Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KrivKrivich
Sobek
Level 30
God Stats
0W - 1L
1,855 SR
Queue Stats
22W - 25L
1,425 Elo+
Party 1
Vamana
Vamana
Schoko_Tornado
Vamana
Level 181
God Stats
0W - 3L
1,144 SR
Queue Stats
879W - 862L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Sirbluffkin
Danzaburou
Level 159
God Stats
2W - 3L
1,596 SR
Queue Stats
200W - 179L
1,578 Elo+
Solo
Sylvanus
Sylvanus
василиск
Sylvanus
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
59W - 53L
1,499 Elo+
Party 1
Team Averages
Level 137
1,481 SR
1,505 Elo+

VS

Team Averages
Level 144
1,588 SR
1,502 Elo+
Shiva
Shiva
DiannaGng
Shiva
Level 158
God Stats
2W - 1L
1,519 SR
Queue Stats
296W - 310L
1,518 Elo+
Solo
He Bo
He Bo
Fliss
He Bo
Level 129
God Stats
4W - 5L
1,449 SR
Queue Stats
433W - 467L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Floodhunter147
Ah Muzen Cab
Level 127
God Stats
8W - 0L
2,056 SR
Queue Stats
208W - 173L
1,507 Elo+
Solo
Sylvanus
Sylvanus
SoapWhite
Sylvanus
Level 166
God Stats
3W - 2L
1,630 SR
Queue Stats
194W - 191L
1,504 Elo+
Solo
Hercules
Hercules
oOoToOo
Hercules
Level 140
God Stats
2W - 3L
1,288 SR
Queue Stats
168W - 172L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
2 / 3 / 6
6,691
1,115
8,052
11,045
9,709
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 2 / 7
6,428
1,071
3,785
8,179
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,586
264
0
0
0
Danzaburou
Sirbluffkin
Danzaburou
14
6 / 2 / 4
7,623
1,271
9,760
5,052
2,838
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 4 / 7
5,494
916
5,001
6,815
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DiannaGng
Shiva
11
1 / 2 / 9
6,433
1,072
3,920
7,545
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Fliss
He Bo
13
5 / 2 / 6
7,420
1,237
8,383
5,056
1,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
Floodhunter147
Ah Muzen Cab
12
4 / 3 / 4
7,028
1,171
6,048
5,640
2,133
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SoapWhite
Sylvanus
11
1 / 2 / 7
6,141
1,024
3,469
7,608
6,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
oOoToOo
Hercules
11
0 / 2 / 9
6,430
1,072
5,160
9,064
8,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
10
Kills
11
11
Deaths
11
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
3
6
1.67
W
Shiva
DiannaGng
Shiva
1
2
9
2.75
W
He Bo
Fliss
He Bo
5
2
6
4
W
Ah Muzen Cab
Floodhunter147
Ah Muzen Cab
4
3
4
2
L
2
2
7
2.75
L
0
0
0
0
L
Danzaburou
Sirbluffkin
Danzaburou
6
2
4
4
W
Sylvanus
SoapWhite
Sylvanus
1
2
7
2.25
W
Hercules
oOoToOo
Hercules
0
2
9
2.25
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
26,980
31,091
Taken
34,913
23,065
Mitigated
28,422
11,151
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
8,052
1,329
554
2,754
11,045
9,709
0
4,042
6,605
14,649
1,437
W
Shiva
DiannaGng
Shiva
3,920
294
2,093
2,508
7,545
9,332
254
3,887
3,658
0
8,613
W
He Bo
Fliss
He Bo
8,383
231
0
472
5,056
1,918
168
1,707
3,349
12,924
0
W
Ah Muzen Cab
Floodhunter147
Ah Muzen Cab
6,048
2,912
41
352
5,640
2,133
417
2,245
3,395
0
17,441
L
3,785
191
155
3,435
8,179
6,827
0
2,156
5,694
7,587
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Sirbluffkin
Danzaburou
9,760
2,828
0
1,433
5,052
2,838
0
1,890
3,021
0
21,569
W
Sylvanus
SoapWhite
Sylvanus
3,469
1,044
3,390
3,178
7,608
6,234
396
3,717
3,891
6,573
298
W
Hercules
oOoToOo
Hercules
5,160
989
0
1,873
9,064
8,805
159
4,171
4,893
0
9,049
L
5,001
1,129
1,400
1,420
6,815
3,691
0
2,947
3,597
7,310
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
33,452
71
Minions Killed
71
0
Camps Cleared
0
466,125
Distance Traveled
630,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,691
1,115
23
4
0
136,181
0
W
Shiva
6,433
1,072
18
3
0
129,188
0
W
He Bo
7,420
1,237
15
3
0
133,678
0
W
Ah Muzen Cab
7,028
1,171
26
4
0
115,410
0
L
Sobek
6,428
1,071
4
1
0
124,160
0
L
Vamana
1,586
264
0
0
0
0
0
L
Danzaburou
7,623
1,271
34
6
0
106,837
0
W
Sylvanus
6,141
1,024
8
1
0
117,506
0
W
Hercules
6,430
1,072
4
1
0
134,670
0
L
Sylvanus
5,494
916
10
2
0
98,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role