Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond V
CuppaJoe
Artemis
Diamond V
Level 159
God Stats
4W - 5L
1,598 SR
Queue Stats
211W - 200L
1,838 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
DANIELSSF0730
Nu Wa
Platinum IV
Level 158
God Stats
5W - 1L
1,610 SR
Queue Stats
39W - 16L
1,935 MMR
Solo
Horus
Horus
Platinum I
gardenbeast47
Horus
Platinum I
Level 257
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 267L
2,051 MMR
Party 1
Thor
Thor
Platinum V
paolo098
Thor
Platinum V
Level 128
God Stats
1W - 1L
1,148 SR
Queue Stats
46W - 36L
1,779 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 188
1,471 SR
1,820 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,626 SR
1,786 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
AjiPanca
Ratatoskr
Diamond V
Level 157
God Stats
14W - 6L
1,771 SR
Queue Stats
98W - 75L
1,873 MMR
Solo
Artio
Artio
Platinum IV
Maje15
Artio
Platinum IV
Level 157
God Stats
63W - 44L
1,663 SR
Queue Stats
515W - 512L
1,852 MMR
Solo
Merlin
Merlin
Platinum V
Some-Stoner_0717
Merlin
Platinum V
Level 199
God Stats
83W - 78L
1,649 SR
Queue Stats
220W - 213L
1,775 MMR
Solo
Agni
Agni
Platinum III
deadmanxxx3
Agni
Platinum III
Level 94
God Stats
1W - 6L
1,547 SR
Queue Stats
168W - 176L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 0
6,010
601
3,278
5,953
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
CuppaJoe
Artemis
11
2 / 0 / 2
5,551
555
5,912
4,383
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 2
5,971
597
5,422
3,668
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 6
5,543
554
2,116
7,108
4,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
10
6 / 1 / 1
6,020
602
4,907
8,574
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KumbhakarnaGuan YuCthulhuArachneJanus

VS

Bans
CabrakanChronosThothAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 0
4,837
484
4,046
5,337
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
AjiPanca
Ratatoskr
10
1 / 4 / 0
5,356
536
3,506
8,084
2,053
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Maje15
Artio
8
0 / 2 / 0
4,745
475
2,667
9,536
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,451
545
3,492
6,085
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 2 / 0
6,257
626
3,524
4,669
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
0
1
L
Medusa
 
Medusa
0
2
0
0
L
Ratatoskr
AjiPanca
Ratatoskr
1
4
0
0.25
W
Artemis
CuppaJoe
Artemis
2
0
2
3
W
2
2
2
1.5
L
Artio
Maje15
Artio
0
2
0
0
L
0
2
1
0.25
L
2
2
0
1
W
0
0
6
3
W
Thor
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
17,235
29,686
Taken
33,711
14,203
Mitigated
11,900
10,901
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,278
945
0
2,334
5,953
4,225
0
2,070
3,883
29,492
3,097
L
Medusa
 
Medusa
4,046
1,720
0
963
5,337
1,289
0
386
4,883
0
37,424
L
Ratatoskr
AjiPanca
Ratatoskr
3,506
535
0
3,306
8,084
2,053
0
1,545
6,389
0
37,893
W
Artemis
CuppaJoe
Artemis
5,912
2,402
0
1,265
4,383
1,575
110
887
3,496
0
40,591
W
5,422
901
0
1,000
3,668
1,037
0
2,177
1,175
36,651
835
L
Artio
Maje15
Artio
2,667
62
240
3,085
9,536
5,705
0
1,059
8,336
11,212
0
L
3,492
257
0
3,047
6,085
1,684
0
2,662
3,083
37,069
0
L
3,524
255
0
1,576
4,669
1,169
0
1,753
2,704
40,803
2,355
W
2,116
1,160
1,984
3,818
7,108
4,328
0
1,750
5,358
0
14,160
W
Thor
4,907
1,480
0
500
8,574
3,038
0
2,208
6,266
0
34,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
26,646
297
Minions Killed
310
0
Camps Cleared
0
1,013,110
Distance Traveled
1,035,750
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,010
601
67
7
0
189,996
0
L
Medusa
4,837
484
62
6
0
194,528
0
L
Ratatoskr
5,356
536
73
7
0
239,444
0
W
Artemis
5,551
555
64
6
0
200,665
0
W
Nu Wa
5,971
597
74
7
0
190,702
2
L
Artio
4,745
475
11
1
0
209,063
4
L
Merlin
5,451
545
57
6
0
190,440
0
L
Agni
6,257
626
107
11
0
202,275
1
W
Horus
5,543
554
36
4
0
219,918
4
W
Thor
6,020
602
56
6
0
211,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role