Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IIMCoyneX
Poseidon
Level 159
God Stats
5W - 5L
1,604 SR
Queue Stats
349W - 286L
1,633 Elo+
Party 2
Serqet
Serqet
gerardTP
Serqet
Level 120
God Stats
3W - 4L
1,542 SR
Queue Stats
11W - 10L
1,650 Elo+
Solo
Odin
Odin
pindaNeus
Odin
Level 165
God Stats
1W - 1L
2,027 SR
Queue Stats
42W - 25L
1,649 Elo+
Party 2
Janus
Janus
saltonemore
Janus
Level 166
God Stats
19W - 11L
1,596 SR
Queue Stats
141W - 79L
1,628 Elo+
Party 2
Team Averages
Level 157
1,654 SR
1,612 Elo+

VS

Team Averages
Level 140
1,421 SR
1,550 Elo+
Achilles
Achilles
JhonaA96
Achilles
Level 157
God Stats
3W - 7L
1,522 SR
Queue Stats
357W - 340L
1,534 Elo+
Party 1
Mercury
Mercury
Oscar12
Mercury
Level 154
God Stats
9W - 11L
1,497 SR
Queue Stats
125W - 141L
1,647 Elo+
Party 1
Izanami
Izanami
Portmansito
Izanami
Level 124
God Stats
2W - 7L
1,292 SR
Queue Stats
349W - 340L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
elthorbellino
Jormungandr
Level 159
God Stats
0W - 2L
1,381 SR
Queue Stats
103W - 119L
1,523 Elo+
Party 1
Chang'e
Chang'e
steinsoop
Chang'e
Level 104
God Stats
9W - 17L
1,412 SR
Queue Stats
223W - 201L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 0
4,698
783
2,877
3,861
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
IIMCoyneX
Poseidon
8
1 / 1 / 3
4,345
724
4,160
2,377
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
gerardTP
Serqet
8
2 / 0 / 2
4,155
693
763
4,436
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odin
7
2 / 0 / 2
4,549
758
1,598
3,482
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 1
4,777
796
2,591
1,944
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JhonaA96
Achilles
7
1 / 2 / 0
3,927
655
2,199
4,027
1,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Oscar12
Mercury
7
1 / 1 / 0
3,879
647
1,223
4,466
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Portmansito
Izanami
7
0 / 2 / 1
3,586
598
1,151
2,980
659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
elthorbellino
Jormungandr
7
0 / 1 / 0
3,789
632
1,962
4,548
1,350
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
steinsoop
Chang'e
5
0 / 2 / 1
3,312
552
920
3,581
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Poseidon
IIMCoyneX
Poseidon
1
1
3
2.5
L
Achilles
JhonaA96
Achilles
1
2
0
0.5
L
Mercury
Oscar12
Mercury
1
1
0
1
L
Izanami
Portmansito
Izanami
0
2
1
0.25
L
Jormungandr
elthorbellino
Jormungandr
0
1
0
0
W
Serqet
gerardTP
Serqet
2
0
2
3
W
Odin
2
0
2
3
W
2
1
1
2.5
L
Chang'e
steinsoop
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
7,455
16,100
Taken
19,602
5,024
Mitigated
6,150
7,759
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,877
1,147
0
2,084
3,861
1,698
0
1,943
1,899
21,240
7,980
W
Poseidon
IIMCoyneX
Poseidon
4,160
1,375
0
920
2,377
401
0
0
2,377
28,188
0
L
Achilles
JhonaA96
Achilles
2,199
381
0
1,582
4,027
1,904
0
1,652
2,099
0
8,687
L
Mercury
Oscar12
Mercury
1,223
336
0
435
4,466
1,382
0
1,322
3,014
0
21,309
L
Izanami
Portmansito
Izanami
1,151
1,105
0
718
2,980
659
0
1,380
1,356
0
22,933
L
Jormungandr
elthorbellino
Jormungandr
1,962
806
0
1,440
4,548
1,350
0
2,517
2,031
21,291
0
W
Serqet
gerardTP
Serqet
763
127
0
2,432
4,436
1,208
0
237
4,199
0
18,285
W
Odin
1,598
347
0
1,657
3,482
1,219
0
0
3,482
0
7,172
W
2,591
229
0
666
1,944
498
0
683
1,261
26,847
981
L
Chang'e
steinsoop
Chang'e
920
36
40
1,270
3,581
855
0
1,530
1,883
11,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
18,493
226
Minions Killed
179
0
Camps Cleared
0
667,943
Distance Traveled
642,925
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,698
783
63
11
0
109,040
0
W
Poseidon
4,345
724
51
9
0
126,267
0
L
Achilles
3,927
655
24
4
0
132,290
0
L
Mercury
3,879
647
51
9
0
154,049
0
L
Izanami
3,586
598
40
7
0
131,062
0
L
Jormungandr
3,789
632
48
8
0
120,124
1
W
Serqet
4,155
693
36
6
0
152,962
0
W
Odin
4,549
758
18
3
0
140,175
1
W
Janus
4,777
796
58
10
0
139,499
1
L
Chang'e
3,312
552
16
3
0
105,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role