Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Nurrfy
Bacchus
Level 161
God Stats
9W - 14L
1,312 SR
Queue Stats
412W - 469L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Pcie
Baron Samedi
Level 105
God Stats
19W - 1L
2,106 SR
Queue Stats
1,059W - 260L
1,987 Elo+
Party 1
Chiron
Chiron
富强民主文明自由平等公正法制爱国
Chiron
Level 188
God Stats
12W - 1L
1,995 SR
Queue Stats
774W - 167L
1,837 Elo+
Party 1
Ares
Ares
麻瓜在旁边
Ares
Level 127
God Stats
6W - 0L
1,811 SR
Queue Stats
458W - 80L
1,855 Elo+
Party 1
Team Averages
Level 142
1,745 SR
1,730 Elo+

VS

Team Averages
Level 149
1,396 SR
1,519 Elo+
Cernunnos
Cernunnos
GOT Y0UR NUMBER
Cernunnos
Level 206
God Stats
5W - 8L
1,237 SR
Queue Stats
360W - 362L
1,527 Elo+
Solo
Charon
Charon
PacakeMane
Charon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 148L
1,464 Elo+
Solo
Olorun
Olorun
PolPolPol
Olorun
Level 155
God Stats
5W - 3L
1,741 SR
Queue Stats
290W - 290L
1,522 Elo+
Solo
Awilix
Awilix
ToughJasmine
Awilix
Level 140
God Stats
4W - 11L
1,328 SR
Queue Stats
438W - 501L
1,555 Elo+
Solo
Janus
Janus
xJimJimx
Janus
Level 139
God Stats
0W - 3L
1,174 SR
Queue Stats
92W - 81L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 2 / 13
9,010
819
3,433
12,596
11,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Nurrfy
Bacchus
15
4 / 2 / 15
9,100
827
5,717
11,158
16,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Pcie
Baron Samedi
19
6 / 0 / 18
10,723
975
13,746
11,319
8,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
11 / 0 / 11
10,778
980
13,879
7,317
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 18
8,954
814
6,100
11,411
11,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GOT Y0UR NUMBER
Cernunnos
13
1 / 5 / 4
7,199
654
7,371
8,911
3,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
PacakeMane
Charon
16
0 / 4 / 4
7,610
692
7,441
9,920
9,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
PolPolPol
Olorun
11
1 / 5 / 3
7,067
642
4,662
7,811
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
12
2 / 6 / 1
7,601
691
5,010
10,483
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
xJimJimx
Janus
14
1 / 5 / 3
7,714
701
8,824
7,729
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
25
Kills
5
6
Deaths
25
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
13
4.25
L
Cernunnos
GOT Y0UR NUMBER
Cernunnos
1
5
4
0.6
W
Bacchus
Nurrfy
Bacchus
4
2
15
5.75
L
Charon
PacakeMane
Charon
0
4
4
0.5
W
Baron Samedi
Pcie
Baron Samedi
6
0
18
15
L
Olorun
PolPolPol
Olorun
1
5
3
0.5
L
Awilix
2
6
1
0.42
L
Janus
xJimJimx
Janus
1
5
3
0.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
33,308
53,801
Taken
44,854
50,099
Mitigated
23,242
20,280
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,433
142
2,218
3,041
12,596
11,061
434
5,450
7,146
8,587
0
L
Cernunnos
GOT Y0UR NUMBER
Cernunnos
7,371
2,956
20
477
8,911
3,409
0
5,451
3,296
0
12,577
W
Bacchus
Nurrfy
Bacchus
5,717
285
0
903
11,158
16,037
470
3,290
7,868
7,896
546
L
Charon
PacakeMane
Charon
7,441
1,182
700
853
9,920
9,315
0
5,677
4,055
17,061
0
W
Baron Samedi
Pcie
Baron Samedi
13,746
262
5,205
4,592
11,319
8,362
1,281
5,026
6,293
31,685
1,303
L
Olorun
PolPolPol
Olorun
4,662
682
602
839
7,811
3,106
0
5,099
2,622
11,494
0
L
Awilix
5,010
1,162
810
1,397
10,483
4,289
0
6,965
3,282
0
13,548
L
Janus
xJimJimx
Janus
8,824
134
500
955
7,729
3,123
0
4,704
2,809
25,267
350
W
13,879
2,925
1,721
1,620
7,317
3,326
2,363
3,072
4,245
0
39,257
W
6,100
246
118
862
11,411
11,313
550
3,917
7,494
7,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
37,191
131
Minions Killed
100
0
Camps Cleared
0
1,015,565
Distance Traveled
851,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,010
819
13
1
0
185,918
0
L
Cernunnos
7,199
654
19
2
0
160,425
0
W
Bacchus
9,100
827
13
1
0
214,027
0
L
Charon
7,610
692
22
2
0
213,656
0
W
Baron Samedi
10,723
975
42
4
0
248,051
0
L
Olorun
7,067
642
8
1
0
117,430
0
L
Awilix
7,601
691
20
2
0
159,604
0
L
Janus
7,714
701
31
3
0
200,304
0
W
Chiron
10,778
980
59
5
0
179,350
0
W
Ares
8,954
814
4
0
0
188,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role