Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GrumpelTiltSkin
Izanami
Level 173
God Stats
9W - 4L
1,567 SR
Queue Stats
275W - 250L
1,524 Elo+
Solo
Ravana
Ravana
Kentiepoo08
Ravana
Level 282
God Stats
8W - 8L
1,488 SR
Queue Stats
759W - 774L
1,508 Elo+
Solo
The Morrigan
The Morrigan
Necrovedix
The Morrigan
Level 158
God Stats
26W - 23L
1,558 SR
Queue Stats
283W - 269L
1,533 Elo+
Solo
Fafnir
Fafnir
Warcelo
Fafnir
Level 79
God Stats
8W - 8L
1,517 SR
Queue Stats
89W - 86L
1,453 Elo+
Solo
Team Averages
Level 170
1,526 SR
1,504 Elo+

VS

Team Averages
Level 139
1,530 SR
1,509 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Spongite
Amaterasu
Level 141
God Stats
7W - 5L
1,671 SR
Queue Stats
186W - 177L
1,517 Elo+
Solo
Chernobog
Chernobog
T3o38
Chernobog
Level 123
God Stats
4W - 5L
1,540 SR
Queue Stats
195W - 184L
1,530 Elo+
Party 1
Thanatos
Thanatos
monsaemon101
Thanatos
Level 148
God Stats
2W - 5L
1,438 SR
Queue Stats
236W - 227L
1,487 Elo+
Solo
Poseidon
Poseidon
pickletickle308
Poseidon
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 160L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
6,600
600
6,112
10,481
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 0
6,693
608
6,757
6,193
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
10
2 / 3 / 2
6,231
566
4,705
6,422
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
Necrovedix
The Morrigan
11
3 / 2 / 2
6,847
622
4,091
5,270
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Warcelo
Fafnir
10
0 / 2 / 2
6,706
610
1,752
9,800
9,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 5
6,805
619
4,701
7,861
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Spongite
Amaterasu
14
2 / 0 / 1
7,758
705
6,125
9,743
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
T3o38
Chernobog
11
3 / 1 / 4
6,502
591
4,327
6,368
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
monsaemon101
Thanatos
12
4 / 3 / 2
6,609
601
6,419
10,153
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
6
0 / 3 / 0
4,739
431
1,124
2,263
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
11
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
L
Xing Tian
 
Xing Tian
1
0
5
3.5
W
2
2
0
1
W
Ravana
2
3
2
1
W
The Morrigan
Necrovedix
The Morrigan
3
2
2
2
L
Amaterasu
Spongite
Amaterasu
2
0
1
2.5
L
Chernobog
T3o38
Chernobog
3
1
4
5
W
Fafnir
Warcelo
Fafnir
0
2
2
0.5
L
Thanatos
monsaemon101
Thanatos
4
3
2
1.67
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
22,696
38,166
Taken
36,388
20,363
Mitigated
18,501
11,530
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,112
810
0
4,044
10,481
5,804
0
0
10,481
0
51,276
L
Xing Tian
 
Xing Tian
4,701
571
0
2,457
7,861
5,364
224
2,097
5,764
26,753
2,368
W
6,757
4,514
0
1,820
6,193
1,710
251
1,226
4,967
0
62,985
W
Ravana
4,705
1,410
0
1,768
6,422
2,029
0
1,083
5,339
0
33,126
W
The Morrigan
Necrovedix
The Morrigan
4,091
409
0
470
5,270
1,560
541
809
4,461
42,300
628
L
Amaterasu
Spongite
Amaterasu
6,125
2,272
0
4,888
9,743
7,479
0
374
9,369
0
58,901
L
Chernobog
T3o38
Chernobog
4,327
2,382
0
1,355
6,368
1,691
1,211
1,266
5,102
0
44,405
W
Fafnir
Warcelo
Fafnir
1,752
289
0
3,428
9,800
9,260
91
2,197
7,603
12,894
0
L
Thanatos
monsaemon101
Thanatos
6,419
2,359
0
6,635
10,153
3,485
0
1,275
8,878
0
46,645
L
Poseidon
1,124
382
0
100
2,263
482
0
742
1,521
16,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
32,413
370
Minions Killed
353
0
Camps Cleared
0
1,173,839
Distance Traveled
1,072,231
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,600
600
96
9
0
240,895
0
L
Xing Tian
6,805
619
50
5
0
247,604
0
W
Izanami
6,693
608
116
11
0
204,117
0
W
Ravana
6,231
566
56
5
0
259,427
0
W
The Morrigan
6,847
622
87
8
0
228,661
0
L
Amaterasu
7,758
705
116
11
0
236,122
4
L
Chernobog
6,502
591
73
7
0
232,248
0
W
Fafnir
6,706
610
15
1
0
240,739
3
L
Thanatos
6,609
601
83
8
0
249,710
0
L
Poseidon
4,739
431
31
3
0
106,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role