Player Matchup

Hercules
Hercules
Arma_Grande_1234
Hercules
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 84L
1,500 Elo+
Party 1
Charybdis
Charybdis
Doublehorror
Charybdis
Level 141
God Stats
0W - 2L
1,267 SR
Queue Stats
230W - 99L
1,680 Elo+
Solo
Agni
Agni
Miss_sugar_candy
Agni
Level 196
God Stats
2W - 2L
1,764 SR
Queue Stats
88W - 84L
1,516 Elo+
Party 1
Janus
Janus
SniffyBorder
Janus
Level 75
God Stats
4W - 4L
1,271 SR
Queue Stats
59W - 52L
1,514 Elo+
Party 1
Baba Yaga
Baba Yaga
diablodu03700
Baba Yaga
Level 81
God Stats
1W - 2L
1,421 SR
Queue Stats
125W - 143L
1,409 Elo+
Solo
Team Averages
Level 135
1,445 SR
1,524 Elo+

VS

Team Averages
Level 84
1,422 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Sjango
Odin
Level 86
God Stats
2W - 1L
1,632 SR
Queue Stats
122W - 109L
1,439 Elo+
Solo
Ne Zha
Ne Zha
YusEn67
Ne Zha
Level 103
God Stats
1W - 3L
1,128 SR
Queue Stats
114W - 106L
1,478 Elo+
Solo
Medusa
Medusa
halomatze117
Medusa
Level 99
God Stats
10W - 8L
1,515 SR
Queue Stats
236W - 236L
1,462 Elo+
Solo
Freya
Freya
malkobob4e
Freya
Level 46
God Stats
2W - 2L
1,338 SR
Queue Stats
127W - 131L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 8
10,433
803
9,150
24,026
20,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Doublehorror
Charybdis
11
2 / 3 / 4
8,406
647
6,413
5,169
1,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 8
9,654
743
9,872
11,821
3,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 7
10,767
828
16,968
10,759
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
diablodu03700
Baba Yaga
10
1 / 1 / 4
7,471
575
3,346
5,164
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
2 / 1 / 9
10,200
785
8,804
9,200
4,024
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Odin
Sjango
Odin
15
0 / 2 / 10
10,053
773
5,910
14,165
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
YusEn67
Ne Zha
18
8 / 4 / 5
11,096
854
18,828
12,612
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
16
4 / 5 / 9
10,248
788
9,060
10,141
2,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
16
3 / 4 / 7
10,209
785
6,204
10,883
3,166
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
15
Kills
17
17
Deaths
16
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
9
6.5
L
5
2
8
4.5
L
Charybdis
Doublehorror
Charybdis
2
3
4
1.33
L
2
6
8
1
W
Odin
Sjango
Odin
0
2
10
2.5
L
5
5
7
1.7
W
Ne Zha
YusEn67
Ne Zha
8
4
5
2.63
L
Baba Yaga
diablodu03700
Baba Yaga
1
1
4
3
W
Medusa
4
5
9
1.7
W
Freya
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
48,806
56,939
Taken
57,001
30,641
Mitigated
28,797
24,627
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,804
232
1,418
3,849
9,200
4,024
477
4,684
4,414
29,431
0
L
9,150
1,020
766
12,772
24,026
20,684
0
8,631
15,395
2,061
10,772
L
Charybdis
Doublehorror
Charybdis
6,413
1,546
513
815
5,169
1,304
0
1,220
3,949
0
13,127
L
9,872
325
2,062
2,568
11,821
3,458
0
1,974
9,847
28,152
68
W
Odin
Sjango
Odin
5,910
370
2,840
3,722
14,165
13,198
598
5,580
7,988
0
18,148
L
16,968
427
784
2,180
10,759
3,750
325
1,896
8,863
37,689
92
W
Ne Zha
YusEn67
Ne Zha
18,828
2,099
514
2,229
12,612
5,431
3,595
6,097
6,311
0
34,667
L
Baba Yaga
diablodu03700
Baba Yaga
3,346
139
220
1,947
5,164
1,445
0
864
4,300
11,125
0
W
Medusa
9,060
5,101
0
500
10,141
2,978
1,929
6,860
2,925
0
21,864
W
Freya
6,204
2,278
2,925
2,466
10,883
3,166
877
7,268
3,387
14,134
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
51,806
136
Minions Killed
142
0
Camps Cleared
0
871,849
Distance Traveled
1,219,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,200
785
42
3
0
254,656
0
L
Hercules
10,433
803
10
1
0
233,889
0
L
Charybdis
8,406
647
20
2
0
117,972
0
L
Agni
9,654
743
42
3
0
184,245
0
W
Odin
10,053
773
20
2
0
259,083
0
L
Janus
10,767
828
54
4
0
219,963
0
W
Ne Zha
11,096
854
40
3
0
232,629
0
L
Baba Yaga
7,471
575
10
1
0
115,780
0
W
Medusa
10,248
788
28
2
0
231,205
0
W
Freya
10,209
785
12
1
0
241,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role