Player Matchup

Nox
Nox
Brii_l-9
Nox
Level 105
God Stats
15W - 8L
1,536 SR
Queue Stats
516W - 568L
1,410 Elo+
Solo
Charybdis
Charybdis
DietCreamSoda
Charybdis
Level 98
God Stats
7W - 8L
1,584 SR
Queue Stats
175W - 185L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
DietPepsiMax
Cabrakan
Level 148
God Stats
9W - 5L
1,500 SR
Queue Stats
170W - 157L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
Level 101
God Stats
50W - 49L
1,573 SR
Queue Stats
198W - 194L
1,479 Elo+
Solo
Thor
Thor
SummerNDecember
Thor
Level 80
God Stats
5W - 5L
1,541 SR
Queue Stats
111W - 95L
1,577 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,532 Elo+

VS

Team Averages
Level 128
1,655 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
Aerochampion
Tsukuyomi
Level 164
God Stats
41W - 35L
1,621 SR
Queue Stats
174W - 181L
1,553 Elo+
Solo
Mulan
Mulan
HollowKing29
Mulan
Level 149
God Stats
38W - 26L
1,602 SR
Queue Stats
346W - 351L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrOppaiNovice
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 2
Chang'e
Chang'e
SAGREVYUM
Chang'e
Level 155
God Stats
2W - 1L
1,839 SR
Queue Stats
777W - 817L
1,572 Elo+
Solo
Zeus
Zeus
Yabizar
Zeus
Level 126
God Stats
42W - 49L
1,494 SR
Queue Stats
291W - 342L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
10,726
975
2,315
2,807
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DietCreamSoda
Charybdis
18
5 / 1 / 16
11,753
1,068
17,007
7,514
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
DietPepsiMax
Cabrakan
18
4 / 2 / 19
12,745
1,159
11,803
13,660
24,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Stanksamurai537
Morgan Le Fay
18
5 / 0 / 18
11,950
1,086
12,796
4,197
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 1 / 5
13,485
1,226
12,833
5,569
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

265

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aerochampion
Tsukuyomi
15
2 / 8 / 0
10,280
935
5,981
19,813
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 6 / 3
10,567
961
5,403
14,331
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
MrOppaiNovice
Ah Muzen Cab
16
0 / 4 / 2
10,414
947
7,031
8,968
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SAGREVYUM
Chang'e
15
1 / 4 / 3
9,689
881
3,476
8,367
2,831
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Yabizar
Zeus
15
0 / 6 / 2
9,753
887
8,317
10,179
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
28
Kills
4
4
Deaths
28
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aerochampion
Tsukuyomi
2
8
0
0.25
W
1
0
11
6.5
W
Charybdis
DietCreamSoda
Charybdis
5
1
16
13
W
Cabrakan
DietPepsiMax
Cabrakan
4
2
19
6.75
L
1
6
3
0.42
L
Ah Muzen Cab
MrOppaiNovice
Ah Muzen Cab
0
4
2
0.25
L
Chang'e
SAGREVYUM
Chang'e
1
4
3
0.63
W
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
5
0
18
14
W
13
1
5
15.5
L
Zeus
Yabizar
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,754
Damage
30,208
33,747
Taken
61,658
33,028
Mitigated
31,280
2,996
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aerochampion
Tsukuyomi
5,981
1,413
0
444
19,813
6,565
0
8,344
11,469
0
25,441
W
2,315
0
0
217
2,807
1,235
0
240
2,567
21,433
0
W
Charybdis
DietCreamSoda
Charybdis
17,007
7,455
0
0
7,514
3,076
0
2,439
5,075
0
30,683
W
Cabrakan
DietPepsiMax
Cabrakan
11,803
2,551
0
784
13,660
24,680
0
5,803
7,857
17,863
156
L
5,403
460
0
1,103
14,331
14,876
0
6,167
8,164
100
11,969
L
Ah Muzen Cab
MrOppaiNovice
Ah Muzen Cab
7,031
2,746
0
279
8,968
3,784
0
3,082
5,886
0
52,246
L
Chang'e
SAGREVYUM
Chang'e
3,476
783
698
1,132
8,367
2,831
0
3,975
4,392
11,149
0
W
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
12,796
2,647
0
1,746
4,197
1,867
0
1,866
2,331
44,284
0
W
12,833
1,095
0
249
5,569
2,170
0
1,545
4,024
0
33,267
L
Zeus
Yabizar
Zeus
8,317
773
0
61
10,179
3,224
0
5,264
4,915
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,659
Gold Earned
50,703
227
Minions Killed
225
10
Camps Cleared
4
1,001,570
Distance Traveled
884,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,280
935
24
2
3
200,546
0
W
Nox
10,726
975
49
4
2
204,952
0
W
Charybdis
11,753
1,068
38
3
2
187,921
0
W
Cabrakan
12,745
1,159
6
1
1
181,967
0
L
Mulan
10,567
961
16
1
0
161,946
0
L
Ah Muzen Cab
10,414
947
119
11
0
203,390
0
L
Chang'e
9,689
881
6
1
0
138,974
0
W
Morgan Le Fay
11,950
1,086
79
7
1
225,462
0
W
Thor
13,485
1,226
55
5
4
201,268
0
L
Zeus
9,753
887
60
5
1
179,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role