Player Matchup

Bellona
Bellona
Bronze IV
 
Bellona
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze III
FireWaterT3
Nox
Bronze III
Level 145
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 2L
1,450 MMR
Party 1
Kali
Kali
Silver II
donkeymonkey176
Kali
Silver II
Level 159
God Stats
64W - 76L
1,432 SR
Queue Stats
102W - 134L
1,006 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,503 SR
1,319 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,637 SR
1,094 MMR
Baron Samedi
Baron Samedi
Bronze V
BlueXIV
Baron Samedi
Bronze V
Level 91
God Stats
1W - 0L
1,556 SR
Queue Stats
2W - 9L
1,105 MMR
Solo
Amaterasu
Amaterasu
Silver I
GhettoGodJu
Amaterasu
Silver I
Level 157
God Stats
91W - 79L
1,597 SR
Queue Stats
1,373W - 1,650L
1,212 MMR
Solo
Skadi
Skadi
Silver III
efvcxdfg
Skadi
Silver III
Level 85
God Stats
23W - 5L
1,758 SR
Queue Stats
343W - 445L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 4
8,911
743
7,944
12,456
14,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 6 / 3
9,150
763
7,142
7,848
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 7 / 3
9,752
813
7,451
15,788
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
CthulhuKumbhakarnaJormungandrDiscordiaUllr

VS

Bans
Nu WaAh Muzen CabSun WukongJing WeiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueXIV
Baron Samedi
16
4 / 2 / 10
10,373
864
9,942
6,238
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
GhettoGodJu
Amaterasu
16
4 / 2 / 7
10,074
840
6,428
14,450
11,912
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Skadi
efvcxdfg
Skadi
17
7 / 2 / 6
10,738
895
11,805
7,990
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
15
15
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
4
1.5
W
Baron Samedi
BlueXIV
Baron Samedi
4
2
10
4.5
L
2
6
3
0.58
W
Amaterasu
GhettoGodJu
Amaterasu
4
2
7
3.75
L
3
7
3
0.64
W
Skadi
efvcxdfg
Skadi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
28,175
36,092
Taken
28,678
23,300
Mitigated
18,326
7,040
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,944
531
0
2,011
12,456
14,481
0
3,009
9,349
7,821
11,978
W
Baron Samedi
BlueXIV
Baron Samedi
9,942
907
592
1,366
6,238
3,291
1,016
3,103
3,104
30,030
0
L
7,142
531
0
227
7,848
2,998
0
2,358
5,469
26,251
0
W
Amaterasu
GhettoGodJu
Amaterasu
6,428
3,729
0
5,114
14,450
11,912
693
3,837
10,555
0
22,707
L
7,451
2,870
0
4,802
15,788
5,821
0
4,457
11,268
0
34,861
W
Skadi
efvcxdfg
Skadi
11,805
3,141
0
554
7,990
3,123
1,922
2,069
5,905
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
31,185
111
Minions Killed
130
0
Camps Cleared
0
584,573
Distance Traveled
654,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,911
743
19
2
0
209,625
0
W
Baron Samedi
10,373
864
54
5
0
201,016
0
L
Nox
9,150
763
52
4
0
158,093
2
W
Amaterasu
10,074
840
32
3
0
250,130
0
L
Kali
9,752
813
40
3
0
216,855
1
W
Skadi
10,738
895
44
4
0
203,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role