Player Matchup

Baron Samedi
Baron Samedi
Da Yung Mookie
Baron Samedi
Level 219
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 180L
1,426 Elo+
Solo
Cerberus
Cerberus
Sweet-_-cherry22
Cerberus
Level 126
God Stats
0W - 1L
1,298 SR
Queue Stats
90W - 102L
1,480 Elo+
Party 1
Lancelot
Lancelot
Tottokill
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 140L
1,533 Elo+
Solo
King Arthur
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
Level 145
God Stats
3W - 5L
1,473 SR
Queue Stats
230W - 242L
1,492 Elo+
Party 1
Vulcan
Vulcan
okB4UShout
Vulcan
Level 129
God Stats
0W - 1L
1,717 SR
Queue Stats
35W - 23L
1,614 Elo+
Solo
Team Averages
Level 148
1,498 SR
1,509 Elo+

VS

Team Averages
Level 121
1,557 SR
1,518 Elo+
Thor
Thor
AlmightyRagna
Thor
Level 140
God Stats
1W - 0L
1,279 SR
Queue Stats
75W - 75L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
Misscricrie
Ao Kuang
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 89L
1,487 Elo+
Solo
Discordia
Discordia
TheJiggster35
Discordia
Level 138
God Stats
5W - 2L
1,595 SR
Queue Stats
132W - 136L
1,546 Elo+
Party 2
Olorun
Olorun
kittyKAT748
Olorun
Level 57
God Stats
2W - 0L
1,705 SR
Queue Stats
78W - 60L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
mrc101
Zhong Kui
Level 156
God Stats
3W - 1L
1,705 SR
Queue Stats
113W - 102L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da Yung Mookie
Baron Samedi
17
7 / 6 / 4
10,253
932
10,694
12,128
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 9 / 8
8,359
760
5,052
18,682
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Tottokill
Lancelot
13
0 / 7 / 6
7,706
701
5,571
12,010
7,150
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
16
4 / 7 / 8
9,724
884
7,180
16,437
16,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
okB4UShout
Vulcan
17
5 / 5 / 6
9,727
884
16,002
10,538
3,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 20
9,232
839
9,346
12,587
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ao Kuang
Misscricrie
Ao Kuang
16
7 / 5 / 11
9,800
891
8,591
14,924
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
TheJiggster35
Discordia
18
9 / 2 / 12
10,485
953
16,069
7,657
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
4 / 4 / 11
9,309
846
9,546
9,856
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
mrc101
Zhong Kui
16
8 / 3 / 14
10,230
930
17,698
12,256
11,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
17
Kills
33
34
Deaths
17
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
3
20
5
L
Baron Samedi
Da Yung Mookie
Baron Samedi
7
6
4
1.5
W
Ao Kuang
Misscricrie
Ao Kuang
7
5
11
2.5
L
1
9
8
0.56
W
Discordia
TheJiggster35
Discordia
9
2
12
7.5
L
Lancelot
Tottokill
Lancelot
0
7
6
0.43
L
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
4
7
8
1.14
W
Olorun
4
4
11
2.38
W
Zhong Kui
mrc101
Zhong Kui
8
3
14
5
L
Vulcan
okB4UShout
Vulcan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
61,250
69,795
Taken
57,280
49,755
Mitigated
33,995
13,673
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,346
979
1,949
2,258
12,587
4,951
0
7,262
5,151
0
14,943
L
Baron Samedi
Da Yung Mookie
Baron Samedi
10,694
529
1,841
2,055
12,128
5,494
749
10,066
1,985
20,331
0
W
Ao Kuang
Misscricrie
Ao Kuang
8,591
1,890
669
3,759
14,924
12,140
101
7,463
7,395
13,850
243
L
5,052
0
226
3,289
18,682
17,238
53
12,262
6,240
9,924
360
W
Discordia
TheJiggster35
Discordia
16,069
251
1,917
1,474
7,657
2,431
46
4,649
2,893
31,957
0
L
Lancelot
Tottokill
Lancelot
5,571
629
0
858
12,010
7,150
0
7,992
3,909
0
10,908
L
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
7,180
467
821
1,967
16,437
16,418
0
11,057
5,189
2,590
11,202
W
Olorun
9,546
4,346
1,116
2,465
9,856
2,826
0
7,744
2,087
20,265
0
W
Zhong Kui
mrc101
Zhong Kui
17,698
2,185
861
3,022
12,256
11,647
678
5,394
6,749
30,072
1,966
L
Vulcan
okB4UShout
Vulcan
16,002
509
610
2,006
10,538
3,455
376
8,983
1,354
37,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
49,056
109
Minions Killed
128
0
Camps Cleared
0
935,815
Distance Traveled
1,024,532
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,232
839
8
1
0
208,879
0
L
Baron Samedi
10,253
932
17
2
0
189,460
1
W
Ao Kuang
9,800
891
19
2
0
194,928
0
L
Cerberus
8,359
760
13
1
0
160,577
0
W
Discordia
10,485
953
33
3
0
220,934
0
L
Lancelot
7,706
701
18
2
0
218,480
0
L
King Arthur
9,724
884
13
1
0
157,967
0
W
Olorun
9,309
846
29
3
0
188,112
0
W
Zhong Kui
10,230
930
39
4
0
211,679
0
L
Vulcan
9,727
884
48
4
0
209,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role