Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
ElonMenosk
Anhur
Platinum II
Level 170
God Stats
17W - 19L
1,636 SR
Queue Stats
126W - 112L
2,084 MMR
Solo
Agni
Agni
Diamond II
Erythropoietin
Agni
Diamond II
Level 96
God Stats
8W - 4L
1,695 SR
Queue Stats
66W - 57L
2,291 MMR
Solo
Chronos
Chronos
Diamond IV
Setforex
Chronos
Diamond IV
Level 170
God Stats
8W - 5L
1,638 SR
Queue Stats
166W - 150L
1,912 MMR
Solo
Ares
Ares
Diamond IV
Tinu
Ares
Diamond IV
Level 158
God Stats
3W - 1L
1,777 SR
Queue Stats
67W - 65L
2,002 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,649 SR
1,958 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,527 SR
1,889 MMR
Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
AlJaBeRi
Raijin
Diamond I
Level 147
God Stats
3W - 2L
1,650 SR
Queue Stats
125W - 91L
1,929 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Alexiisiismael
Cthulhu
Diamond I
Level 156
God Stats
4W - 5L
1,707 SR
Queue Stats
83W - 60L
2,245 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
MostVedic
Ah Muzen Cab
Platinum III
Level 176
God Stats
0W - 1L
1,293 SR
Queue Stats
186W - 180L
1,804 MMR
Solo
Atlas
Atlas
Platinum II
VuJx
Atlas
Platinum II
Level 274
God Stats
17W - 7L
1,483 SR
Queue Stats
43W - 27L
1,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
3 / 0 / 2
4,328
721
3,331
4,031
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
6
2 / 1 / 2
3,840
640
1,693
3,088
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 3
4,105
684
2,020
2,868
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Setforex
Chronos
7
1 / 2 / 0
4,072
679
1,634
4,496
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
Tinu
Ares
7
2 / 1 / 3
4,235
706
3,150
4,255
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JanusAwilixNut

VS

Bans
LokiKuzenboAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
0 / 2 / 1
3,319
553
1,184
4,454
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
AlJaBeRi
Raijin
7
1 / 2 / 0
3,938
656
2,542
3,301
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 0
4,587
765
2,663
3,028
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
MostVedic
Ah Muzen Cab
7
2 / 1 / 0
4,154
692
2,221
3,333
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
VuJx
Atlas
6
0 / 2 / 2
3,766
628
2,687
5,266
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
5
5
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
L
Camazotz
 
Camazotz
0
2
1
0.25
L
Raijin
AlJaBeRi
Raijin
1
2
0
0.5
L
2
1
0
2
W
Anhur
2
1
2
3
W
0
1
3
1.5
L
Ah Muzen Cab
MostVedic
Ah Muzen Cab
2
1
0
2
W
Chronos
Setforex
Chronos
1
2
0
0.5
W
Ares
Tinu
Ares
2
1
3
3.5
L
Atlas
VuJx
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
11,297
18,738
Taken
19,382
6,042
Mitigated
5,486
6,606
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,331
1,725
0
967
4,031
1,147
0
1,004
2,963
0
19,284
L
Camazotz
 
Camazotz
1,184
539
0
2,285
4,454
868
0
690
3,684
0
9,469
L
Raijin
AlJaBeRi
Raijin
2,542
215
0
1,000
3,301
890
0
1,744
1,441
19,000
785
L
2,663
224
0
1,145
3,028
1,024
0
1,634
1,394
22,717
0
W
Anhur
1,693
669
0
1,258
3,088
713
0
1,002
2,086
0
13,974
W
2,020
428
0
1,140
2,868
687
0
1,381
1,231
22,917
0
L
Ah Muzen Cab
MostVedic
Ah Muzen Cab
2,221
1,193
0
837
3,333
690
0
752
2,581
0
20,627
W
Chronos
Setforex
Chronos
1,634
607
0
1,342
4,496
1,124
0
2,241
1,923
20,392
0
W
Ares
Tinu
Ares
3,150
318
0
1,899
4,255
2,371
0
1,407
2,802
7,495
2,583
L
Atlas
VuJx
Atlas
2,687
1,420
579
2,247
5,266
2,014
0
1,600
3,662
11,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,580
Gold Earned
19,764
186
Minions Killed
159
0
Camps Cleared
0
679,240
Distance Traveled
584,215
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,328
721
35
6
0
149,775
0
L
Camazotz
3,319
553
27
5
0
105,518
0
L
Raijin
3,938
656
37
6
0
107,840
0
L
Cthulhu
4,587
765
46
8
0
113,466
0
W
Anhur
3,840
640
32
5
0
121,084
0
W
Agni
4,105
684
50
8
0
147,533
0
L
Ah Muzen Cab
4,154
692
38
6
0
122,231
0
W
Chronos
4,072
679
53
9
0
132,569
1
W
Ares
4,235
706
16
3
0
128,279
1
L
Atlas
3,766
628
11
2
0
135,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role