Player Matchup

Baron Samedi
Baron Samedi
Byvasy9
Baron Samedi
Level 49
God Stats
0W - 2L
1,183 SR
Queue Stats
107W - 125L
1,427 Elo+
Solo
Arachne
Arachne
Cubaaaaaa
Arachne
Level 100
God Stats
39W - 46L
1,500 SR
Queue Stats
217W - 211L
1,472 Elo+
Party 2
Sobek
Sobek
ItzDxrren
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 161L
1,449 Elo+
Solo
Ymir
Ymir
SirKekoo
Ymir
Level 29
God Stats
9W - 6L
1,506 SR
Queue Stats
32W - 37L
1,407 Elo+
Party 2
Izanami
Izanami
ianhdnzz
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,714 Elo+
Party 2
Team Averages
Level 64
1,438 SR
1,494 Elo+

VS

Team Averages
Level 86
1,488 SR
1,494 Elo+
Neith
Neith
NANO_WINS15
Neith
Level 68
God Stats
105W - 100L
1,531 SR
Queue Stats
328W - 299L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Shiekz
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,468 Elo+
Party 1
Ullr
Ullr
Zakk TG
Ullr
Level 88
God Stats
2W - 1L
1,471 SR
Queue Stats
305W - 280L
1,483 Elo+
Party 1
Ra
Ra
cira_9
Ra
Level 121
God Stats
29W - 29L
1,520 SR
Queue Stats
231W - 220L
1,534 Elo+
Solo
Sylvanus
Sylvanus
mikelecea20
Sylvanus
Level 109
God Stats
4W - 5L
1,418 SR
Queue Stats
45W - 52L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Byvasy9
Baron Samedi
10
0 / 3 / 0
5,115
465
3,708
6,418
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Cubaaaaaa
Arachne
10
1 / 4 / 2
5,318
483
3,163
8,264
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
ItzDxrren
Sobek
11
2 / 1 / 1
6,198
563
4,844
6,763
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
9
1 / 1 / 0
5,477
498
2,383
10,518
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ianhdnzz
Izanami
9
0 / 4 / 1
4,741
431
3,067
6,932
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,110
555
8,304
5,172
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Shiekz
Cthulhu
9
1 / 1 / 0
5,462
497
1,777
6,166
3,413
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Zakk TG
Ullr
10
2 / 2 / 3
5,904
537
4,261
8,817
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
6 / 0 / 1
7,352
668
5,469
5,394
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
mikelecea20
Sylvanus
11
2 / 0 / 3
6,403
582
4,618
6,955
4,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Byvasy9
Baron Samedi
0
3
0
0
L
Arachne
Cubaaaaaa
Arachne
1
4
2
0.5
L
Sobek
ItzDxrren
Sobek
2
1
1
2.5
W
2
1
3
3.5
W
Cthulhu
Shiekz
Cthulhu
1
1
0
1
L
Ymir
1
1
0
1
W
Ullr
Zakk TG
Ullr
2
2
3
1.75
W
Ra
6
0
1
6.5
L
Izanami
ianhdnzz
Izanami
0
4
1
0.13
W
Sylvanus
mikelecea20
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
24,429
38,895
Taken
32,504
17,943
Mitigated
13,915
13,110
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Byvasy9
Baron Samedi
3,708
632
0
1,249
6,418
2,158
0
2,911
3,224
31,600
0
L
Arachne
Cubaaaaaa
Arachne
3,163
2,164
0
3,348
8,264
2,071
0
2,461
5,665
0
29,180
L
Sobek
ItzDxrren
Sobek
4,844
264
0
4,094
6,763
4,899
0
1,538
5,225
28,289
2,180
W
8,304
2,991
0
1,427
5,172
1,795
686
1,113
4,059
0
42,990
W
Cthulhu
Shiekz
Cthulhu
1,777
247
0
2,197
6,166
3,413
0
2,343
3,524
20,808
652
L
Ymir
2,383
194
14
3,247
10,518
7,042
0
2,106
8,412
20,697
0
W
Ullr
Zakk TG
Ullr
4,261
1,915
0
5,149
8,817
2,768
120
1,980
6,695
0
34,559
W
Ra
5,469
243
315
2,389
5,394
1,921
253
3,350
2,044
55,216
424
L
Izanami
ianhdnzz
Izanami
3,067
2,498
0
1,158
6,932
1,773
0
2,358
4,574
0
27,375
W
Sylvanus
mikelecea20
Sylvanus
4,618
1,610
1,892
2,509
6,955
4,018
0
1,270
5,685
25,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
31,231
248
Minions Killed
317
0
Camps Cleared
0
1,045,376
Distance Traveled
1,037,369
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,115
465
53
5
0
161,264
0
L
Arachne
5,318
483
54
5
0
258,486
0
L
Sobek
6,198
563
58
5
0
217,089
0
W
Neith
6,110
555
69
6
0
192,577
0
W
Cthulhu
5,462
497
42
4
0
194,709
0
L
Ymir
5,477
498
30
3
0
202,626
3
W
Ullr
5,904
537
64
6
0
227,626
0
W
Ra
7,352
668
114
10
0
230,319
0
L
Izanami
4,741
431
53
5
0
205,911
0
W
Sylvanus
6,403
582
28
3
0
192,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role