Player Matchup

Ymir
Ymir
BeLaSH_pipka
Ymir
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,290 Elo+
Party 1
Fenrir
Fenrir
TrooperFT
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,290 Elo+
Party 1
Discordia
Discordia
VortelXl
Discordia
Level 62
God Stats
38W - 23L
1,653 SR
Queue Stats
199W - 196L
1,575 Elo+
Solo
Team Averages
Level 39
1,551 SR
1,385 Elo+

VS

Team Averages
Level 116
1,687 SR
1,580 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dawg4207585
Cerberus
Level 44
God Stats
4W - 3L
1,607 SR
Queue Stats
74W - 83L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
vlks
Tsukuyomi
Level 146
God Stats
13W - 1L
1,954 SR
Queue Stats
97W - 28L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,386
762
4,390
13,096
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
TrooperFT
Fenrir
11
1 / 5 / 2
7,289
663
3,204
10,135
5,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
VortelXl
Discordia
14
1 / 3 / 2
8,256
751
5,589
7,081
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 0 / 5
10,027
912
10,594
5,025
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Dawg4207585
Cerberus
15
2 / 0 / 7
8,660
787
4,337
6,810
5,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tsukuyomi
vlks
Tsukuyomi
15
5 / 4 / 6
9,251
841
11,842
11,632
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
3
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
5
7.5
L
1
4
3
0.63
W
Cerberus
Dawg4207585
Cerberus
2
0
7
5.5
L
Fenrir
TrooperFT
Fenrir
1
5
2
0.4
L
Discordia
VortelXl
Discordia
1
3
2
0.67
W
Tsukuyomi
vlks
Tsukuyomi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,183
Damage
26,773
30,312
Taken
23,467
18,380
Mitigated
11,973
5,523
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,594
304
0
2,874
5,025
1,816
1,450
1,631
3,092
41,198
812
L
4,390
493
0
1,139
13,096
11,021
0
7,387
5,633
17,104
678
W
Cerberus
Dawg4207585
Cerberus
4,337
133
0
1,015
6,810
5,998
567
1,984
4,426
15,803
1,277
L
Fenrir
TrooperFT
Fenrir
3,204
915
0
2,704
10,135
5,252
0
3,895
6,213
0
7,428
L
Discordia
VortelXl
Discordia
5,589
108
0
1,680
7,081
2,107
129
3,180
3,890
26,449
0
W
Tsukuyomi
vlks
Tsukuyomi
11,842
2,648
0
2,665
11,632
4,159
1,106
4,719
6,255
0
33,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
27,938
104
Minions Killed
148
0
Camps Cleared
0
565,899
Distance Traveled
654,524
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,027
912
67
6
0
194,760
1
L
Ymir
8,386
762
33
3
0
180,678
1
W
Cerberus
8,660
787
38
3
0
229,650
2
L
Fenrir
7,289
663
13
1
0
177,307
0
L
Discordia
8,256
751
58
5
0
207,914
6
W
Tsukuyomi
9,251
841
43
4
0
230,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role