
1
0.38
L
Khepri
Kostis21
Khepri
0
2
0
0
W
Amaterasu
Shiekz
Amaterasu
1
2
0
0.5
W
3
1
6
6
W
Neith
imrame_z
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
22,360
40,451
Taken
39,540
19,577
Mitigated
14,658
17,147
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,624
3,134
0
3,234
9,435
5,497
104
2,590
6,730
0
22,736
L
Janus
 
Janus
6,842
240
0
2,959
7,694
3,006
0
2,425
4,794
34,715
790
W
Anubis
Bonkalium
Anubis
12,653
252
0
3,198
7,046
2,943
0
2,580
4,334
54,688
1,821
L
Izanami
DukeOfKlain
Izanami
2,212
1,287
0
1,267
2,807
870
0
345
2,420
0
45,590
L
Danzaburou
Grimjow976814
Danzaburou
5,263
1,068
0
2,533
11,221
2,844
0
6,526
4,310
0
35,957
L
Nu Wa
4,890
682
0
2,024
9,521
2,047
0
6,472
2,683
44,726
0
L
Khepri
Kostis21
Khepri
3,153
445
0
1,727
8,297
5,891
0
2,176
5,973
15,362
0
W
Amaterasu
Shiekz
Amaterasu
3,466
956
0
4,623
10,659
6,533
0
5,765
4,830
0
34,386
W
6,307
1,277
871
3,450
8,130
3,058
260
2,016
5,868
60,703
0
W
Neith
imrame_z
Neith
2,500
794
0
1,771
5,181
1,546
173
927
4,192
0
54,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
30,701
414
Minions Killed
353
0
Camps Cleared
0
1,297,580
Distance Traveled
1,237,092
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,373
490
51
4
0
268,862
1
L
Janus
6,623
509
59
5
0
251,752
4
W
Anubis
8,699
669
109
8
0
261,118
5
L
Izanami
6,133
472
115
9
0
234,456
0
L
Danzaburou
5,823
448
55
4
0
256,394
4
L
Nu Wa
6,498
500
102
8
0
245,381
0
L
Khepri
5,624
433
22
2
0
249,109
2
W
Amaterasu
6,530
502
65
5
0
236,534
0
W
Ra
7,377
567
100
8
0
296,806
0
W
Neith
6,797
523
89
7
0
234,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role