Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JuanSArvelo
Discordia
Level 129
God Stats
58W - 62L
1,470 SR
Queue Stats
250W - 229L
1,495 Elo+
Solo
Neith
Neith
Veging
Neith
Level 202
God Stats
11W - 5L
1,701 SR
Queue Stats
673W - 652L
1,510 Elo+
Solo
Team Averages
Level 146
1,534 SR
1,501 Elo+

VS

Team Averages
Level 118
1,469 SR
1,497 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aegium
Thanatos
Level 73
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
We_R_TwiSteD
King Arthur
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 62L
1,499 Elo+
Solo
Neith
Neith
jujukurby
Neith
Level 96
God Stats
18W - 17L
1,537 SR
Queue Stats
461W - 493L
1,439 Elo+
Solo
Poseidon
Poseidon
xWeSSx
Poseidon
Level 146
God Stats
343W - 335L
1,519 SR
Queue Stats
920W - 879L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 1
7,379
615
5,001
11,727
6,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arachne
 
Arachne
13
5 / 1 / 2
7,112
593
5,247
9,348
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
 
Ymir
11
2 / 1 / 2
6,730
561
3,492
9,487
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
JuanSArvelo
Discordia
12
3 / 2 / 0
7,282
607
4,384
4,901
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Veging
Neith
12
0 / 2 / 3
6,826
569
4,614
5,628
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 2 / 2
6,183
515
3,978
6,429
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Aegium
Thanatos
10
2 / 2 / 2
5,884
490
4,878
6,136
2,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
We_R_TwiSteD
King Arthur
12
0 / 2 / 2
6,955
580
7,037
10,568
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
jujukurby
Neith
12
2 / 2 / 1
6,755
563
5,903
6,751
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
xWeSSx
Poseidon
13
2 / 4 / 1
6,986
582
4,489
6,390
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
8
8
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
W
Arachne
 
Arachne
5
1
2
6
W
Ymir
 
Ymir
2
1
2
3
L
Serqet
 
Serqet
2
2
2
1.5
L
Thanatos
Aegium
Thanatos
2
2
2
1.5
W
Discordia
JuanSArvelo
Discordia
3
2
0
1.5
W
Neith
Veging
Neith
0
2
3
0.75
L
King Arthur
We_R_TwiSteD
King Arthur
0
2
2
0.5
L
Neith
jujukurby
Neith
2
2
1
1.25
L
Poseidon
xWeSSx
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
26,285
41,091
Taken
36,274
19,737
Mitigated
17,756
17,517
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,001
2,484
0
6,337
11,727
6,237
0
0
10,848
0
52,883
W
Arachne
 
Arachne
5,247
3,375
0
5,648
9,348
3,398
28
272
9,042
0
44,671
W
Ymir
 
Ymir
3,492
358
123
2,616
9,487
6,837
0
2,529
6,774
18,265
1,686
L
Serqet
 
Serqet
3,978
735
0
970
6,429
2,354
0
1,307
4,989
0
32,667
L
Thanatos
Aegium
Thanatos
4,878
920
0
4,122
6,136
2,797
0
1,052
5,054
0
20,592
W
Discordia
JuanSArvelo
Discordia
4,384
104
0
1,230
4,901
1,350
225
1,516
3,003
46,281
1,047
W
Neith
Veging
Neith
4,614
1,086
0
1,563
5,628
1,915
613
149
5,479
0
53,334
L
King Arthur
We_R_TwiSteD
King Arthur
7,037
893
0
2,802
10,568
8,076
0
0
10,568
0
53,049
L
Neith
jujukurby
Neith
5,903
1,926
0
2,706
6,751
2,480
0
677
6,074
0
42,661
L
Poseidon
xWeSSx
Poseidon
4,489
916
0
678
6,390
2,049
0
4,130
1,858
57,148
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
32,763
393
Minions Killed
383
0
Camps Cleared
0
1,240,888
Distance Traveled
1,191,892
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,379
615
90
8
0
242,437
0
W
Arachne
7,112
593
77
6
0
282,545
0
W
Ymir
6,730
561
46
4
0
251,770
0
L
Serqet
6,183
515
54
5
0
266,284
0
L
Thanatos
5,884
490
36
3
0
224,540
0
W
Discordia
7,282
607
103
9
0
257,786
3
W
Neith
6,826
569
77
6
0
206,350
2
L
King Arthur
6,955
580
99
8
0
223,508
0
L
Neith
6,755
563
80
7
0
229,208
0
L
Poseidon
6,986
582
114
10
0
248,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role