Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SpiritLibrarian
Zeus
Level 44
God Stats
1W - 5L
1,352 SR
Queue Stats
33W - 48L
1,436 Elo+
Solo
Bake Kujira
Bake Kujira
Yyyyyyyuan
Bake Kujira
Level 160
God Stats
6W - 1L
1,935 SR
Queue Stats
409W - 41L
2,078 Elo+
Party 1
Hades
Hades
白白胖胖四川分胖
Hades
Level 155
God Stats
33W - 1L
2,130 SR
Queue Stats
1,094W - 94L
2,011 Elo+
Party 1
Team Averages
Level 132
1,683 SR
1,705 Elo+

VS

Team Averages
Level 111
1,535 SR
1,521 Elo+
Atlas
Atlas
 
Atlas
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bhahlz
Cupid
Level 155
God Stats
7W - 11L
1,537 SR
Queue Stats
46W - 33L
1,547 Elo+
Solo
Cthulhu
Cthulhu
DEMON2101
Cthulhu
Level 118
God Stats
1W - 3L
1,434 SR
Queue Stats
289W - 307L
1,522 Elo+
Solo
Vulcan
Vulcan
Olamy123
Vulcan
Level 145
God Stats
167W - 204L
1,443 SR
Queue Stats
357W - 406L
1,396 Elo+
Solo
Ymir
Ymir
Wizofwilf
Ymir
Level 104
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 6L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 0 / 10
10,375
1,297
14,835
6,877
3,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
14
5 / 0 / 8
9,230
1,154
8,614
9,094
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 0 / 10
9,227
1,153
7,492
1,976
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bake Kujira
Yyyyyyyuan
Bake Kujira
14
1 / 3 / 10
8,657
1,082
4,603
14,591
12,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 10
9,975
1,247
10,424
8,015
4,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

345

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 5 / 3
8,097
1,012
7,405
13,609
3,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Bhahlz
Cupid
13
1 / 6 / 3
7,874
984
12,605
11,700
3,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DEMON2101
Cthulhu
12
0 / 3 / 2
7,331
916
2,916
6,014
4,408
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
Olamy123
Vulcan
13
2 / 1 / 1
8,417
1,052
9,179
4,306
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
0 / 4 / 1
7,760
970
2,873
13,426
13,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
19
Kills
4
4
Deaths
19
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
10
11
W
Gilgamesh
 
Gilgamesh
5
0
8
9
L
Atlas
 
Atlas
1
5
3
0.5
L
Cupid
Bhahlz
Cupid
1
6
3
0.42
L
Cthulhu
DEMON2101
Cthulhu
0
3
2
0.33
L
Vulcan
Olamy123
Vulcan
2
1
1
2.5
W
3
0
10
8
L
Ymir
0
4
1
0.13
W
Bake Kujira
Yyyyyyyuan
Bake Kujira
1
3
10
2
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,968
Damage
34,978
40,553
Taken
49,055
29,174
Mitigated
26,732
13,799
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,835
8,392
1,291
3,284
6,877
3,449
0
3,860
3,017
0
34,589
W
Gilgamesh
 
Gilgamesh
8,614
2,456
0
1,838
9,094
7,551
0
5,240
3,854
0
15,821
L
Atlas
 
Atlas
7,405
2,394
0
0
13,609
3,889
0
6,954
6,494
16,709
0
L
Cupid
Bhahlz
Cupid
12,605
6,478
52
636
11,700
3,764
0
4,268
7,268
0
19,822
L
Cthulhu
DEMON2101
Cthulhu
2,916
243
199
120
6,014
4,408
0
3,405
2,512
6,539
0
L
Vulcan
Olamy123
Vulcan
9,179
71
0
0
4,306
1,342
0
1,451
2,636
28,476
0
W
7,492
1,802
0
17
1,976
657
0
1,594
382
21,793
1,403
L
Ymir
2,873
677
0
0
13,426
13,329
0
5,930
7,422
17,083
0
W
Bake Kujira
Yyyyyyyuan
Bake Kujira
4,603
2,656
1,341
1,946
14,591
12,928
0
7,724
6,867
8,383
0
W
10,424
1,038
950
3,132
8,015
4,589
0
3,955
4,060
33,956
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
39,479
172
Minions Killed
124
9
Camps Cleared
3
815,367
Distance Traveled
638,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,375
1,297
23
3
4
158,401
0
W
Gilgamesh
9,230
1,154
12
2
3
182,467
0
L
Atlas
8,097
1,012
21
3
0
146,918
0
L
Cupid
7,874
984
16
2
2
133,804
0
L
Cthulhu
7,331
916
9
1
0
92,735
0
L
Vulcan
8,417
1,052
48
6
1
127,150
0
W
Zeus
9,227
1,153
50
6
1
152,700
0
L
Ymir
7,760
970
30
4
0
137,517
0
W
Bake Kujira
8,657
1,082
7
1
0
156,957
0
W
Hades
9,975
1,247
80
10
1
164,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role