Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Footballguy60
Mulan
Level 188
God Stats
2W - 3L
1,538 SR
Queue Stats
124W - 90L
1,607 Elo+
Solo
Nemesis
Nemesis
McDonut4517
Nemesis
Level 157
God Stats
2W - 6L
1,451 SR
Queue Stats
62W - 70L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Smitten_Kitten0
Nu Wa
Level 62
God Stats
4W - 5L
1,856 SR
Queue Stats
27W - 24L
1,599 Elo+
Solo
Danzaburou
Danzaburou
TMasked
Danzaburou
Level 99
God Stats
7W - 11L
1,440 SR
Queue Stats
481W - 456L
1,479 Elo+
Solo
Team Averages
Level 148
1,557 SR
1,540 Elo+

VS

Team Averages
Level 130
1,615 SR
1,519 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
McHuncho
Hun Batz
Level 125
God Stats
8W - 1L
1,807 SR
Queue Stats
85W - 71L
1,531 Elo+
Solo
Neith
Neith
Zaken69
Neith
Level 173
God Stats
3W - 3L
1,642 SR
Queue Stats
269W - 264L
1,540 Elo+
Solo
Poseidon
Poseidon
ZaneCReed
Poseidon
Level 119
God Stats
20W - 16L
1,559 SR
Queue Stats
312W - 274L
1,499 Elo+
Solo
Medusa
Medusa
pepehil
Medusa
Level 131
God Stats
5W - 6L
1,567 SR
Queue Stats
160W - 151L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 1 / 0
3,563
713
1,016
2,641
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 0
4,420
884
2,796
4,196
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
McDonut4517
Nemesis
5
0 / 1 / 0
3,191
638
390
3,399
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
3,232
646
1,693
2,229
637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TMasked
Danzaburou
3
0 / 1 / 0
2,707
541
1,093
1,778
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 0 / 1
3,964
793
1,514
2,986
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
McHuncho
Hun Batz
7
1 / 1 / 0
3,661
732
747
4,145
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Zaken69
Neith
6
0 / 1 / 0
3,517
703
1,513
2,903
634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
ZaneCReed
Poseidon
6
1 / 0 / 1
3,649
730
2,067
1,968
417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
pepehil
Medusa
7
0 / 0 / 1
3,501
700
1,325
1,803
454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
2
0
0
2
L
Nemesis
McDonut4517
Nemesis
0
1
0
0
W
Hun Batz
McHuncho
Hun Batz
1
1
0
1
L
0
0
0
0
L
Danzaburou
TMasked
Danzaburou
0
1
0
0
W
Neith
Zaken69
Neith
0
1
0
0
W
Poseidon
ZaneCReed
Poseidon
1
0
1
1.5
W
Medusa
pepehil
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,988
Damage
7,166
14,243
Taken
13,805
4,032
Mitigated
4,336
5,073
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,016
134
150
1,216
2,641
611
0
0
2,641
18,463
0
W
Kuzenbo
 
Kuzenbo
1,514
657
0
1,208
2,986
1,693
0
977
2,009
10,869
0
L
2,796
541
0
1,822
4,196
1,525
0
0
4,196
0
22,176
L
Nemesis
McDonut4517
Nemesis
390
0
0
375
3,399
818
0
967
2,432
0
13,547
W
Hun Batz
McHuncho
Hun Batz
747
150
0
2,295
4,145
1,138
0
323
3,822
0
21,616
L
1,693
585
0
1,062
2,229
637
0
1,443
786
14,458
1,309
L
Danzaburou
TMasked
Danzaburou
1,093
385
0
448
1,778
441
0
1,171
607
0
6,045
W
Neith
Zaken69
Neith
1,513
538
0
1,624
2,903
634
0
86
2,817
0
18,432
W
Poseidon
ZaneCReed
Poseidon
2,067
970
0
1,220
1,968
417
0
432
1,536
23,088
0
W
Medusa
pepehil
Medusa
1,325
578
0
673
1,803
454
0
863
940
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,113
Gold Earned
18,292
152
Minions Killed
179
0
Camps Cleared
0
459,628
Distance Traveled
531,477
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,563
713
43
9
0
108,048
3
W
Kuzenbo
3,964
793
17
3
0
105,145
0
L
Mulan
4,420
884
49
10
0
93,344
0
L
Nemesis
3,191
638
25
5
0
120,945
2
W
Hun Batz
3,661
732
50
10
0
127,568
1
L
Nu Wa
3,232
646
23
5
0
90,600
2
L
Danzaburou
2,707
541
12
2
0
46,691
0
W
Neith
3,517
703
34
7
0
94,965
0
W
Poseidon
3,649
730
48
10
0
102,860
0
W
Medusa
3,501
700
30
6
0
100,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role