Player Matchup

Fenrir
Fenrir
A single Goose1
Fenrir
Level 152
God Stats
4W - 3L
1,651 SR
Queue Stats
235W - 233L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
DiosYisus77
Baron Samedi
Level 128
God Stats
0W - 2L
1,499 SR
Queue Stats
25W - 17L
1,588 Elo+
Party 1
Vulcan
Vulcan
ExG Sniper
Vulcan
Level 146
God Stats
35W - 36L
1,556 SR
Queue Stats
232W - 223L
1,543 Elo+
Party 2
Ra
Ra
MINIPANDA21
Ra
Level 141
God Stats
15W - 7L
1,716 SR
Queue Stats
237W - 235L
1,521 Elo+
Party 2
Serqet
Serqet
retroyoshi
Serqet
Level 155
God Stats
1W - 2L
1,724 SR
Queue Stats
19W - 18L
1,523 Elo+
Party 1
Team Averages
Level 144
1,629 SR
1,540 Elo+

VS

Team Averages
Level 117
1,585 SR
1,529 Elo+
Thor
Thor
 
Thor
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GoldBigger
He Bo
Level 57
God Stats
9W - 7L
1,566 SR
Queue Stats
140W - 119L
1,608 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 89
God Stats
179W - 154L
1,515 SR
Queue Stats
190W - 169L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
alcahue3
Zhong Kui
Level 144
God Stats
4W - 2L
1,717 SR
Queue Stats
66W - 62L
1,549 Elo+
Solo
Anubis
Anubis
anderiss
Anubis
Level 122
God Stats
53W - 34L
1,628 SR
Queue Stats
283W - 255L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,007
584
6,600
10,355
7,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
DiosYisus77
Baron Samedi
8
0 / 5 / 4
5,712
476
4,134
9,028
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
ExG Sniper
Vulcan
12
2 / 3 / 0
6,951
579
5,924
4,615
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,227
519
2,951
9,277
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
retroyoshi
Serqet
11
3 / 6 / 2
6,485
540
6,090
8,351
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 5
5,529
461
2,574
7,602
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
12
5 / 2 / 3
6,648
554
7,600
9,215
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VseMozno
Izanami
11
6 / 3 / 3
6,887
574
5,739
6,560
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
alcahue3
Zhong Kui
12
2 / 5 / 1
7,027
586
6,550
9,627
6,386
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
anderiss
Anubis
11
6 / 2 / 5
6,665
555
8,334
7,416
2,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
20
20
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
5
3.5
L
3
2
2
2
L
Baron Samedi
DiosYisus77
Baron Samedi
0
5
4
0.4
L
Vulcan
ExG Sniper
Vulcan
2
3
0
0.67
W
He Bo
5
2
3
3.25
L
3
4
1
0.88
W
Izanami
VseMozno
Izanami
6
3
3
2.5
W
Zhong Kui
alcahue3
Zhong Kui
2
5
1
0.5
W
Anubis
anderiss
Anubis
6
2
5
4.25
L
Serqet
retroyoshi
Serqet
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
30,797
41,626
Taken
40,420
20,190
Mitigated
15,512
12,726
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,574
612
0
3,352
7,602
2,192
0
1,676
5,856
0
30,383
L
6,600
1,718
0
3,948
10,355
7,278
0
5,888
4,467
0
39,771
L
Baron Samedi
DiosYisus77
Baron Samedi
4,134
609
180
2,498
9,028
5,783
50
5,208
3,820
16,171
0
L
Vulcan
ExG Sniper
Vulcan
5,924
0
0
580
4,615
1,394
0
3,145
1,470
46,357
760
W
He Bo
7,600
189
0
2,440
9,215
2,278
0
5,706
3,220
46,659
0
L
2,951
539
407
4,180
9,277
2,892
0
5,135
4,142
38,957
1,066
W
Izanami
VseMozno
Izanami
5,739
3,889
0
1,797
6,560
1,950
232
2,155
3,851
0
36,430
W
Zhong Kui
alcahue3
Zhong Kui
6,550
1,948
0
4,069
9,627
6,386
0
195
9,432
45,961
5,344
W
Anubis
anderiss
Anubis
8,334
290
0
4,050
7,416
2,706
44
2,586
4,749
34,878
0
L
Serqet
retroyoshi
Serqet
6,090
1,132
0
933
8,351
2,843
0
2,522
5,829
0
29,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
32,756
312
Minions Killed
339
0
Camps Cleared
0
1,210,414
Distance Traveled
1,137,354
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,529
461
61
5
0
246,057
0
L
Fenrir
7,007
584
76
6
0
238,402
0
L
Baron Samedi
5,712
476
15
1
0
218,608
0
L
Vulcan
6,951
579
102
9
0
250,599
0
W
He Bo
6,648
554
69
6
0
249,675
0
L
Ra
6,227
519
58
5
0
257,804
1
W
Izanami
6,887
574
69
6
0
213,076
0
W
Zhong Kui
7,027
586
89
7
0
195,202
0
W
Anubis
6,665
555
51
4
0
233,344
2
L
Serqet
6,485
540
61
5
0
245,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role