Player Matchup

Apollo
Apollo
D_R_A_G_0_N_280
Apollo
Level 127
God Stats
20W - 12L
1,657 SR
Queue Stats
191W - 168L
1,489 Elo+
Solo
Zeus
Zeus
ItachiVendeTacos
Zeus
Level 49
God Stats
2W - 0L
1,550 SR
Queue Stats
11W - 10L
1,502 Elo+
Solo
Pele
Pele
POWER BROTHERS2
Pele
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo
Fenrir
Fenrir
Usseles123
Fenrir
Level 157
God Stats
4W - 2L
1,586 SR
Queue Stats
127W - 118L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
noahthepotato
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,664 Elo+
Solo
Team Averages
Level 109
1,559 SR
1,501 Elo+

VS

Team Averages
Level 143
1,540 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IICRAKII1
Cernunnos
Level 149
God Stats
33W - 23L
1,785 SR
Queue Stats
566W - 589L
1,561 Elo+
Solo
Cthulhu
Cthulhu
KohaiNaughty
Cthulhu
Level 156
God Stats
11W - 13L
1,539 SR
Queue Stats
416W - 472L
1,482 Elo+
Party 1
Ymir
Ymir
ShinShoRyuGuile
Ymir
Level 155
God Stats
28W - 33L
1,500 SR
Queue Stats
800W - 886L
1,521 Elo+
Party 1
Discordia
Discordia
Tsuke-Flame
Discordia
Level 106
God Stats
0W - 1L
1,376 SR
Queue Stats
22W - 13L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,841
684
4,285
3,664
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 1
5,591
559
2,739
5,981
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 2 / 0
4,391
439
1,600
4,668
1,154
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Usseles123
Fenrir
11
2 / 4 / 2
5,496
550
3,919
9,577
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
noahthepotato
Baron Samedi
10
3 / 1 / 2
5,615
562
3,532
7,204
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 3 / 1
5,027
503
2,705
6,901
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
IICRAKII1
Cernunnos
6
0 / 3 / 0
4,180
418
1,579
5,293
1,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KohaiNaughty
Cthulhu
13
5 / 0 / 1
7,400
740
4,581
5,662
5,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
1 / 1 / 1
4,870
487
1,305
5,878
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Tsuke-Flame
Discordia
11
2 / 2 / 4
6,321
632
6,821
4,952
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
W
2
0
2
3
L
Cernunnos
IICRAKII1
Cernunnos
0
3
0
0
W
2
3
1
0.83
L
Cthulhu
KohaiNaughty
Cthulhu
5
0
1
5.5
W
0
2
0
0
L
1
1
1
1.5
L
Discordia
Tsuke-Flame
Discordia
2
2
4
2
W
Fenrir
Usseles123
Fenrir
2
4
2
0.75
W
Baron Samedi
noahthepotato
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
16,991
31,094
Taken
28,686
12,357
Mitigated
13,873
10,171
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,705
1,844
0
1,131
6,901
2,396
0
1,550
5,240
0
22,224
W
4,285
2,584
0
2,256
3,664
1,381
292
827
2,735
0
54,207
L
Cernunnos
IICRAKII1
Cernunnos
1,579
933
0
1,127
5,293
1,305
0
1,462
3,702
0
16,500
W
2,739
141
0
1,570
5,981
1,520
17
4,201
1,740
30,593
0
L
Cthulhu
KohaiNaughty
Cthulhu
4,581
721
56
2,141
5,662
5,096
0
358
5,304
46,041
3,569
W
1,600
420
0
767
4,668
1,154
0
1,738
2,930
0
15,752
L
1,305
268
0
890
5,878
3,669
0
162
5,688
17,441
0
L
Discordia
Tsuke-Flame
Discordia
6,821
455
0
420
4,952
1,407
0
2,125
2,710
41,909
1,684
W
Fenrir
Usseles123
Fenrir
3,919
617
0
3,631
9,577
3,020
0
3,967
5,570
0
36,033
W
Baron Samedi
noahthepotato
Baron Samedi
3,532
728
3
1,944
7,204
5,282
0
1,425
5,779
27,207
2,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
27,798
299
Minions Killed
282
0
Camps Cleared
0
979,179
Distance Traveled
1,064,632
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,027
503
40
4
0
244,079
4
W
Apollo
6,841
684
104
10
0
185,688
0
L
Cernunnos
4,180
418
31
3
0
199,109
0
W
Zeus
5,591
559
68
7
0
188,241
2
L
Cthulhu
7,400
740
100
10
0
195,858
3
W
Pele
4,391
439
26
3
0
182,124
0
L
Ymir
4,870
487
28
3
0
209,340
3
L
Discordia
6,321
632
83
8
0
216,246
2
W
Fenrir
5,496
550
68
7
0
224,783
0
W
Baron Samedi
5,615
562
33
3
0
198,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role