Player Matchup

Hercules
Hercules
DazZdiLLusION
Hercules
Level 129
God Stats
11W - 7L
1,536 SR
Queue Stats
587W - 589L
1,459 Elo+
Solo
Neith
Neith
HesitantMedal60
Neith
Level 29
God Stats
3W - 0L
1,553 SR
Queue Stats
90W - 80L
1,413 Elo+
Party 2
Chaac
Chaac
Legendaryfightr
Chaac
Level 124
God Stats
2W - 2L
1,380 SR
Queue Stats
161W - 169L
1,493 Elo+
Solo
Nut
Nut
Mudafr
Nut
Level 105
God Stats
6W - 4L
1,531 SR
Queue Stats
750W - 751L
1,443 Elo+
Party 2
Scylla
Scylla
beanqueen92TTV
Scylla
Level 90
God Stats
3W - 3L
1,447 SR
Queue Stats
252W - 242L
1,478 Elo+
Solo
Team Averages
Level 95
1,489 SR
1,457 Elo+

VS

Team Averages
Level 86
1,497 SR
1,462 Elo+
Freya
Freya
GremlinsBgone
Freya
Level 70
God Stats
1W - 1L
1,746 SR
Queue Stats
39W - 39L
1,441 Elo+
Solo
Athena
Athena
OGZHINNY
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 223L
1,503 Elo+
Party 1
Merlin
Merlin
Temp-44554420
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,380 Elo+
Solo
Atlas
Atlas
XxCABOOSExX9
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,465 Elo+
Party 1
Thor
Thor
iNSaNITY427
Thor
Level 104
God Stats
0W - 3L
1,241 SR
Queue Stats
65W - 63L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DazZdiLLusION
Hercules
15
6 / 0 / 16
8,603
1,075
5,224
13,783
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 1 / 13
8,216
1,027
7,746
4,990
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 15
8,757
1,095
10,805
8,890
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
Mudafr
Nut
14
8 / 1 / 9
8,648
1,081
11,944
5,841
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 11
7,523
940
4,362
3,976
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
6,079
760
4,922
9,208
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
OGZHINNY
Athena
10
1 / 4 / 3
6,200
775
4,916
14,701
11,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 2
6,137
767
5,266
5,227
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,392
674
1,796
5,795
3,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 2
6,698
837
7,391
8,229
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
23
Kills
4
5
Deaths
23
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
DazZdiLLusION
Hercules
6
0
16
14
L
2
6
3
0.58
W
5
1
13
11.5
W
4
1
15
11.5
W
Nut
Mudafr
Nut
8
1
9
12.5
L
Athena
OGZHINNY
Athena
1
4
3
0.63
L
0
4
2
0.25
L
0
4
0
0
W
0
2
11
2.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
24,291
37,480
Taken
43,160
19,876
Mitigated
23,320
18,643
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DazZdiLLusION
Hercules
5,224
1,257
988
7,185
13,783
8,583
841
5,943
7,840
0
8,755
L
4,922
1,568
468
1,337
9,208
3,357
0
1,049
8,159
7,343
0
W
7,746
3,283
715
823
4,990
1,529
1,654
2,736
2,254
0
11,810
W
10,805
1,331
1,850
3,651
8,890
6,655
255
2,975
5,915
0
29,400
W
Nut
Mudafr
Nut
11,944
5,402
1,891
788
5,841
1,901
3,324
2,505
3,336
0
22,842
L
Athena
OGZHINNY
Athena
4,916
1,291
495
5,100
14,701
11,242
0
1,564
13,137
10,168
0
L
5,266
41
184
648
5,227
1,735
0
1,009
4,218
9,717
0
L
1,796
581
0
288
5,795
3,619
0
209
5,586
4,812
0
W
4,362
726
505
247
3,976
1,208
772
2,741
1,235
11,138
0
L
7,391
386
0
0
8,229
3,367
0
531
7,698
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
30,506
101
Minions Killed
50
0
Camps Cleared
0
802,400
Distance Traveled
637,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,603
1,075
8
1
0
175,844
0
L
Freya
6,079
760
4
1
0
139,952
0
W
Neith
8,216
1,027
8
1
0
154,175
0
W
Chaac
8,757
1,095
38
5
0
171,197
0
W
Nut
8,648
1,081
29
4
0
155,115
0
L
Athena
6,200
775
3
0
0
136,836
0
L
Merlin
6,137
767
17
2
0
136,002
0
L
Atlas
5,392
674
9
1
0
73,475
0
W
Scylla
7,523
940
18
2
0
146,069
0
L
Thor
6,698
837
17
2
0
151,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role